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path: root/src/mesa/swrast
AgeCommit message (Expand)Author
2001-07-13undo previous check-in (unfinished code)Brian Paul
2001-07-13assorted changes for supporting GLfloat color channels (not done)Brian Paul
2001-07-13fixed two bad casts (Stephane Conversy)Brian Paul
2001-07-12Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell
2001-07-09fixed flat shading bug in affine_ and persp_textured_triangle() functionsBrian Paul
2001-07-09added missing \'sBrian Paul
2001-06-26More raster fog coord fixes.Brian Paul
2001-06-26optimized texture triangle updates (Klaus Niederkrueger)Brian Paul
2001-06-18fix glDraw/CopyPixels w/ fog bug. minor fog code clean-ups.Brian Paul
2001-06-13fixed a +/- typo in the Y coord setupBrian Paul
2001-06-12always feedback unit 0 texcoordsBrian Paul
2001-06-12Snap triangle x,y vertices to 1/16 subpixel positions.Brian Paul
2001-06-11check for PB overflow in general_flat_rgba_line()Brian Paul
2001-06-05minor clean-upsBrian Paul
2001-06-01applied Klaus Niederkrueger's CHAN_BITS==32 patchBrian Paul
2001-05-30GLubyte -> GLchan fixBrian Paul
2001-05-30added current raster fog coord and related codeBrian Paul
2001-05-29removed unused varBrian Paul
2001-05-21fixed a number of multi-texture line bugsBrian Paul
2001-05-21initial support for GL_SGIS_generate_mipmap extensionBrian Paul
2001-05-17fixed Width/Height typo (Jeff Hartmann)Brian Paul
2001-05-17removed (void) index; statementBrian Paul
2001-05-17Fix order of decomposition of quad.Keith Whitwell
2001-05-16use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)Brian Paul
2001-05-15Apply antialiasing coverage factor to alpha after texture application,Brian Paul
2001-05-15minor clean-ups and more commentsBrian Paul
2001-05-14New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems withBrian Paul
2001-05-14New triangle rasterization code. Store per-span initial/step values in theBrian Paul
2001-05-11fixed scissor clear problem (Michael Saunders)Brian Paul
2001-05-10redo previous change in a more defensive wayBrian Paul
2001-05-10added check for zero-length spans, avoids potential problems laterBrian Paul
2001-05-10fixed some divide by zero problems found w/ conformBrian Paul
2001-05-10RGBA mode GL_NAND was wrong, fixed 16-bit GLchan supportBrian Paul
2001-05-09missed a GLfixed->GLfloat fog changeBrian Paul
2001-05-09don't call _mesa_win_fog_coords_from_z() if fog is disabled, fixes FP exceptionBrian Paul
2001-05-07sample plane equations at fragment centers, not lower-left cornerBrian Paul
2001-05-03interpolate fog valus as floats, not fixed - fixed the swrast fog problemBrian Paul
2001-05-03minor clean-ups and warning fixesBrian Paul
2001-04-23fixed two mistakes in texture combine codeBrian Paul
2001-04-20Minor fixes for Win32 (Karl Schultz).Brian Paul
2001-04-19removed glext.h hacksBrian Paul
2001-04-17minor optimization to dot3 computationBrian Paul
2001-04-17Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues.Brian Paul
2001-04-13added a work-around in _swrast_copy_texsubimage[123]d() to fix alpha channel ...Brian Paul
2001-04-12Moved FRAC macro out of mmath.h into s_texture.c since it's only used thereBrian Paul
2001-04-10fixed some divide by zero conformance problemsBrian Paul
2001-04-10Added IROUND_POS() macro to mmath.h and use where appropriate. (Klaus Niederk...Brian Paul
2001-03-29Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT.Keith Whitwell
2001-03-29Removed DD_Z_NEVER.Brian Paul
2001-03-28adjustment to coverage sample positionsBrian Paul