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path: root/src/mesa/swrast
AgeCommit message (Expand)Author
2001-09-13minor optimizations for flat shading (Klaus Niederkrueger)Brian Paul
2001-09-13replaced some tabs with spacesBrian Paul
2001-08-20removed a semicolon in the USE() macroBrian Paul
2001-08-20new debugging codeBrian Paul
2001-08-14Fixes for 32-bit GLchans: smooth/flat/textured triangles seem to work now.Brian Paul
2001-08-07removed some now bogus assertions (due to Klaus's latest optimization)Brian Paul
2001-08-07optimization to sample_lambda_2d() (Klaus Niederkrueger)Brian Paul
2001-07-28Remove _BaseAlpha, fix reflect lighting bug.Keith Whitwell
2001-07-26Applied Klaus Niederkrueger's latest flat-shading clean-ups and some of my own.Brian Paul
2001-07-23GLchan and GL_ADD clamping changes (Klaus Niederkrueger)Brian Paul
2001-07-23don't clamp colors if GLchan==GLfloat in add_colors()Brian Paul
2001-07-23GLubyte -> GLchan changeBrian Paul
2001-07-19GLchan changesBrian Paul
2001-07-18do some 16-bit GLchan computations in floating point (Gerk Huisma)Brian Paul
2001-07-17Lighting now emits colors as CHAN_TYPE, as it used to. This will requireKeith Whitwell
2001-07-16disable MMX blend code until it gets fixedBrian Paul
2001-07-14more work on float colors (still not finished)Brian Paul
2001-07-14removed unused tiny triangle test codeBrian Paul
2001-07-13undo previous check-in (unfinished code)Brian Paul
2001-07-13assorted changes for supporting GLfloat color channels (not done)Brian Paul
2001-07-13fixed two bad casts (Stephane Conversy)Brian Paul
2001-07-12Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell
2001-07-09fixed flat shading bug in affine_ and persp_textured_triangle() functionsBrian Paul
2001-07-09added missing \'sBrian Paul
2001-06-26More raster fog coord fixes.Brian Paul
2001-06-26optimized texture triangle updates (Klaus Niederkrueger)Brian Paul
2001-06-18fix glDraw/CopyPixels w/ fog bug. minor fog code clean-ups.Brian Paul
2001-06-13fixed a +/- typo in the Y coord setupBrian Paul
2001-06-12always feedback unit 0 texcoordsBrian Paul
2001-06-12Snap triangle x,y vertices to 1/16 subpixel positions.Brian Paul
2001-06-11check for PB overflow in general_flat_rgba_line()Brian Paul
2001-06-05minor clean-upsBrian Paul
2001-06-01applied Klaus Niederkrueger's CHAN_BITS==32 patchBrian Paul
2001-05-30GLubyte -> GLchan fixBrian Paul
2001-05-30added current raster fog coord and related codeBrian Paul
2001-05-29removed unused varBrian Paul
2001-05-21fixed a number of multi-texture line bugsBrian Paul
2001-05-21initial support for GL_SGIS_generate_mipmap extensionBrian Paul
2001-05-17fixed Width/Height typo (Jeff Hartmann)Brian Paul
2001-05-17removed (void) index; statementBrian Paul
2001-05-17Fix order of decomposition of quad.Keith Whitwell
2001-05-16use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)Brian Paul
2001-05-15Apply antialiasing coverage factor to alpha after texture application,Brian Paul
2001-05-15minor clean-ups and more commentsBrian Paul
2001-05-14New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems withBrian Paul
2001-05-14New triangle rasterization code. Store per-span initial/step values in theBrian Paul
2001-05-11fixed scissor clear problem (Michael Saunders)Brian Paul
2001-05-10redo previous change in a more defensive wayBrian Paul
2001-05-10added check for zero-length spans, avoids potential problems laterBrian Paul
2001-05-10fixed some divide by zero problems found w/ conformBrian Paul