Age | Commit message (Collapse) | Author |
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Modified Files:
Mesa/src/tnl/t_imm_alloc.c
added initialization for Normals
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Fixes diego santa cruz' nurbs lighting bug.
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count parameter in DrawArrays)
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minor adjustments in the dri drivers for twosided lighting to work again.
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clear that these are owned by t_vb_render.c.
Make swrast_setup opaque - it now hooks itself directly into
tnl->Driver.Render.*. Add a _swsetup_Wakeup() call that does this.
Update X11 (tested), osmesa and FX drivers for this change.
FX compiles but is probably broken as the changes there are large. It was the
only remaining driver that used the internal _swsetup_ functions for
interp and copy_pv. This usage has been replaced with code from the DRI
tdfx driver.
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Replace various float/int casts with the fi_type union cast.
Fixes -fstrict-aliasing problems.
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to glVertex() type calls. Allows driver-supplied tnl modules to avoid
fallback on glCallList inside begin/end pairs.
Still a little buggy...
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