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path: root/src/mesa/swrast
AgeCommit message (Expand)Author
2009-09-16swrast: remove mipmap generation checks (done in core Mesa now)Brian Paul
2009-09-08mesa: Add support for ARB_depth_clamp.Eric Anholt
2009-09-03swrast: wrap comment to 80 columns, remove dead codeBrian Paul
2009-09-03mesa: consolidate PBO map/unmap helpersBrian Paul
2009-08-31swrast: fix selection/feedback regressionBrian Paul
2009-08-31swrast: can't use deferred texture/shading if using KIL instructionBrian Paul
2009-08-31swrast: fix selection/feedback regressionBrian Paul
2009-08-31swrast: can't use deferred texture/shading if using KIL instructionBrian Paul
2009-08-30swrast: minor code consolidationBrian Paul
2009-08-27Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-27swrast: fix incorrect tri culling in selection/feedback mode.Brian Paul
2009-08-24mesa/swrast: use one fewer divide in swrast's choose_cube_face alsoKeith Whitwell
2009-08-12Merge branch 'new-frag-attribs'Brian Paul
2009-08-08swrast: replace GLenum, GLint with GLbitfield for buffer varsBrian Paul
2009-08-05Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-05mesa: make _mesa_clip_blit() a shared functionBrian Paul
2009-07-31swrast: fix incorrect texcoord attribute testBrian Paul
2009-07-29mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputsBrian Paul
2009-06-16mesa: fix REMAINDER() macroBrian Paul
2009-06-16Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-11Merge branch 'mesa_7_5_branch'José Fonseca
2009-06-10swrast: fix state validation bug for changing program constantsBrian Paul
2009-06-03swrast: always do span clipping in _swrast_write_rgba_span()Brian Paul
2009-05-12swrast: update/restore the opt_sample_rgb/rgba_2d() functionsBrian Paul
2009-05-07mesa: move the NullBufferObj from GLcontext to gl_shared_stateBrian Paul
2009-05-07swrast: fix span clipping bugBrian Paul
2009-04-28swrast: add missing break in clamp_rect_coord_linear()Brian Paul
2009-04-21swrast: simplify state update logic for fragment shader const buffersBrian Paul
2009-04-20swrast: fix pointer arithmetic error in get_texel_array()Brian Paul
2009-04-09swrast: remove some unneeded CHAN_TYPE!=GL_FLOAT codeBrian Paul
2009-04-07swrast: fix point rendering function selectionBrian Paul
2009-04-07swrast: restore !shader check around add_specular()Brian Paul
2009-04-06swrast: more texcombine clean-upsBrian Paul
2009-04-06swrast: asst. clean-ups in texcombine codeBrian Paul
2009-04-06swrast: fix secondary color add for glBitmapBrian Paul
2009-04-06swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV modeBrian Paul
2009-04-06swrast: fix texture border color interpretationBrian Paul
2009-04-03mesa: remove the noClamp parameter to _mesa_pack_rgba_span_float()Brian Paul
2009-04-01swrast: remove unused integer lerp functionsBrian Paul
2009-04-01swrast: remove old texture_apply() code; always use texture combine codeBrian Paul
2009-04-01swrast: fix bad optimization checkBrian Paul
2009-04-01swrast: remove unused parameterBrian Paul
2009-04-01swrast: minor improvements, clean-ups in texcombine codeBrian Paul
2009-04-01swrast: use float4_array typedef to simplify the code a bitBrian Paul
2009-04-01mesa: texture combine clean-upsBrian Paul
2009-04-01swrast: refactor depth/shadow sampling codeBrian Paul
2009-04-01swrast: general clean-up of texture combine codeBrian Paul
2009-04-01swrast: do texture sampling/combining in floating pointBrian Paul
2009-04-01swrast: fix glDrawBuffer(GL_FRONT_AND_BACK)Brian Paul
2009-03-28mesa: add new signed rgba texture formatRoland Scheidegger