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path: root/src/mesa/swrast
AgeCommit message (Expand)Author
2007-04-23Improve the code for interpolating fragment attributes a little. More to com...Brian
2007-04-21Fix color sum bug 10688.Brian
2007-04-21Remove the !rb->Data check that was added a few months ago.Brian
2007-04-21undo a test/debug changeBrian
2007-04-19Put gl_program_machine into swrast structure rather than using a local variable.Brian
2007-04-19remove invalid assertion (span->facing may be set because of polygonmode)Brian
2007-04-19Don't allow deferredTexture if using occlusion query and a frag shader.Brian
2007-04-18check _PreferPixelFog in _swrast_span_default_fog(), see bug 10669Brian
2007-04-18improved fog commentBrian
2007-04-17Enable texture sampling for vertex programs/shaders.Brian
2007-04-14Fix sample_depth_texture() to handle texture rectangle coords.Brian
2007-04-14fix negative zoom factor bug (10636), more commentsBrian
2007-04-11as with prev commit, also fix color index mode zoomed depth copies (bug 10608)Brian
2007-04-11fix zoomed depth copies (bug 10608)Brian
2007-04-07fix references to non-existant sz4 fieldRichard Hughes
2007-04-07fix some CHAN_TYPE==GL_FLOAT breakageRichard Hughes
2007-04-07fix comment typoBrian
2007-04-05fix color storage bug in convolution pathBrian
2007-04-04init span.y=0 to silence warningsBrian
2007-04-04Overlapping copies with zoomZ=-1 were broken. See bug 10521.Brian
2007-03-27Restore the UseTexEnvProgram logic.Brian
2007-03-26Add _swrast_span_default_secondary_color() for use with glBitmap, glDrawPixel...Brian
2007-03-21merge from masterBrian
2007-03-211D convolution (and post-conv scale/bias) were inadvertantly applied to 2D im...Brian
2007-03-18fix assertion in read_depth_pixels()Nicolai Haehnle
2007-03-18mesa: SWAP_BUFF support when calling DrawPixels(DEPTH_COMPONENT)Xiang, Haihao
2007-03-15add some rb->Data null ptr checks (bug 7205)Brian
2007-03-13be smarter about which fragment attribs are interpolated before running frag ...Brian
2007-03-13comment about SPAN_* vs FRAG_BIT_* valuesBrian
2007-03-13Check if FRAG_RESULT_COLR is written and update span->interpMask, arrayMask.Brian
2007-03-11Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.Brian
2007-03-10Implement gl_FrontFacing for fragment shaders.Brian
2007-03-10clean-up formattingBrian
2007-03-09Merge branch 'origin' into glsl-compiler-1Brian
2007-03-07fix deferredTexture bugBrian
2007-02-26if renderbuffer ptr is null, just returnBrian
2007-02-25remove unneeded includesBrian
2007-02-25remove 'maxInst' parameter from _mesa_execute_program()Brian
2007-02-25remove unused 'element' parameter from _mesa_execute_program()Brian
2007-02-24Remove unneeded _Fragment/VertexShaderPresent fields, update comments.Brian
2007-02-22Use the new unified vertex/fragment program interpreter from prog_execute.c.Brian
2007-02-22use MAX_PROGRAM_ENV_PARAMSBrian
2007-02-22Merge branch 'origin' into glsl-compiler-1Brian
2007-02-17Lots of changes to prog_print.c code.Brian
2007-02-14test for POT before using sample_2d_linear_repeat()Etienne Clement
2007-02-08consolidate BRA with BRK, CONTBrian
2007-02-08Simplify code with eval_condition(). Implement conditional BRK.Brian
2007-02-07Use IR_LOOP to represent do-while and for-loops.Brian
2007-02-06BRK and CONT work the sameBrian
2007-02-06Implement CONT, improve BRK.Brian