Age | Commit message (Collapse) | Author |
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Misc vertex array / vertex program changes.
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Fixed some vertex array / vertex program glitches with glDrawElements.
Fixed some fragment program runtime bugs.
Non-trivial Cg programs are running now.
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Added some type casts
Modified Files:
Mesa/src/swrast/s_nvfragprog.c
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Implemented DDX and DDY fragment program instructions (whew!)
Not fully tested yet.
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Implemented TXD instruction.
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Basic fragment program texture instructions are limping along.
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Moved type conversion and interpolation macros into macros.h
Updated all the files that used to include mmath.h
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Implemented remaining fragment program instructions.
Initial changes to implement fragment program texture sampling.
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Misc parser clean-ups.
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Clean-up and optimize _swrast_texture_table_lookup().
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Re-org of some GL_NV_vertex_program code.
Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
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