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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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swrast
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Author
2001-02-16
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
Keith Whitwell
2001-02-15
minor scissor optimizations (Klaus Niederkrueger)
Brian Paul
2001-02-14
removed a misplaced _mesa_logicop_ci_span() call
Brian Paul
2001-02-13
fixed an assertion
Brian Paul
2001-02-13
fixed GL_SET bug
Brian Paul
2001-02-12
fixed RGB over/underflow bug for tiny triangles (bug 128969)
Brian Paul
2001-02-08
fixed bugs in _mesa_clear_depth_buffer(), bug #131366
Brian Paul
2001-02-07
added divide by zero checks
Brian Paul
2001-02-07
fixed divide by zero problem
Brian Paul
2001-02-07
check texture texel type before using optimized sampling functions
Brian Paul
2001-02-06
Overhaul of texture image handling.
Brian Paul
2001-01-30
fixed half pixel offset bug in aa point code
Brian Paul
2001-01-29
last segment of AA stippled lines wasn't drawn
Brian Paul
2001-01-29
fixed computation of _MultiTextureEnabled (again)
Brian Paul
2001-01-29
optimized lambda computation (Klaus Niederkrueger)
Brian Paul
2001-01-24
Lots of GLchan datatype changes.
Brian Paul
2001-01-23
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Brian Paul
2001-01-13
Use correct pv in swrast lines routines
Keith Whitwell
2001-01-06
Implementation of GL_EXT_texture_env_dot3.
Gareth Hughes
2001-01-05
Fixed bug in MinMagThresh computation.
Brian Paul
2001-01-05
Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertex
Keith Whitwell
2001-01-04
added divide by zero check
Brian Paul
2001-01-04
changed some point functions, new picking code
Brian Paul
2001-01-04
minor bug fixes
Brian Paul
2001-01-03
added divide by zero checks
Brian Paul
2001-01-03
New point rasterization functions based on template code that
Brian Paul
2001-01-03
More color macro clean-ups.
Brian Paul
2001-01-02
Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h)
Brian Paul
2001-01-02
minor GLchan-related changes
Brian Paul
2000-12-27
Fixes for compiling assembly (disable unused 'masked' versions)
Keith Whitwell
2000-12-26
Major rework of tnl module
Keith Whitwell
2000-12-15
minor fog clean-ups (Klaus Niederkrueger)
Brian Paul
2000-12-14
Renamed texture object _P to _MaxLevel and _M to _MaxLambda.
Brian Paul
2000-12-13
replaced GLfixed with GLfloat in _mesa_fog_ci_pixels() (Klaus Niederkrueger)
Brian Paul
2000-12-13
improved precision of glReadPixels for colorbuffers < 24bpp
Brian Paul
2000-12-12
disabled two optimized textured triangle functions because of texcoord interp...
Brian Paul
2000-12-12
clipping, fog, texture optimizations (Klaus Niederkrueger)
Brian Paul
2000-12-09
_MultiTextureEnabled was being computed incorrectly
Brian Paul
2000-12-08
Initial work on GL_MESA_sprite_point extension.
Brian Paul
2000-12-08
Compute attenuated point size in a new pipeline stage.
Brian Paul
2000-12-08
minor comments, clean-up
Brian Paul
2000-11-28
changed error tests for depth and stencil buffers
Brian Paul
2000-11-28
fixed parameter mis-ordering bug in Driver.StencilSpan calls
Brian Paul
2000-11-28
Committing in .
Jouk Jansen
2000-11-28
Pass scale and bias values to _mesa_scale_and_bias_rgba().
Brian Paul
2000-11-28
fixed a convolution pixel store bug
Brian Paul
2000-11-22
Modified Files:
Jouk Jansen
2000-11-22
Committing in .
Jouk Jansen
2000-11-21
minor clean-ups (Klaus Niederkrueger)
Brian Paul
2000-11-21
minor clean-ups
Brian Paul
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