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android-x86-mesa.git
envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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swrast
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Author
2003-01-14
fragment program execution
Brian Paul
2003-01-14
First batch of code for GL_NV_fragment_program.
Brian Paul
2002-12-18
comment changes
Brian Paul
2002-12-05
properly handle very wide images
Brian Paul
2002-12-05
clean-ups, comments
Brian Paul
2002-11-28
mask is always non-null in write_rgba_pixels and write_monorgba_pixels
Brian Paul
2002-11-26
added missing call to _mesa_write_mono_alpha_span()
Brian Paul
2002-11-26
fixed bad clear value
Brian Paul
2002-11-25
set default texcoords for glBitmap/glDrawPixels
Brian Paul
2002-11-15
more clean-ups
Brian Paul
2002-11-14
Overhaul of line drawing template code. Make better use of sw_span mechanism.
Brian Paul
2002-11-13
template code for span functions for flat, memory-based frame buffers
Brian Paul
2002-11-13
moved function declaration into the template, define the NAME to specify the ...
Brian Paul
2002-11-13
added comments about NULL mask parameter to span-write functions
Brian Paul
2002-11-13
optimized color buffer clear fallback (use mono-color span functions
Brian Paul
2002-11-12
apply scale factor before clapping for DOT3
Brian Paul
2002-11-09
fix float->int Z calculation in _mesa_span_default_z()
Brian Paul
2002-11-09
fix one-bit error in float->int Z calculation
Brian Paul
2002-10-30
remove some stray debug/abort code
Brian Paul
2002-10-30
don't call abort()
Brian Paul
2002-10-30
s/printf/_mesa_printf/
Brian Paul
2002-10-30
s/BZERO/_mesa_bzero/
Brian Paul
2002-10-29
updated email addresses
Brian Paul
2002-10-28
Add casts to quiet compiler warnings.
Karl Schultz
2002-10-24
Header file clean-up:
Brian Paul
2002-10-21
GL_ATI_texture_mirror_once extension (Ian Romanick)
Brian Paul
2002-10-21
doxygen comments (Klaus Niederkrueger)
Brian Paul
2002-10-18
Add casts to quiet compiler warnings.
Karl Schultz
2002-10-18
fix bug in GL_MIRRORED_REPEAT_ARB (Ian Romanick)
Brian Paul
2002-10-17
patches from Gerk Huisma for float-channel rendering
Brian Paul
2002-10-11
init swrast->CurrentBuffer
Brian Paul
2002-10-11
Another round of glRead/DrawBuffer() clean-ups and simplifications.
Brian Paul
2002-10-08
finally get rid of ctx->Texture._ReallyEnabled field
Brian Paul
2002-10-04
remove const storage class specifier for the decl of a var that isn't
Karl Schultz
2002-10-04
Changed a number of context fields from GLchan to GLfloat (such as ClearColor).
Brian Paul
2002-10-04
multiple GL_POINTS can now be rendered together into one fragment span
Brian Paul
2002-10-02
finished up GL_EXT_stencil_two_side
Brian Paul
2002-09-27
new texture compression infrastructure
Brian Paul
2002-09-23
merge gl_texture_image RowStride from DRI 4.0.4
Brian Paul
2002-09-21
GL_MESA_pack_invert
Brian Paul
2002-09-21
updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)
Brian Paul
2002-09-17
pull-in changes from DRI/Mesa-4.0.4
Brian Paul
2002-09-16
fixed _mesa_generate_mipmaps() target problem
Brian Paul
2002-09-06
GL_EXT_stencil_two_side extension, not 100% complete yet.
Brian Paul
2002-08-07
re-check-in - something didn't work on the previous check-in
Brian Paul
2002-08-07
struct sw_span is again allocated on the stack, but the arrays of span
Brian Paul
2002-07-09
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
Brian Paul
2002-06-30
blending fixes for CHAN_TYPE==GL_FLOAT (Gerk Huisma)
Brian Paul
2002-06-26
fix CHAN_TYPE==GL_FLOAT compile problem
Brian Paul
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
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