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path: root/src/mesa/swrast
AgeCommit message (Expand)Author
2009-05-07mesa: move the NullBufferObj from GLcontext to gl_shared_stateBrian Paul
2009-05-07swrast: fix span clipping bugBrian Paul
2009-04-28swrast: add missing break in clamp_rect_coord_linear()Brian Paul
2009-04-21swrast: simplify state update logic for fragment shader const buffersBrian Paul
2009-04-20swrast: fix pointer arithmetic error in get_texel_array()Brian Paul
2009-04-09swrast: remove some unneeded CHAN_TYPE!=GL_FLOAT codeBrian Paul
2009-04-07swrast: fix point rendering function selectionBrian Paul
2009-04-07swrast: restore !shader check around add_specular()Brian Paul
2009-04-06swrast: more texcombine clean-upsBrian Paul
2009-04-06swrast: asst. clean-ups in texcombine codeBrian Paul
2009-04-06swrast: fix secondary color add for glBitmapBrian Paul
2009-04-06swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV modeBrian Paul
2009-04-06swrast: fix texture border color interpretationBrian Paul
2009-04-03mesa: remove the noClamp parameter to _mesa_pack_rgba_span_float()Brian Paul
2009-04-01swrast: remove unused integer lerp functionsBrian Paul
2009-04-01swrast: remove old texture_apply() code; always use texture combine codeBrian Paul
2009-04-01swrast: fix bad optimization checkBrian Paul
2009-04-01swrast: remove unused parameterBrian Paul
2009-04-01swrast: minor improvements, clean-ups in texcombine codeBrian Paul
2009-04-01swrast: use float4_array typedef to simplify the code a bitBrian Paul
2009-04-01mesa: texture combine clean-upsBrian Paul
2009-04-01swrast: refactor depth/shadow sampling codeBrian Paul
2009-04-01swrast: general clean-up of texture combine codeBrian Paul
2009-04-01swrast: do texture sampling/combining in floating pointBrian Paul
2009-04-01swrast: fix glDrawBuffer(GL_FRONT_AND_BACK)Brian Paul
2009-03-28mesa: add new signed rgba texture formatRoland Scheidegger
2009-03-17swrast: use better _swrast_compute_lambda() functionBrian Paul
2009-03-12mesa: add support for ATI_envmap_bumpmapRoland Scheidegger
2009-03-11mesa: remove some last remnants of GL_MESA_program_debugBrian Paul
2009-03-11mesa: remove gl_texture_object::_Function field and associated codeBrian Paul
2009-03-07swrast: remove old commentBrian Paul
2009-03-07swrast: rename s_buffers.c -> s_clear.cBrian Paul
2009-03-07mesa: remove GL_MESA_program_debug extensionBrian Paul
2009-03-02mesa: use Stencil._Enabled field instead of Stencil.EnabledBrian Paul
2009-03-02swrast: use _EnabledCoordUnits for fixed-function texturingBrian Paul
2009-03-02mesa: remove unused AUX buffersBrian Paul
2009-02-28mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul
2009-02-28mesa: move GLfixed type and related macros to swrast moduleBrian Paul
2009-02-28mesa: replace FEEDBACK_TOKEN macro with _mesa_feedback_token() inline functionBrian Paul
2009-02-21mesa: use an array for current texture objectsBrian Paul
2009-02-18swrast: Set vp_override flag during DrawPixelsNicolai Haehnle
2009-02-10Merge commit 'origin/gallium-master-merge'Brian Paul
2009-02-09swrast: use ASSIGN_4V() macroBrian Paul
2009-02-09swrast: fix typo: s/drapix/drawpix/Brian Paul
2009-02-09mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul
2009-02-06swrast: return (0,0,0,1) when sampling incomplete textures, not (0,0,0,0)Brian Paul
2009-02-04swrast: add minor commentsBrian Paul
2009-02-02mesa: move code after decls. Fixes Window build failure.Brian Paul
2009-01-30swrast: replace RENDER_START/FINISH macros with inline functionsBrian Paul
2009-01-30swrast: replace macro with inline functionBrian Paul