Age | Commit message (Collapse) | Author | |
---|---|---|---|
2001-09-07 | Committing in . | Jouk Jansen | |
Modified Files: Mesa/src/tnl/t_imm_alloc.c added initialization for Normals ---------------------------------------------------------------------- | |||
2001-06-28 | restore normal length optimization in dlists | Keith Whitwell | |
2001-05-09 | fix possible segfault on destroy context | Keith Whitwell | |
2001-04-30 | Lots more eval fixes | Keith Whitwell | |
2001-04-26 | first pass at eval fixes | Keith Whitwell | |
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes | |
2001-03-07 | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵ | Brian Paul | |
of potential problems | |||
2001-02-15 | Fix propogation of material values in VB's that don't reach the lighting | Keith Whitwell | |
stage. (Materials now treated more like colors, etc.). Continue whipping the dd templates into shape. Remove old NormalLength code; may come back as a driver helper, but not useful for, eg. hardware t&l drivers. | |||
2000-12-28 | Add render stage for unclipped vb's to fx driver. | Keith Whitwell | |
Bump MAX_TEXTURE_UNITS to 8 Fix mem. leak in destroy_lists Fix crash in q3 (cva generally) | |||
2000-12-26 | Major rework of tnl module | Keith Whitwell | |
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. |