Age | Commit message (Expand) | Author |
2005-10-07 | Fix a number of point size attenuation problems. | Brian Paul |
2005-10-05 | Remove _IsPowerOfTwo from gl_texture_object, not really needed. | Brian Paul |
2005-10-05 | In gl_texture_image replace IntFormat with InternalFormat and Format with | Brian Paul |
2005-10-04 | Use Visual.depthBits rather than Renderbuffer::DepthBits for depth buffer | Brian Paul |
2005-10-01 | GL_EXT_packed_depth_stencil changes | Brian Paul |
2005-10-01 | fix an assertion | Brian Paul |
2005-10-01 | simplify the read_depth_stencil_pixels() function | Brian Paul |
2005-09-30 | implemented fallbacks for GL_EXT_packed_depth_stencil | Brian Paul |
2005-09-30 | minor improvements | Brian Paul |
2005-09-30 | added _swrast_get_row() | Brian Paul |
2005-09-29 | implement CopyPixels for GL_DEPTH_STENCIL_EXT | Brian Paul |
2005-09-29 | added _swrast_put_row() | Brian Paul |
2005-09-29 | Rewrite much of the pixel zoom code. | Brian Paul |
2005-09-28 | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul |
2005-09-27 | Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels | Brian Paul |
2005-09-26 | glDraw/CopyPixels of stencil data didn't obey the stencil write mask. Fixed. | Brian Paul |
2005-09-23 | Committing in . | Jouk Jansen |
2005-09-23 | fix clipped glReadPixels bug | Brian Paul |
2005-09-22 | Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits, | Brian Paul |
2005-09-22 | When testing visual attributes, use the Draw/Read buffer, not the context. | Brian Paul |
2005-09-22 | fix a debug message | Brian Paul |
2005-09-22 | changed a renderbuffer check | Brian Paul |
2005-09-21 | add missing scale factor in _swrast_read_depth_span_float() | Brian Paul |
2005-09-21 | Remove ACCUM_BITS. | Brian Paul |
2005-09-21 | replace GLdepth with GLuint and remove GLdepth | Brian Paul |
2005-09-20 | s/programss/programs/ | Brian Paul |
2005-09-20 | compute z[i] as GLuint | Brian Paul |
2005-09-20 | some improvements to _swrast_clear_depth_buffer() | Brian Paul |
2005-09-20 | remove unneeded sizeof(GLdepth) test | Brian Paul |
2005-09-20 | Change zLeft and zval to GLuint. Seems to fix 32-bit Z computation | Brian Paul |
2005-09-20 | remove STENCIL_MAX | Brian Paul |
2005-09-19 | additional wrapper updates, bug 4468 | Brian Paul |
2005-09-16 | Fix potential segfault when trying to read pixels outside renderbuffer bounds. | Brian Paul |
2005-09-16 | remove unused _swrast_read_depth_span() | Brian Paul |
2005-09-16 | lots of little clean-ups, improvements | Brian Paul |
2005-09-16 | change some comments | Brian Paul |
2005-09-16 | pass mask=NULL to write all pixels in clear_ci_buffer_with_masking() | Brian Paul |
2005-09-16 | use mesa import wrappers, bug 4468 | Brian Paul |
2005-09-16 | Rework the texture filtering functions a bit. | Brian Paul |
2005-09-16 | replace a couple macros with inlined functions | Brian Paul |
2005-09-16 | more GLuint->GLbitfield changes | Brian Paul |
2005-09-15 | Replace GLuint with GLbitfield where appropriate. Also replace GLuint | Brian Paul |
2005-09-15 | Code clean-ups, reorg. | Brian Paul |
2005-09-15 | updated comments | Brian Paul |
2005-09-15 | Update includes post-splitting of s_texture.c | Brian Paul |
2005-09-15 | Split the s_texture.c file into two new files: | Brian Paul |
2005-09-13 | OpenGL 2.0's two-sided stencil feature wasn't implemented correctly. | Brian Paul |
2005-09-13 | Clear either 8 or 16-bit stencil buffers. | Brian Paul |
2005-09-09 | fix some bugs with handling of GL_DOT4_ATI, GL_DOT3_ATI and GL_DOT2_ADD_ATI A... | Roland Scheidegger |
2005-09-08 | fix precision problem in depth clearing (bug 4395) | Brian Paul |