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path: root/src/mesa/tnl/t_imm_debug.c
AgeCommit message (Collapse)Author
2003-01-14First batch of code for GL_NV_fragment_program.Brian Paul
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
2002-10-24Header file clean-up:Brian Paul
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
2002-06-29Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul
Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
2002-01-22Clean-up/renaming of the per-vertex attribute bits, specifically, theBrian Paul
VERT_BIT_* flags are new and used in many places (esp in T&L code). Updated some comments for doxygen. Various code clean-ups.
2002-01-05Vertex program checkpoint commit: converted all vertex attributes (color,Brian Paul
normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype. Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib now complete.
2001-12-14vertex program check-inBrian Paul
2001-08-01Fix copying problem (light spots) on evaluated surfaces.Keith Whitwell
2001-04-28Support for floating point color representation in tnl module.Keith Whitwell
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2000-12-26Major rework of tnl moduleKeith Whitwell
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.