summaryrefslogtreecommitdiff
path: root/src/mesa/tnl/t_imm_alloc.c
AgeCommit message (Collapse)Author
2002-04-19pass context pointer to _tnl_free_immediate(), removed backref pointerBrian Paul
2002-01-10init whole immediate struct to zeroBrian Paul
2002-01-05Vertex program checkpoint commit: converted all vertex attributes (color,Brian Paul
normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype. Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib now complete.
2001-12-15free the NormalLengthPtr if non-null in _tnl_free_immediate()Brian Paul
2001-12-14vertex program check-inBrian Paul
2001-09-07 Committing in .Jouk Jansen
Modified Files: Mesa/src/tnl/t_imm_alloc.c added initialization for Normals ----------------------------------------------------------------------
2001-06-28restore normal length optimization in dlistsKeith Whitwell
2001-05-09fix possible segfault on destroy contextKeith Whitwell
2001-04-30Lots more eval fixesKeith Whitwell
2001-04-26first pass at eval fixesKeith Whitwell
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-03-07fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵Brian Paul
of potential problems
2001-02-15Fix propogation of material values in VB's that don't reach the lightingKeith Whitwell
stage. (Materials now treated more like colors, etc.). Continue whipping the dd templates into shape. Remove old NormalLength code; may come back as a driver helper, but not useful for, eg. hardware t&l drivers.
2000-12-28Add render stage for unclipped vb's to fx driver.Keith Whitwell
Bump MAX_TEXTURE_UNITS to 8 Fix mem. leak in destroy_lists Fix crash in q3 (cva generally)
2000-12-26Major rework of tnl moduleKeith Whitwell
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.