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path: root/src/mesa/swrast
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2004-10-31PBO support for glConvolutionFilter1D/2D, glGetConvolutionFilter, etc.Brian Paul
2004-10-31Removed _swrast_validate_pbo_access().Brian Paul
In x11 driver, map/unmap PBO as needed in DrawPixels functions.
2004-10-31Allow the software fallback glDrawPixels, glReadPixels, glBitmap commands toBrian Paul
work with real, hardware-based PBOs in the future by mapping/unmapping the PBO buffer as needed.
2004-10-23minor fixes from J.P. DelportBrian Paul
2004-10-13Fix minor fog / fragment program state bug.Brian Paul
Don't add diffuse and specular colors when using fragment program.
2004-10-06*** empty log message ***Karl Schultz
2004-10-02added support for GL_ARB_draw_buffersBrian Paul
2004-09-30set span.y prior to each span write in draw_depth_pixels, like Karl's other fixBrian Paul
2004-09-28Fix bug in glDrawPixels when writing color indexed images on color indexedKarl Schultz
devices. In draw_index_pixels(), use the correct variables for the span Y and span end values.
2004-09-24patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)Brian Paul
2004-09-13Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*().Brian Paul
Define 2.0 point-sprite related tokens in glheader.h (temporary).
2004-09-13tweak texcoord for sampling texture rectangles (Dave Reveman)Brian Paul
2004-09-13changes towards GL_ARB_point_sprite (two-zero)Daniel Borca
2004-09-10More updates for Doxygen.Brian Paul
2004-08-25Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵Brian Paul
1015696)
2004-08-25work around a param bug (Adam Jackson)Brian Paul
2004-08-14Update Visual Studio Project file for src tree updates.Karl Schultz
2004-08-10added a few more debug printfs (disabled)Brian Paul
2004-07-26consistantly use unpack parameter, instead of ctx->Unpack (Daniel Borca)Brian Paul
2004-07-05added cast to fix AIX color interpolation problem (bug 983144)Brian Paul
2004-06-24fix HP occlusion testing when using generic span pathBrian Paul
2004-06-24fix capitalization, new comments, etcBrian Paul
2004-06-23Fixed occlusion_zless_triangle() to work with 16 or 32-bit Z buffers.Brian Paul
Removed some unneeded lines, other minor clean-ups.
2004-06-20store's to RC/HC didn't work (bug 976287)Brian Paul
2004-06-11just a commentBrian Paul
2004-06-11fix minor typo in commentBrian Paul
2004-06-02fix stencil index bug (#964704)Brian Paul
2004-06-02Check for NULL texture object when choosing texture sampler. Fixes segfault ↵Brian Paul
when fragment program references an incomplete texture
2004-05-25only use simple_z_textured_triangle if depthBits <= 16Brian Paul
2004-05-14Minor fixes/optimizations to type conversions in draw_depth_pixels().Brian Paul
Fix off by one errors in a few assertions.
2004-05-12Added big-endian texture formats.Brian Paul
Moved CI->RGBA palette lookup into texel fetch function.
2004-05-06fix rectangle texture clamping and border-related codeBrian Paul
2004-05-04Fix minor warnings found with g++.Brian Paul
2004-04-23Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul
program is enabled AND the currently bound program is valid. Check _Enable instead of Enable to prevent things from blowing up when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually defining a program.
2004-04-23remove some errant code from previous check-inBrian Paul
2004-04-22New glTexImage code.Brian Paul
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
2004-04-21only init temp regs to zero if executing NV fragment programBrian Paul
2004-04-19do texcoord projective division in _swrast_span_default_texcoords()Brian Paul
2004-04-18Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions.Brian Paul
Some texture instructions were using wrong LOD. Fixed interpolate_texcoords() so it doesn't do texcoord projective division when using a fragment program. The TXP instruction does that.
2004-04-15Make _SAT instructions compile correctly.Keith Whitwell
2004-04-14wrap file in #ifdef USE_TCC, otherwise compilation failesBrian Paul
2004-04-14Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compileKeith Whitwell
and execute fragment programs. Very limited and experimental, but works well enough to run arbfplight.c. http://fabrice.bellard.free.fr/tcc/ Compile with 'make linux-tcc', being sure to make clean first.
2004-04-13Build a single string containing the generated 'C' code.Keith Whitwell
2004-04-09added SPECULAR flag for sprite point functionsBrian Paul
2004-04-05 Committing in .Jouk Jansen
Correction on last commit (My FTP-server on linux is playing games with <CR>'s) Modified Files: Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2004-04-05 Committing in .Jouk Jansen
Updated OpenVMS compile support due to shader directory. Removed <CR>'s in arbprogparse.c Modified Files: Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2004-04-02Implement ARB_f_p KIL correctly.Brian Paul
2004-03-30Make the output a little more likely to compile...Keith Whitwell
2004-03-30Insert original fragment program instructions as comments.Brian Paul
s/__inline/INLINE/
2004-03-30Amusing utility to print ARB_fp programs as C codeKeith Whitwell