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path: root/src/mesa/tnl
AgeCommit message (Expand)Author
2007-01-28noise functionsBrian
2007-01-24remove some parenthesisBrian
2007-01-24use FRAG_BIT_TEX()Brian
2007-01-20Initial implementation of OPCODE_IF/ELSE/ENDIF instructions.Brian
2007-01-17Added OPCODE_INT to convert 4 floats to 4 ints.Brian
2007-01-10Update _save_VertexAttrib() functions for non-aliasing behaviour.Brian
2007-01-09add code for generic attributes 16..31Brian
2006-12-20handle PROGRAM_UNIFORM, fix a _mesa_problem() callBrian
2006-12-16cases for NOP, BRABrian
2006-12-15added assertion to catch use of too many temporariesBrian
2006-12-15varying changesBrian
2006-12-15updated includesBrian
2006-12-15updated includesBrian
2006-12-13Obsolete.Brian
2006-12-13Checkpoint work for new GLSL compiler back-end.Brian
2006-11-29check for target instead of program->Target in _tnl_program_string, avoids se...Roland Scheidegger
2006-11-22decrease the current vertex count by 1 if an uneven number of vertices is cop...Roland Scheidegger
2006-11-22remove unneded call to _tnl_invalidate_state() in _tnl_need_projected_coords(...Roland Scheidegger
2006-11-22Set _NEW_LIGHT when materials are present in display lists also.Keith Whitwell
2006-11-22Move setting of _NEW_LIGHT to only occur when materials are present.Keith Whitwell
2006-11-21list header files in sources files (Dan Nicholson)Brian Paul
2006-11-16Make sure vbo's are mapped before accessing their contents inKeith Whitwell
2006-11-15Add a size parameter to _mesa_add_unnamed_constant() andBrian Paul
2006-10-31signal _NEW_LIGHT in _tnl_copy_to_current()Brian Paul
2006-10-30Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h.Brian Paul
2006-10-26If DEBUG, check that all array indices really do fall in [start,end] inBrian Paul
2006-10-25Previously, if a fragment program referenced fragment.fogcoord but theBrian Paul
2006-10-18Fix broken line clipping.Brian Paul
2006-10-18Fix a dangerous use of ASSERT in an else-clause not enclosed in braces.Brian Paul
2006-10-11List of source (.c) files in each directory.Brian Paul
2006-10-10a step toward moving run-time vertex program state out of GLcontextBrian Paul
2006-10-07do not import arrays for generic arb attribs if the array is not enabled (sam...Roland Scheidegger
2006-09-25bring in active_sz mechanism from i965 driver. Fixes bug 8410Keith Whitwell
2006-09-22don't skip user clip plane clipping when the current vertex program is positi...Roland Scheidegger
2006-09-13just comments and const qualifiersBrian Paul
2006-09-13fix broken do_EXP()Brian Paul
2006-09-07only allow VERT_ATTRIB_MAX instead of _TNL_ATTRIB_MAX for inputs of vertex pr...Roland Scheidegger
2006-08-25Remove XFree86 CVS keyword.Brian Paul
2006-08-25In _save_End(), set CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END ifBrian Paul
2006-08-25improved commentsBrian Paul
2006-08-10Fixup more PROGRAM_UNDEFINED problems.Alan Hourihane
2006-08-03use WRITE_MASK_* instead of 0x1, 0x2, etcBrian Paul
2006-08-01Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.Michal Krol
2006-07-20Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul
2006-07-20use ctx->Light.ShadeModel instead of ctx->_TriangleCapsBrian Paul
2006-07-19Several loops over the map1/2 evaluator arrays were incorrect.Brian Paul
2006-06-29added _TNL_NUM_GENERICTilman Sauerbeck
2006-06-27Don't use nested struct definitions in tnl_clipspace_fastpath.Brian Paul
2006-06-18fix broken negateAapo Tahkola
2006-06-14A number of vertex buffer fields like NormalPtr, FogCoordPtr, etc are reallyBrian Paul