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2010-06-21swrast: fix incorrect specular highlights on backfacesTim Evans
See bug 28577 for details. NOTE: this is a candidate for the 7.8 branch. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-05-09swrast: fix 16-bit/channel renderingBrian Paul
NOTE: This is a candidate for the 7.8 stable branch
2010-03-03tnl: Remove color-index TNL supportIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03swrast_setup: Remove more color-index rendering supportIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-02-13mesa: Fix compiler warningsKarl Schultz
Add explicit casts, fix constant types, fix variable types. Fixes about 340 warnings in MSFT Visual Studio.
2010-02-10swrast: Silence uninitialized variable warnings in ss_tritmp.h.Vinson Lee
2009-12-21Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/mesa/main/version.h src/mesa/state_tracker/st_atom_shader.c
2009-11-19tnl: Replace deprecated ColorPtr[] with AttribPtr or new BackfaceColorPtr.Eric Anholt
2009-11-19tnl: Replace deprecated IndexPtr[] with AttribPtr[] or new BackfaceIndexPtrEric Anholt
2009-12-12swrast: Silence uninitialized variable warnings in ss_tritmp.h.Vinson Lee
2009-03-19swrast: Silence compiler warnings, give better structure to the code as a ↵Michal Krol
result.
2008-10-08mesa: fix vertex format/attribute bugBrian Paul
If the tnl output attributes matches the swsetup input attributes we still need to check if the desired vertex color type (float vs. chan) has changed so that we use the right emit functions. Fixes a conformance failure found with logicop test at pathlevel 3.
2008-09-21mesa: Prefix main includes with dir to avoid conflicts.José Fonseca
Eliminate a couple of differences with gallium-0.2
2008-09-18mesa: prefix a bunch of #include lines with "main/".Brian Paul
This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code...
2008-04-23glcore: drop outdated sources files intented for xorgGeorge Sapountzis
2007-12-18simplify update two-side lighting test (follow-on to previous ↵Brian
front/back-face changes)
2007-11-30fix broken two-sided stencilBrian
2007-11-30Merge branch 'master' of git+ssh://joukj@git.freedesktop.org/git/mesa/mesajoukj
2007-11-05Check for NULL VB->EdgeFlag array.Brian
There might be a bug elsewhere, but this is a simple work-around for now. See bug 12614
2007-10-03 Update of OpenVMS makefiles for the use of "new" include file conventionJouk
2007-07-25Merge branch 'master' of git+ssh://joukj@git.freedesktop.org/git/mesa/mesaJouk
2007-07-11Minor clean-up of polygon offset logic. Properly compute _MRD field.Brian
2007-07-06In _swsetup_Translate(), update dest->attrib[FRAG_ATTRIB_COL0].Brian
Also, check if we're in RGB vs. CI mode. This fixes a problem with incorrect rendering color seen with the redbook/polys demo.
2007-06-28added comment, remove dead codeBrian
2007-06-22Fix feedback color bug #11332. In feedback mode, produce float colors.Brian
2007-06-08Merge branch 'master' of git+ssh://joukj@git.freedesktop.org/git/mesa/mesaJouk
2007-05-23Fix problem w/ two-sided lighting and fragment programs (depth-peel regression)Brian
2007-05-20Overhaul/simplify SWvertex and SWspan attribute handling.Brian
Instead of separate fog/specular/texcoord/varying code, just treat all of them as generic attributes. Simplifies the point/line/triangle functions.
2007-05-10Updated OpenVMS makefilesJ.Jansen
modified: src/mesa/descrip.mms modified: src/mesa/drivers/osmesa/descrip.mms modified: src/mesa/drivers/x11/descrip.mms modified: src/mesa/main/descrip.mms modified: src/mesa/shader/descrip.mms modified: src/mesa/shader/slang/descrip.mms modified: src/mesa/swrast/descrip.mms modified: src/mesa/swrast_setup/descrip.mms modified: src/mesa/tnl/descrip.mms
2007-05-02Document a deficiency in the _swrast_Translate() function with regard to ↵Brian
point size.
2007-04-28use EMIT_1F or EMIT_4F for fog depending on fragment program (bug 10788)Brian
2007-04-23remove SWvertex->fog field, use attrib fieldBrian
2007-04-23some re-org, clean-upBrian
2007-04-18fig segment fault issue in TAG(triangle), (see bug 10589)Xiang, Haihao
Bit SS_TWOSIDE_BIT is set if gl_FrontFacing lives in fragment input (see commit 10b5895597d5e069183cb647d17eb412effceb4f). However, VB->ColorPtr[1] isn't assigned after that.
2007-03-10Implement gl_FrontFacing for fragment shaders.Brian
For the time being, we put the gl_FrontFacing value in the FOGC.Y input register. Combining FOGC and FrontFacing in one register is a bit of a hack and may need to be changed someday.
2007-02-05Merge SWvertex texcoord and varying fields into attrib[] array field.Brian
Fragment texcoords and varying code is now unified in the point/line/triangle rasterization code. In the future, merge color, fog, etc. attribs.
2006-12-21s/attribute/varying/Brian
2006-12-15varying var changesBrian
2006-11-21list header files in sources files (Dan Nicholson)Brian Paul
2006-10-11List of source (.c) files in each directory.Brian Paul
To be included by X.org Makefile.am files so that lists of files don't need to be hardcoded and frequently updated there.
2006-06-14s/ATTRIBUTE/GENERIC/Brian Paul
2006-06-14Rename _TNL_ATTRIB_ATTRIBUTE* to _TNL_ATTRIB_GENERIC*Brian Paul
2006-04-25Put color index attribute into the 6th attribute slot.Brian Paul
Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values instead of specific vertex attributes. Remove the EdgeFlagv function from the GLvertexformat struct.
2006-04-14s/MaxTextureUnits/MaxTextureCoordUnits/Brian Paul
2006-04-11More GLSL code:Michal Krol
- use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs;
2005-09-23 Committing in .Jouk Jansen
1) change compilation on VMS to use IEEE floating points 2) one more problem with _mesa_sprintf solved Modified Files: Mesa/docs/README.VMS Mesa/progs/demos/descrip.mms Mesa/progs/tests/descrip.mms Mesa/progs/util/descrip.mms Mesa/progs/xdemos/descrip.mms Mesa/src/glu/mesa/descrip.mms Mesa/src/glu/sgi/descrip.mms Mesa/src/glut/glx/descrip.mms Mesa/src/mesa/array_cache/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms Mesa/src/mesa/glapi/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/main/texobj.c Mesa/src/mesa/math/descrip.mms Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/grammar/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/swrast_setup/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2005-09-13OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.Brian Paul
See comment near top of stencil.c for info about OpenGL 2.0 vs. GL_EXT_stencil_two_side.
2005-05-24moved to windows build dirKarl Schultz
2005-05-11Fix valgrind complaint, conform vertex order test.Keith Whitwell
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.