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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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tnl
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2005-05-12
When lighting is enabled, but no lights are enabled, the scenecolor
Keith Whitwell
2005-05-11
Use _mesa_memset rather than memset
Keith Whitwell
2005-05-11
Rename temp_flag to temp_in_use. Use ctx->Const.MaxVertexProgramTemps
Keith Whitwell
2005-05-10
Ensure programs don't overflow allocated instruction store.
Keith Whitwell
2005-05-10
Improved detection of program changes.
Keith Whitwell
2005-05-10
Fix some valgrind complaints
Keith Whitwell
2005-05-10
Double-buffer generated instructions and only notify driver when the
Keith Whitwell
2005-05-10
Missing from previous commit
Keith Whitwell
2005-05-10
Update for FragmentProgram._Active
Keith Whitwell
2005-05-04
Add a facility to route all rasterization through a fragment program
Keith Whitwell
2005-05-03
Import all texture coordinate arrays. Import them only once.
Keith Whitwell
2005-04-29
Format for 80 columns. Add alternate matrix mul based on MAD rather than DP4.
Keith Whitwell
2005-04-29
Add DISASSEM define, similar to other program generator files.
Keith Whitwell
2005-04-28
fix _tnl_copy_to_current() so that current edge flag and rasterpos aren't tra...
Brian Paul
2005-04-26
tweak previous fog/fragment program fix
Brian Paul
2005-04-26
enable fog render input if fragment program fog option set
Brian Paul
2005-04-25
Ensure all VB->AttribPtr[] are populated. Reported by Aapo Tahkola
Keith Whitwell
2005-04-23
Fix the worst problems with dangling edgeflag references in
Keith Whitwell
2005-04-22
Move the call to _tnl_UpdateFixedFunctionProgram to make
Keith Whitwell
2005-04-22
Simplify the pipeline_stage structure
Keith Whitwell
2005-04-21
Facility to construct a vertex program which executes the current
Keith Whitwell
2005-04-21
New software implementation of ARB_vertex_program. Similar in speed
Keith Whitwell
2005-04-15
Reverted the last change back to fix bug 3035
Ben Crossman
2005-04-14
A few getenv() that werent using the mesa wrapper version
Ben Crossman
2005-03-02
use COPY_CLEAN_4V macro to replace using both ASSIGN_4V & COPY_SZ_4V
Alan Hourihane
2005-03-02
Added a bunch of new comments, minor code clean-ups.
Brian Paul
2005-03-02
Using glColor3 commands to update materials could result in an undefined
Brian Paul
2005-02-28
additional parenthesis in TNL_CONTEXT macro (Nicolai Haehnle)
Brian Paul
2005-02-14
`static const' instead of `const static'
Daniel Borca
2005-02-10
mesa-tnl-0-to-NULL.patch from Jeff Muizelaar
Keith Whitwell
2005-02-10
Catch no-op vertex buffers consisting only of vertices which will
Keith Whitwell
2005-01-22
Determine ahead of time whether a display list will include vertices
Keith Whitwell
2005-01-18
Fix calculation of last_count in _tnl_wrap_buffers()
Keith Whitwell
2005-01-16
make tnl_clipspace_attr->insert field const, to silence warning
Brian Paul
2005-01-12
free buffer in t_vertex_c.c on context delete
Keith Whitwell
2005-01-10
Fix segfault in pipes by dealing with stride == 0 case in generic_interp_extras
Keith Whitwell
2005-01-08
Added missing break; to fix infinite recursion between choose_emit_func
Felix Kuehling
2005-01-07
And fix the obvious bugs in higher-numbered templates.
Keith Whitwell
2005-01-07
Templatize the fastpaths.
Keith Whitwell
2005-01-07
Add some more hardcoded fastpaths.
Keith Whitwell
2005-01-07
Cope with the possibility that incoming vectors may have
Keith Whitwell
2005-01-06
solved classic "char*" vs "char[]" conflict. we were mimicking a pointer var...
Daniel Borca
2005-01-05
Make the format of the fastpaths cleaner at the expense of a little
Keith Whitwell
2005-01-05
Give attributes with zero-stride a count of 1 to make it easier
Keith Whitwell
2005-01-05
Add a couple of hardwired fastpaths to t_vertex.c.
Keith Whitwell
2005-01-05
If there is only one normal, don't transform it multiple times.
Keith Whitwell
2004-12-03
re-disable TRACE
Brian Paul
2004-12-03
silence a variety of warnings found with g++ 3.4.2
Brian Paul
2004-12-02
Fix some warnings
Alan Hourihane
2004-11-27
Change the dispatch offsets for the VertexAttrib*NV functions so they don't
Brian Paul
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