Age | Commit message (Expand) | Author |
2001-07-13 | fixed two bad casts (Stephane Conversy) | Brian Paul |
2001-07-12 | Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make it | Keith Whitwell |
2001-07-09 | fixed flat shading bug in affine_ and persp_textured_triangle() functions | Brian Paul |
2001-07-09 | added missing \'s | Brian Paul |
2001-06-26 | More raster fog coord fixes. | Brian Paul |
2001-06-26 | optimized texture triangle updates (Klaus Niederkrueger) | Brian Paul |
2001-06-18 | fix glDraw/CopyPixels w/ fog bug. minor fog code clean-ups. | Brian Paul |
2001-06-13 | fixed a +/- typo in the Y coord setup | Brian Paul |
2001-06-12 | always feedback unit 0 texcoords | Brian Paul |
2001-06-12 | Snap triangle x,y vertices to 1/16 subpixel positions. | Brian Paul |
2001-06-11 | check for PB overflow in general_flat_rgba_line() | Brian Paul |
2001-06-05 | minor clean-ups | Brian Paul |
2001-06-01 | applied Klaus Niederkrueger's CHAN_BITS==32 patch | Brian Paul |
2001-05-30 | GLubyte -> GLchan fix | Brian Paul |
2001-05-30 | added current raster fog coord and related code | Brian Paul |
2001-05-29 | removed unused var | Brian Paul |
2001-05-21 | fixed a number of multi-texture line bugs | Brian Paul |
2001-05-21 | initial support for GL_SGIS_generate_mipmap extension | Brian Paul |
2001-05-17 | fixed Width/Height typo (Jeff Hartmann) | Brian Paul |
2001-05-17 | removed (void) index; statement | Brian Paul |
2001-05-17 | Fix order of decomposition of quad. | Keith Whitwell |
2001-05-16 | use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon) | Brian Paul |
2001-05-15 | Apply antialiasing coverage factor to alpha after texture application, | Brian Paul |
2001-05-15 | minor clean-ups and more comments | Brian Paul |
2001-05-14 | New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems with | Brian Paul |
2001-05-14 | New triangle rasterization code. Store per-span initial/step values in the | Brian Paul |
2001-05-11 | fixed scissor clear problem (Michael Saunders) | Brian Paul |
2001-05-10 | redo previous change in a more defensive way | Brian Paul |
2001-05-10 | added check for zero-length spans, avoids potential problems later | Brian Paul |
2001-05-10 | fixed some divide by zero problems found w/ conform | Brian Paul |
2001-05-10 | RGBA mode GL_NAND was wrong, fixed 16-bit GLchan support | Brian Paul |
2001-05-09 | missed a GLfixed->GLfloat fog change | Brian Paul |
2001-05-09 | don't call _mesa_win_fog_coords_from_z() if fog is disabled, fixes FP exception | Brian Paul |
2001-05-07 | sample plane equations at fragment centers, not lower-left corner | Brian Paul |
2001-05-03 | interpolate fog valus as floats, not fixed - fixed the swrast fog problem | Brian Paul |
2001-05-03 | minor clean-ups and warning fixes | Brian Paul |
2001-04-23 | fixed two mistakes in texture combine code | Brian Paul |
2001-04-20 | Minor fixes for Win32 (Karl Schultz). | Brian Paul |
2001-04-19 | removed glext.h hacks | Brian Paul |
2001-04-17 | minor optimization to dot3 computation | Brian Paul |
2001-04-17 | Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues. | Brian Paul |
2001-04-13 | added a work-around in _swrast_copy_texsubimage[123]d() to fix alpha channel ... | Brian Paul |
2001-04-12 | Moved FRAC macro out of mmath.h into s_texture.c since it's only used there | Brian Paul |
2001-04-10 | fixed some divide by zero conformance problems | Brian Paul |
2001-04-10 | Added IROUND_POS() macro to mmath.h and use where appropriate. (Klaus Niederk... | Brian Paul |
2001-03-29 | Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT. | Keith Whitwell |
2001-03-29 | Removed DD_Z_NEVER. | Brian Paul |
2001-03-28 | adjustment to coverage sample positions | Brian Paul |
2001-03-28 | check for startX off the right edge of the window | Brian Paul |
2001-03-28 | simplify test for specific texture formats | Brian Paul |