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path: root/src/mesa/tnl/t_vb_program.c
AgeCommit message (Collapse)Author
2003-09-17More work on ARB_vertex_buffer_object.Brian Paul
Use GLubyte * instead of void * for gl_client_array->Ptr to simplify upcoming pointer arithmetic changes.
2003-08-17Re-org of register files for vertex/fragment programs. Will be easier toBrian Paul
hook in global state references, etc. for ARB programs.
2003-04-07initialize attribute vectors to 4 componentsBrian Paul
2003-04-07fix color array mixupBrian Paul
2003-04-03more memory-related fixesBrian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
2003-01-14First batch of code for GL_NV_fragment_program.Brian Paul
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
2002-10-31fix the occasional missing triangle bugBrian Paul
2002-10-24Header file clean-up:Brian Paul
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
2002-08-08fix up resulting FOGC and PSIZ when neededBrian Paul
2002-06-23set stage->inputs properly (I think), plus debug/comment updatesBrian Paul
2002-04-21Vertex program attribute arrays seem to work now. This includes fallbacksBrian Paul
to the conventional arrays when attribute arrays aren't enabled.
2002-04-04casts to silence compiler warningsKarl Schultz
2002-01-22Clean-up/renaming of the per-vertex attribute bits, specifically, theBrian Paul
VERT_BIT_* flags are new and used in many places (esp in T&L code). Updated some comments for doxygen. Various code clean-ups.
2002-01-12updated some commentsBrian Paul
2002-01-06implemented vertex program point size controlBrian Paul
2002-01-06Another vertex program checkpoint: clean-up of vertex attribute storageBrian Paul
in vertex_buffer. Improved vertex program pipeline stage such that output registers can be processed in a loop. Getting closer to where we need to be in order to implement performance optimizations...
2002-01-05Vertex program checkpoint commit: converted all vertex attributes (color,Brian Paul
normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype. Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib now complete.
2001-12-18Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul
Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
2001-12-15divide by W and clipping now work - in pretty good shape nowBrian Paul
2001-12-15temporary hack for divide by WBrian Paul
2001-12-15disable debug printf's, fix a crashBrian Paul
2001-12-14vertex program check-inBrian Paul