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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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tnl
Age
Commit message (
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Author
2007-08-30
Sketch out per-vertex point size.
Brian
2007-08-25
checkpoint in constant tracking rework
Keith Whitwell
2007-08-17
added null VB->AttribPtr[i] check
Brian
2007-07-21
Remove ctx->Point._Size and ctx->Line._Width.
Brian
2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-06-28
remove obsolete t_save_api.c
Brian
2007-05-23
Fix point attentuation problem (bug 11042)
Brian
2007-05-22
fog: fix potential issues with generated vp using fog
Roland Scheidegger
2007-05-22
fog: fix issues with negative fog coords (may fix #10529)
Roland Scheidegger
2007-05-02
changes to get DDX/DDY working again
Brian
2007-05-02
Document a deficiency in the _swrast_Translate() function with regard to poin...
Brian
2007-04-17
Enable texture sampling for vertex programs/shaders.
Brian
2007-04-17
In bind_inputs() set VB->EdgeFlag to NULL if it's not needed.
Brian
2007-04-17
cleanups for t_vb_program.c
Roland Scheidegger
2007-04-16
removed unused t_vb_arbprogram stage
Brian
2007-04-16
unhook t_vb_arbprogram.c code - it's going away
Brian
2007-04-16
Use generic program limits instead of NV-specific ones to init program consta...
Brian
2007-04-02
Fix in t_vp_build: Missed necessary updates sometimes
Nicolai Haehnle
2007-03-28
Get rid of BRK0, BRK1, CONT0, CONT1 instructions.
Brian
2007-03-27
fix a fragment fog regression
Brian
2007-03-27
init machine->StackDepth=0
Brian
2007-03-27
more parenthesis
Brian
2007-03-27
recommit e731d8aafa98bbf9d30f83e65f28b7718be55834.
Roland Scheidegger
2007-03-27
add parenthesis around a bit-wise AND term in _tnl_InvalidateState()
Brian
2007-03-27
Restore the UseTexEnvProgram logic.
Brian
2007-03-26
merge of glsl-compiler-1 branch
Brian
2007-03-24
When computing render_inputs_bitset, omit primary color if we have a fragment...
Brian
2007-03-23
Add the ability to generate programs that doesn't use condition codes.
Brian
2007-03-22
use _mesa_alloc_instructions()
Brian
2007-03-21
merge from master
Brian
2007-03-19
Properly compute render_inputs_bitset when using a vertex program/shader.
Brian
2007-03-13
sync up t_vp_build.c brw_vs_tnl.c a bit
Roland Scheidegger
2007-03-11
fix for bug#10196
Xiang, Haihao
2007-02-25
remove 'maxInst' parameter from _mesa_execute_program()
Brian
2007-02-25
remove unused 'element' parameter from _mesa_execute_program()
Brian
2007-02-25
s/attribs/results/
Brian
2007-02-25
remove unused VaryingPtr
Brian
2007-02-25
Optimize the loop for copying output results.
Brian
2007-02-25
only copy used outputs
Brian
2007-02-24
Use prog_execute.c to run vertex programs until t_vb_arbprogram.c is updated to
Brian
2007-02-23
expose _mesa_load_tracked_matrices()
Brian
2007-02-23
s/GLint/gl_state_index/, length is now 5 not 6
Brian
2007-02-22
use new _mesa_execute_program() function
Brian
2007-02-22
FORCE_PROG_EXECUTE_C cpp flag, misc changes
Brian
2007-02-22
Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.
Brian
2007-02-22
Merge branch 'origin' into glsl-compiler-1
Brian
2007-02-21
more minor changes to STATE_ indexing
Brian
2007-02-21
adjustments to STATE_ token layout/format so token[1] is always the array index
Brian
2007-02-17
Lots of changes to prog_print.c code.
Brian
2007-02-14
fix stupid bug in the optimized per-vertex fog generation code
Roland Scheidegger
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