Age | Commit message (Collapse) | Author | |
---|---|---|---|
2001-03-29 | Removed DD_Z_NEVER. | Brian Paul | |
Replaced SEPERATE with SEPARATE. Renumbered _NEW_ flags. Removed _NEW_COLORTABLE. | |||
2001-03-28 | adjustment to coverage sample positions | Brian Paul | |
2001-03-28 | check for startX off the right edge of the window | Brian Paul | |
2001-03-28 | simplify test for specific texture formats | Brian Paul | |
2001-03-28 | More texture format updates. Drivers now need only plug an appropriate | Gareth Hughes | |
format into texImage->TexFormat, the rest is handled by core Mesa. | |||
2001-03-26 | added GL_ARB_texture_border_clamp | Brian Paul | |
2001-03-23 | fixed Min/Max lod clamp bug | Brian Paul | |
2001-03-22 | added GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3 | Brian Paul | |
2001-03-22 | clean-up in _swrast_choose_triangle() | Brian Paul | |
2001-03-21 | minor re-org in sample_depth_texture() | Brian Paul | |
2001-03-19 | New files | Keith Whitwell | |
2001-03-19 | Split driver struct into swrast/tnl/core components. | Keith Whitwell | |
2001-03-17 | Remove dead #define. | Keith Whitwell | |
Add case for triangles culled front and back -- not handled by the culling code inside swrast triangle routines. | |||
2001-03-15 | use IROUND() instead of (int) cast (Klaus Niederkrueger) | Brian Paul | |
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes | |
2001-03-08 | do fog interpolation if INTERP_FOG is defined, not when INTERP_Z is defined | Brian Paul | |
2001-03-08 | More g++ warning fixes. Fixes for CHAN_BITS==16, it seems to work. | Brian Paul | |
2001-03-07 | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵ | Brian Paul | |
of potential problems | |||
2001-03-07 | _MinMagThresh[] should be GLfloat | Brian Paul | |
2001-03-03 | more clean-ups | Brian Paul | |
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul | |
2001-03-03 | optimized lambda calculation (Klaus Niederkrueger) | Brian Paul | |
2001-02-26 | bilinear sampling of depth textures | Brian Paul | |
2001-02-24 | Template work | Keith Whitwell | |
2001-02-23 | another fix in _mesa_stencil_and_ztest_pixels() for hardware fallbacks | Brian Paul | |
2001-02-23 | fixed bug in _mesa_stencil_and_ztest_pixels() found w/ DRI mga driver | Brian Paul | |
2001-02-22 | improvements to regions_overlap() function | Brian Paul | |
2001-02-20 | Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture. | Brian Paul | |
Added some const keywords in the s/w texturing code. | |||
2001-02-17 | Changed FetchTexel() function pointer arguments. | Brian Paul | |
Implemented glGetTexImage(format=GL_COLOR_INDEX). Changed _mesa_unpack_depth_span() args. Minor changes/clean-ups in mtypes.h. Histogram counter component sizes were wrong. | |||
2001-02-16 | moved depth/index/stencil span packing into image.c | Brian Paul | |
2001-02-16 | Fix state bitmasks for invalidating line,tri,point functions. (won't fix | Keith Whitwell | |
the fog problem, I don't think) | |||
2001-02-16 | Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when | Keith Whitwell | |
texturing is not enabled, and without requiring the two colors be added externally. As a part of this, collapsed the decomposition of quads into triangles inside swrast to be hardwired into _swrast_Quad; removed s_quads.[ch]. Removed checks on texture state from t_vb_light.c, which was previously required by swrast. Moved the t_dd_ templates to a new directory. | |||
2001-02-15 | minor scissor optimizations (Klaus Niederkrueger) | Brian Paul | |
2001-02-14 | removed a misplaced _mesa_logicop_ci_span() call | Brian Paul | |
2001-02-13 | fixed an assertion | Brian Paul | |
2001-02-13 | fixed GL_SET bug | Brian Paul | |
2001-02-12 | fixed RGB over/underflow bug for tiny triangles (bug 128969) | Brian Paul | |
2001-02-08 | fixed bugs in _mesa_clear_depth_buffer(), bug #131366 | Brian Paul | |
2001-02-07 | added divide by zero checks | Brian Paul | |
2001-02-07 | fixed divide by zero problem | Brian Paul | |
2001-02-07 | check texture texel type before using optimized sampling functions | Brian Paul | |
2001-02-06 | Overhaul of texture image handling. | Brian Paul | |
1. gl_texture_image struct's Data pointer points to images in driver's format. 2. Added FetchTexel() function pointer to struct gl_texture_image. 3. Changed Driver Tex[Sub]Image functions, return void now. 4. Texture storage/fetch code in new texstore.c file. 5. Removed texture.[ch] - functions moved to state.c Note: FX driver updates not finished yet. | |||
2001-01-30 | fixed half pixel offset bug in aa point code | Brian Paul | |
2001-01-29 | last segment of AA stippled lines wasn't drawn | Brian Paul | |
2001-01-29 | fixed computation of _MultiTextureEnabled (again) | Brian Paul | |
2001-01-29 | optimized lambda computation (Klaus Niederkrueger) | Brian Paul | |
2001-01-24 | Lots of GLchan datatype changes. | Brian Paul | |
Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11 | |||
2001-01-23 | Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h. | Brian Paul | |
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups. | |||
2001-01-13 | Use correct pv in swrast lines routines | Keith Whitwell | |
2001-01-06 | Implementation of GL_EXT_texture_env_dot3. | Gareth Hughes | |