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path: root/src/mesa/swrast
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2004-03-09remove unneeded castsBrian Paul
2004-03-09Fix color index mode rendering.Brian Paul
Changed SWvertex's index field to GLfloat and fix a few other bits.
2004-03-03s/_swrast_exec_nv_fragment_program/_swrast_exec_fragment_program/Brian Paul
2004-02-28Remove clamp parameter from _mesa_unpack_color_span_float(). Pass theBrian Paul
IMAGE_CLAMP_BIT if needed. Added ClampVertexColors and ClampFragmentColors to GLcontext in anticipation of upcoming extensions (not fully used yet).
2004-02-28consolidate image transfer operations in new _mesa_apply_rgba_transfer_ops() ↵Brian Paul
function
2004-02-28rename some span pack/unpack functions for better uniformityBrian Paul
2004-02-28move _swrast_texture_table_lookup() to _mesa_lookup_rgba_chan()Brian Paul
2004-02-28replace color table FloatTable boolean with Type enumBrian Paul
2004-02-27move _mesa_load_state_parameters() to state validation stageBrian Paul
2004-02-27fix PK2H, UP2H, PK2US bugsBrian Paul
2004-02-17A few more tweaks to fog code.Brian Paul
Remove unneeded FABSF() macros. Added blend factor clamping in a few spots.
2004-02-17A bit of an overhaul of the fog code.Brian Paul
glFogCoord didn't always work reliably. ARB fragment program fog options work now. Per-fragment fog computations are now perspective corrected.
2004-02-17added SPAN_WBrian Paul
2004-02-17just some reformattingBrian Paul
2004-02-17Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoublesBrian Paul
instead of GLfixed. (Justin Novosad)
2004-02-15some code clean-upsBrian Paul
2004-02-15Minor clean-ups of variable scopes, initializations, etc.Brian Paul
New comments discussing FIXED_FRAC_BITS, SUB_PIXEL_BITS, max viewport size and rasterization accuracy.
2004-02-06Refactor "class" texture environments to be implemented in terms ofIan Romanick
ARB_texture_env_combine state.
2004-02-04fix typoBrian Paul
2004-02-02fixed a bug in GL_NEAREST samplerDaniel Borca
2004-01-28s/BlendEquatioRGB/BlendEquationRGB/Brian Paul
2004-01-27Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
2004-01-27Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell
array, texObj->Image[face][level].
2004-01-23Change software alpha plane pointers from void* to GLchan*, eliminate some ↵Brian Paul
casts.
2004-01-23Initial support for floating point and signed texture formats.Brian Paul
New "FetchTexelFuncF()" function returns texels in floating point format. Only used for depth component images at this time. Changed original FetchTexelFunc to return GLchan instead of GLvoid, removing need for a bunch of ugly casts.
2004-01-14added blurb about NVIDIA extensionsBrian Paul
2004-01-13add cast to quiet compiler warningKarl Schultz
2003-12-15fix GL_MIN/MAX w/ glBlendFuncSeparate bug (Ian Romanick)Brian Paul
2003-12-13Problem computing specular value in OPCODE_LIT - pulled in value fromKarl Rasche
vertex program execution of LIT
2003-12-13init vars to silence warningsBrian Paul
2003-12-09Update NEED_SECONDARY_COLOR macro to test if either vertex/fragmentBrian Paul
programs are enabled and if they need secondary color input register. Patch by Karl Rasche, with tweaks by Brian.
2003-12-05Fix a front/back CopyPixels glitch.Brian Paul
2003-12-04Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings.Brian Paul
2003-11-25current raster color index should be GLfloatBrian Paul
2003-11-22pass ctx to fetch_vector4_deriv()Brian Paul
2003-11-21fix some bugs in computation of DDX, DDY commandsBrian Paul
2003-11-19Initial checkin of new ARB_frag/vertex program parserKarl Rasche
2003-11-18added missing <type> error checking in read_index_pixels()Brian Paul
2003-11-12Ville Syrjala's logic op patchBrian Paul
2003-10-22More SciTech SNAP updates. Some of these files didn't really change, butKendall Bennett
they show up in the list (GLU stuff) for some reason. The major change here is the addition of code in the glx86asm.py file to generate assembler stub entry points with the correct name decorations for _stdcall calling conventions so this can be used on Windows boxes.
2003-10-21Updates to SSE assembler support for Open WatcomKendall Bennett
2003-10-11don't use color table's format to determine texture env functionsBrian Paul
2003-10-10remove bogus _swrast_texture_table_lookup() call (Eric Plante)Brian Paul
2003-10-09Added missing #undef SPAN_VARS to swrast/s_spantemp.hKendall Bennett
2003-10-08More SciTech SNAP specific changes to glheader.h. Also modified the macrosKendall Bennett
in swrast/s_spantemp.h to allow dithering to be used in the SNAP drivers.
2003-10-02Fixed bugs in Mesa software span rendering for color index modesKendall Bennett
2003-09-19Assorted casts to silence g++ warnings.Brian Paul
2003-09-19Add include for context.h to define NEED_SECONDARY_COLOR.Karl Schultz
2003-09-19Make binary - even though this is a text file, common practice is to store ↵Karl Schultz
MS studio files as binary
2003-09-18Move away from using the ctx->_TriangleCaps bitfield.Brian Paul
New macros in context.h for testing state: NEED_SECONDARY_COLOR and NEED_TWO_SIDED_LIGHTING.