Age | Commit message (Expand) | Author |
2001-05-10 | redo previous change in a more defensive way | Brian Paul |
2001-05-10 | added check for zero-length spans, avoids potential problems later | Brian Paul |
2001-05-10 | fixed some divide by zero problems found w/ conform | Brian Paul |
2001-05-10 | RGBA mode GL_NAND was wrong, fixed 16-bit GLchan support | Brian Paul |
2001-05-09 | missed a GLfixed->GLfloat fog change | Brian Paul |
2001-05-09 | don't call _mesa_win_fog_coords_from_z() if fog is disabled, fixes FP exception | Brian Paul |
2001-05-07 | sample plane equations at fragment centers, not lower-left corner | Brian Paul |
2001-05-03 | interpolate fog valus as floats, not fixed - fixed the swrast fog problem | Brian Paul |
2001-05-03 | minor clean-ups and warning fixes | Brian Paul |
2001-04-23 | fixed two mistakes in texture combine code | Brian Paul |
2001-04-20 | Minor fixes for Win32 (Karl Schultz). | Brian Paul |
2001-04-19 | removed glext.h hacks | Brian Paul |
2001-04-17 | minor optimization to dot3 computation | Brian Paul |
2001-04-17 | Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues. | Brian Paul |
2001-04-13 | added a work-around in _swrast_copy_texsubimage[123]d() to fix alpha channel ... | Brian Paul |
2001-04-12 | Moved FRAC macro out of mmath.h into s_texture.c since it's only used there | Brian Paul |
2001-04-10 | fixed some divide by zero conformance problems | Brian Paul |
2001-04-10 | Added IROUND_POS() macro to mmath.h and use where appropriate. (Klaus Niederk... | Brian Paul |
2001-03-29 | Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT. | Keith Whitwell |
2001-03-29 | Removed DD_Z_NEVER. | Brian Paul |
2001-03-28 | adjustment to coverage sample positions | Brian Paul |
2001-03-28 | check for startX off the right edge of the window | Brian Paul |
2001-03-28 | simplify test for specific texture formats | Brian Paul |
2001-03-28 | More texture format updates. Drivers now need only plug an appropriate | Gareth Hughes |
2001-03-26 | added GL_ARB_texture_border_clamp | Brian Paul |
2001-03-23 | fixed Min/Max lod clamp bug | Brian Paul |
2001-03-22 | added GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3 | Brian Paul |
2001-03-22 | clean-up in _swrast_choose_triangle() | Brian Paul |
2001-03-21 | minor re-org in sample_depth_texture() | Brian Paul |
2001-03-19 | New files | Keith Whitwell |
2001-03-19 | Split driver struct into swrast/tnl/core components. | Keith Whitwell |
2001-03-17 | Remove dead #define. | Keith Whitwell |
2001-03-15 | use IROUND() instead of (int) cast (Klaus Niederkrueger) | Brian Paul |
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes |
2001-03-08 | do fog interpolation if INTERP_FOG is defined, not when INTERP_Z is defined | Brian Paul |
2001-03-08 | More g++ warning fixes. Fixes for CHAN_BITS==16, it seems to work. | Brian Paul |
2001-03-07 | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ... | Brian Paul |
2001-03-07 | _MinMagThresh[] should be GLfloat | Brian Paul |
2001-03-03 | more clean-ups | Brian Paul |
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul |
2001-03-03 | optimized lambda calculation (Klaus Niederkrueger) | Brian Paul |
2001-02-26 | bilinear sampling of depth textures | Brian Paul |
2001-02-24 | Template work | Keith Whitwell |
2001-02-23 | another fix in _mesa_stencil_and_ztest_pixels() for hardware fallbacks | Brian Paul |
2001-02-23 | fixed bug in _mesa_stencil_and_ztest_pixels() found w/ DRI mga driver | Brian Paul |
2001-02-22 | improvements to regions_overlap() function | Brian Paul |
2001-02-20 | Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture. | Brian Paul |
2001-02-17 | Changed FetchTexel() function pointer arguments. | Brian Paul |
2001-02-16 | moved depth/index/stencil span packing into image.c | Brian Paul |
2001-02-16 | Fix state bitmasks for invalidating line,tri,point functions. (won't fix | Keith Whitwell |