Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-03-09 | remove unneeded casts | Brian Paul | |
2004-03-09 | Fix color index mode rendering. | Brian Paul | |
Changed SWvertex's index field to GLfloat and fix a few other bits. | |||
2004-03-03 | s/_swrast_exec_nv_fragment_program/_swrast_exec_fragment_program/ | Brian Paul | |
2004-02-28 | Remove clamp parameter from _mesa_unpack_color_span_float(). Pass the | Brian Paul | |
IMAGE_CLAMP_BIT if needed. Added ClampVertexColors and ClampFragmentColors to GLcontext in anticipation of upcoming extensions (not fully used yet). | |||
2004-02-28 | consolidate image transfer operations in new _mesa_apply_rgba_transfer_ops() ↵ | Brian Paul | |
function | |||
2004-02-28 | rename some span pack/unpack functions for better uniformity | Brian Paul | |
2004-02-28 | move _swrast_texture_table_lookup() to _mesa_lookup_rgba_chan() | Brian Paul | |
2004-02-28 | replace color table FloatTable boolean with Type enum | Brian Paul | |
2004-02-27 | move _mesa_load_state_parameters() to state validation stage | Brian Paul | |
2004-02-27 | fix PK2H, UP2H, PK2US bugs | Brian Paul | |
2004-02-17 | A few more tweaks to fog code. | Brian Paul | |
Remove unneeded FABSF() macros. Added blend factor clamping in a few spots. | |||
2004-02-17 | A bit of an overhaul of the fog code. | Brian Paul | |
glFogCoord didn't always work reliably. ARB fragment program fog options work now. Per-fragment fog computations are now perspective corrected. | |||
2004-02-17 | added SPAN_W | Brian Paul | |
2004-02-17 | just some reformatting | Brian Paul | |
2004-02-17 | Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles | Brian Paul | |
instead of GLfixed. (Justin Novosad) | |||
2004-02-15 | some code clean-ups | Brian Paul | |
2004-02-15 | Minor clean-ups of variable scopes, initializations, etc. | Brian Paul | |
New comments discussing FIXED_FRAC_BITS, SUB_PIXEL_BITS, max viewport size and rasterization accuracy. | |||
2004-02-06 | Refactor "class" texture environments to be implemented in terms of | Ian Romanick | |
ARB_texture_env_combine state. | |||
2004-02-04 | fix typo | Brian Paul | |
2004-02-02 | fixed a bug in GL_NEAREST sampler | Daniel Borca | |
2004-01-28 | s/BlendEquatioRGB/BlendEquationRGB/ | Brian Paul | |
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | |
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | |||
2004-01-27 | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | |
array, texObj->Image[face][level]. | |||
2004-01-23 | Change software alpha plane pointers from void* to GLchan*, eliminate some ↵ | Brian Paul | |
casts. | |||
2004-01-23 | Initial support for floating point and signed texture formats. | Brian Paul | |
New "FetchTexelFuncF()" function returns texels in floating point format. Only used for depth component images at this time. Changed original FetchTexelFunc to return GLchan instead of GLvoid, removing need for a bunch of ugly casts. | |||
2004-01-14 | added blurb about NVIDIA extensions | Brian Paul | |
2004-01-13 | add cast to quiet compiler warning | Karl Schultz | |
2003-12-15 | fix GL_MIN/MAX w/ glBlendFuncSeparate bug (Ian Romanick) | Brian Paul | |
2003-12-13 | Problem computing specular value in OPCODE_LIT - pulled in value from | Karl Rasche | |
vertex program execution of LIT | |||
2003-12-13 | init vars to silence warnings | Brian Paul | |
2003-12-09 | Update NEED_SECONDARY_COLOR macro to test if either vertex/fragment | Brian Paul | |
programs are enabled and if they need secondary color input register. Patch by Karl Rasche, with tweaks by Brian. | |||
2003-12-05 | Fix a front/back CopyPixels glitch. | Brian Paul | |
2003-12-04 | Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings. | Brian Paul | |
2003-11-25 | current raster color index should be GLfloat | Brian Paul | |
2003-11-22 | pass ctx to fetch_vector4_deriv() | Brian Paul | |
2003-11-21 | fix some bugs in computation of DDX, DDY commands | Brian Paul | |
2003-11-19 | Initial checkin of new ARB_frag/vertex program parser | Karl Rasche | |
2003-11-18 | added missing <type> error checking in read_index_pixels() | Brian Paul | |
2003-11-12 | Ville Syrjala's logic op patch | Brian Paul | |
2003-10-22 | More SciTech SNAP updates. Some of these files didn't really change, but | Kendall Bennett | |
they show up in the list (GLU stuff) for some reason. The major change here is the addition of code in the glx86asm.py file to generate assembler stub entry points with the correct name decorations for _stdcall calling conventions so this can be used on Windows boxes. | |||
2003-10-21 | Updates to SSE assembler support for Open Watcom | Kendall Bennett | |
2003-10-11 | don't use color table's format to determine texture env functions | Brian Paul | |
2003-10-10 | remove bogus _swrast_texture_table_lookup() call (Eric Plante) | Brian Paul | |
2003-10-09 | Added missing #undef SPAN_VARS to swrast/s_spantemp.h | Kendall Bennett | |
2003-10-08 | More SciTech SNAP specific changes to glheader.h. Also modified the macros | Kendall Bennett | |
in swrast/s_spantemp.h to allow dithering to be used in the SNAP drivers. | |||
2003-10-02 | Fixed bugs in Mesa software span rendering for color index modes | Kendall Bennett | |
2003-09-19 | Assorted casts to silence g++ warnings. | Brian Paul | |
2003-09-19 | Add include for context.h to define NEED_SECONDARY_COLOR. | Karl Schultz | |
2003-09-19 | Make binary - even though this is a text file, common practice is to store ↵ | Karl Schultz | |
MS studio files as binary | |||
2003-09-18 | Move away from using the ctx->_TriangleCaps bitfield. | Brian Paul | |
New macros in context.h for testing state: NEED_SECONDARY_COLOR and NEED_TWO_SIDED_LIGHTING. |