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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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t_save_api.c
Age
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Author
2007-01-10
Update _save_VertexAttrib() functions for non-aliasing behaviour.
Brian
2007-01-09
add code for generic attributes 16..31
Brian
2006-11-16
Make sure vbo's are mapped before accessing their contents in
Keith Whitwell
2006-08-25
In _save_End(), set CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END if
Brian Paul
2006-08-25
improved comments
Brian Paul
2006-04-25
Put color index attribute into the 6th attribute slot.
Brian Paul
2006-04-11
More GLSL code:
Michal Krol
2005-08-10
Check for prim/vertex store non-null before messing with refcounts.
Keith Whitwell
2005-08-09
Decrement the context's refcounts on part-used storage structs on
Keith Whitwell
2005-07-18
Wrap every place that accesses a dispatch table with a macro. A new script-
Ian Romanick
2005-05-10
Fix some valgrind complaints
Keith Whitwell
2005-04-23
Fix the worst problems with dangling edgeflag references in
Keith Whitwell
2005-03-02
use COPY_CLEAN_4V macro to replace using both ASSIGN_4V & COPY_SZ_4V
Alan Hourihane
2005-02-10
mesa-tnl-0-to-NULL.patch from Jeff Muizelaar
Keith Whitwell
2005-01-22
Determine ahead of time whether a display list will include vertices
Keith Whitwell
2004-11-27
Change the dispatch offsets for the VertexAttrib*NV functions so they don't
Brian Paul
2004-08-25
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...
Brian Paul
2004-05-27
Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.
Ian Romanick
2004-04-26
bring over build fixes from stable branch
Alan Hourihane
2004-04-20
Simplify last fix slightly, apply to vtx paths as well.
Keith Whitwell
2004-04-20
When upgrading copied vertices, distinguish between an attribute
Keith Whitwell
2004-04-02
fix bad array indexing in _save_current_init() that caused context state to g...
Brian Paul
2004-04-02
disabled naughty cheats and protected the choosers behind AllowCodeGen
Daniel Borca
2004-04-02
added codegen'ed choosers
Daniel Borca
2004-02-24
glDrawArrays loop was wrong
Brian Paul
2004-01-31
don't call gl functions directly, jump through _glapi_Dispatch table
Brian Paul
2004-01-15
Cosmetic changes.
Brian Paul
2004-01-08
keeping things safe: sanity check back
Daniel Borca
2004-01-08
removed unnecessary (now) sanity check
Daniel Borca
2004-01-07
sanity check for vertex counter
Daniel Borca
2003-12-09
Call UpdateMaterials when they have changed
Keith Whitwell
2003-12-06
Relax assertion to account for empty primitives.
Keith Whitwell
2003-12-05
Backout last change on the displaylist path to fix gears (and probably
Keith Whitwell
2003-12-05
include glheader.h first, to prevent warnings about GLAPIENTRYP being redefined
Brian Paul
2003-12-04
Add missing GLAPIENTRY
Karl Schultz
2003-12-03
Ensure PRIM_BEGIN marker isn't lost when incomplete primitives are wrapped.
Keith Whitwell
2003-11-25
fix assorted g++ warnings
Brian Paul
2003-11-25
Remove unnecessary usage of __FUNCTION__.
Brian Paul
2003-11-24
Merge vtx-0-2-branch
Keith Whitwell