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android-x86-mesa.git
envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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swrast
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2002-10-17
patches from Gerk Huisma for float-channel rendering
Brian Paul
2002-10-11
init swrast->CurrentBuffer
Brian Paul
2002-10-11
Another round of glRead/DrawBuffer() clean-ups and simplifications.
Brian Paul
2002-10-08
finally get rid of ctx->Texture._ReallyEnabled field
Brian Paul
2002-10-04
remove const storage class specifier for the decl of a var that isn't
Karl Schultz
2002-10-04
Changed a number of context fields from GLchan to GLfloat (such as ClearColor).
Brian Paul
2002-10-04
multiple GL_POINTS can now be rendered together into one fragment span
Brian Paul
2002-10-02
finished up GL_EXT_stencil_two_side
Brian Paul
2002-09-27
new texture compression infrastructure
Brian Paul
2002-09-23
merge gl_texture_image RowStride from DRI 4.0.4
Brian Paul
2002-09-21
GL_MESA_pack_invert
Brian Paul
2002-09-21
updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)
Brian Paul
2002-09-17
pull-in changes from DRI/Mesa-4.0.4
Brian Paul
2002-09-16
fixed _mesa_generate_mipmaps() target problem
Brian Paul
2002-09-06
GL_EXT_stencil_two_side extension, not 100% complete yet.
Brian Paul
2002-08-07
re-check-in - something didn't work on the previous check-in
Brian Paul
2002-08-07
struct sw_span is again allocated on the stack, but the arrays of span
Brian Paul
2002-07-09
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
Brian Paul
2002-06-30
blending fixes for CHAN_TYPE==GL_FLOAT (Gerk Huisma)
Brian Paul
2002-06-26
fix CHAN_TYPE==GL_FLOAT compile problem
Brian Paul
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-15
Added ctx parameter to _mesa_debug()
Brian Paul
2002-06-13
more removal of fprintf() calls
Brian Paul
2002-05-27
replaced experimental MESA_sprite_point with NV_point_sprite
Brian Paul
2002-05-02
Implemented GL_ARB_texture_env_crossbar.
Brian Paul
2002-04-20
fixed Width/Height cut&paste typo
Brian Paul
2002-04-19
Added min and max blend functions.
Jose Fonseca
2002-04-19
Allocate a sw_span struct in the swrast context instead of allocating it
Brian Paul
2002-04-19
MMX add blending function added.
Jose Fonseca
2002-04-19
MMX modulate belding function added.
Jose Fonseca
2002-04-19
removed a stray debug printf
Brian Paul
2002-04-19
casts to fix GLint/GLuint mismatches
Brian Paul
2002-04-18
restored writeAll = GL_FALSE test/assignment
Brian Paul
2002-04-12
fixes for corrected GL_DOT3_RGB[A]_EXT token values
Brian Paul
2002-04-12
updated a few comments
Brian Paul
2002-04-12
Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitive
Brian Paul
2002-04-10
new MMX blend code (Jose Fonseca)
Brian Paul
2002-04-04
Texture combine alpha subtraction was wrong. Fixed 16-bit channel glitches
Brian Paul
2002-04-04
use NULL lambda array for pixel texture
Brian Paul
2002-04-04
fixed 16 bit/channel problem in blend_modulate()
Brian Paul
2002-04-04
fixed 16/32-bit channel problems in CopyColor[Sub]Table()
Brian Paul
2002-04-04
blend_add() modified for GLfloat channels
Brian Paul
2002-04-02
more blending updates from Jose
Brian Paul
2002-04-02
faster blending (Jose Fonseca)
Brian Paul
2002-03-28
reset span.end to zero after rendering the span
Brian Paul
2002-03-27
fixed inequality in an assertion
Brian Paul
2002-03-25
removed a bad assertion
Brian Paul
2002-03-23
Test implementation of proposed GL_EXT_shadow_funcs extension. This just
Brian Paul
2002-03-19
Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and texture
Brian Paul
2002-03-19
fix Intel C compiler warnings (Gerk Huisma)
Brian Paul
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