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path: root/src/mesa/swrast
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2009-04-01swrast: remove old texture_apply() code; always use texture combine codeBrian Paul
2009-04-01swrast: fix bad optimization checkBrian Paul
2009-04-01swrast: remove unused parameterBrian Paul
2009-04-01swrast: minor improvements, clean-ups in texcombine codeBrian Paul
2009-04-01swrast: use float4_array typedef to simplify the code a bitBrian Paul
2009-04-01mesa: texture combine clean-upsBrian Paul
Use MAX_COMBINER_TERMS instead of 4. Rename some vars. Update comments.
2009-04-01swrast: refactor depth/shadow sampling codeBrian Paul
2009-04-01swrast: general clean-up of texture combine codeBrian Paul
2009-04-01swrast: do texture sampling/combining in floating pointBrian Paul
The code's cleaner and a step toward supporting float-valued texture sampling. Some optimizations for common cases can be added and re-enabled...
2009-04-01swrast: fix glDrawBuffer(GL_FRONT_AND_BACK)Brian Paul
We weren't putting the right colors into the back buffer in this mode.
2009-03-28mesa: add new signed rgba texture formatRoland Scheidegger
This is a (partial) backport of the signed texture format support in OGL 3.1. Since it wasn't promoted from an existing extension roll our own.
2009-03-17swrast: use better _swrast_compute_lambda() functionBrian Paul
The MAX-based function can produce values that are non-monotonic for a span which causes glitches in texture filtering. The sqrt-based one avoids that. This is perhaps slightly slower than before, but the difference probably isn't noticable given we're doing software mipmap filtering. Issue reported by Nir Radian <nirr@horizonsemi.com>
2009-03-12mesa: add support for ATI_envmap_bumpmapRoland Scheidegger
add new entrypoints, new texture format, etc translate in texenvprogram.c for drivers using the mesa-generated tex env fragment program also handled in swrast, but not tested (cannot work due to negative texel results not handled correctly)
2009-03-11mesa: remove some last remnants of GL_MESA_program_debugBrian Paul
2009-03-11mesa: remove gl_texture_object::_Function field and associated codeBrian Paul
It was only used in one place in swrast.
2009-03-07swrast: remove old commentBrian Paul
2009-03-07swrast: rename s_buffers.c -> s_clear.cBrian Paul
2009-03-07mesa: remove GL_MESA_program_debug extensionBrian Paul
This was never fully fleshed out and hasn't been used.
2009-03-02mesa: use Stencil._Enabled field instead of Stencil.EnabledBrian Paul
2009-03-02swrast: use _EnabledCoordUnits for fixed-function texturingBrian Paul
Using _EnabledUnits was wrong because it included vertex texture units. This change plus the prev commit fixes occasional failures of glean/glsl1 vertex texture test failure.
2009-03-02mesa: remove unused AUX buffersBrian Paul
Remove all references to aux buffers 1..3. Keep AUX0 around for now just in case, but it'll probably go too someday. I don't know of any OpenGL drivers since the IRIX days that support aux color buffers.
2009-02-28mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul
s/FRAG_RESULT_DEPR/FRAG_RESULT_DEPTH/ s/FRAG_RESULT_COLR/FRAG_RESULT/COLOR/ Remove FRAG_RESULT_COLH (NV half-precision) output since we never used it. Next, we might merge the COLOR and DATA outputs (COLOR0, COLOR1, etc).
2009-02-28mesa: move GLfixed type and related macros to swrast moduleBrian Paul
Fixed point is only used in swrast and sw-based drivers.
2009-02-28mesa: replace FEEDBACK_TOKEN macro with _mesa_feedback_token() inline functionBrian Paul
2009-02-21mesa: use an array for current texture objectsBrian Paul
Use loops to consolidate lots of texture object code.
2009-02-18swrast: Set vp_override flag during DrawPixelsNicolai Haehnle
Obviously, the color of fragments produced by DrawPixels is not constant, even if the current vertex array / vertex program state indicates that the color for normal rendering will be constant. Therefore, we need to override certain optimisations that have been added to texenvprogram.c Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com>
2009-02-10Merge commit 'origin/gallium-master-merge'Brian Paul
This is the big merge of the gallium-0.2 branch into master. gallium-master-merge was just the staging area for it. Both gallium-0.2 and gallium-master-merge are considered closed now. Conflicts: progs/demos/Makefile src/mesa/main/state.c src/mesa/main/texenvprogram.c
2009-02-09swrast: use ASSIGN_4V() macroBrian Paul
2009-02-09swrast: fix typo: s/drapix/drawpix/Brian Paul
2009-02-09mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul
Merge commit 'origin/gallium-0.2' into gallium-master-merge Conflicts: Makefile docs/relnotes-7.4.html docs/relnotes.html src/mesa/drivers/dri/i965/brw_wm.h src/mesa/main/imports.c src/mesa/main/mtypes.h src/mesa/main/texcompress.c src/mesa/main/texenvprogram.c src/mesa/main/version.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_save_draw.c
2009-02-06swrast: return (0,0,0,1) when sampling incomplete textures, not (0,0,0,0)Brian Paul
Fixes piglit shaders/fp-incomplete-tex test.
2009-02-04swrast: add minor commentsBrian Paul
2009-02-02mesa: move code after decls. Fixes Window build failure.Brian Paul
2009-01-30swrast: replace RENDER_START/FINISH macros with inline functionsBrian Paul
2009-01-30swrast: replace macro with inline functionBrian Paul
2009-01-28mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_textureBrian Paul
Everyone should be using the newer/better ARB versions of these extensions.
2009-01-28mesa: implement texture swizzling in swrastBrian Paul
And enable GL_EXT_texture_swizzle for software drivers.
2009-01-28mesa: if texObj is NULL in fetch_texel_*(), return black.Brian Paul
2009-01-23swrast: updates for GL_NV_texture_env_combine4Brian Paul
2009-01-23Track two sets of back-face stencil stateIan Romanick
Track separate back-face stencil state for OpenGL 2.0 / GL_ATI_separate_stencil and GL_EXT_stencil_two_side. This allows all three to be enabled in a driver. One set of state is set via the 2.0 or ATI functions and is used when STENCIL_TEST_TWO_SIDE_EXT is disabled. The other is set by StencilFunc and StencilOp when the active stencil face is set to BACK. The GL_EXT_stencil_two_side spec has more details. http://opengl.org/registry/specs/EXT/stencil_two_side.txt
2009-01-22Merge commit 'origin/master' into gallium-0.2Alan Hourihane
Conflicts: windows/VC8/mesa/osmesa/osmesa.vcproj windows/VC8/progs/demos/gears.vcproj windows/VC8/progs/progs.sln
2009-01-21swrast: fix redundant texture application in affine_textured_triangle().Brian Paul
This function does simple texture mapping so disable normal texture mapping before we call _swrast_write_rgba_span() so that we don't do it twice.
2009-01-20mesa: silence uninitialized var warningsBrian Paul
2009-01-09mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.Eric Anholt
There was a note in state.c about _Active deserving to die, and there were potential issues with it due to i965 forgetting to set _UseTexEnvProgram. Removing both simplifies things. Reviewed-by: Brian Paul <brianp@vmware.com>
2009-01-07mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.Eric Anholt
There was a note in state.c about _Active deserving to die, and there were potential issues with it due to i965 forgetting to set _UseTexEnvProgram. Removing both simplifies things. Reviewed-by: Brian Paul <brianp@vmware.com>
2008-12-08Merge commit 'origin/master' into gallium-0.2Alan Hourihane
Conflicts: progs/glsl/Makefile
2008-12-05mesa: assorted clean-ups, updated comments, etc.Brian
2008-12-05mesa: replace large macros with inline functionsBrian
2008-11-28mesa: add missing break statementsBrian Paul
2008-10-10Merge commit 'origin/master' into gallium-0.2Brian Paul