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path: root/src/mesa/tnl/t_array_import.h
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2006-10-29Changes for new vbo-building module.Keith Whitwell
- Removed all the old immediate, array and display list code. - Remove references to the old array_cache module. - Added a _tnl_draw_prims() entrypoint. - Added a simplified data import facility for converting non-floating point data as required. Checkpoint commit - trivial/tri works.
2004-01-14Fix up more confusions with count vs end in array functionsKeith Whitwell
2003-06-05Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick
2001-08-13Removed optimizations (this code is now seldom used)Keith Whitwell
2001-04-28Support for floating point color representation in tnl module.Keith Whitwell
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2000-12-26Major rework of tnl moduleKeith Whitwell
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.