Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-05-18 | Checkpoint commit: Preliminary version of a facility to emit x86/sse code | Keith Whitwell | |
to implement vertex emit functions for the t_vertex.c mechanism. | |||
2005-05-17 | don't include strings.h | Brian Paul | |
2005-05-12 | Turn disassem off (oops). | Keith Whitwell | |
2005-05-12 | When lighting is enabled, but no lights are enabled, the scenecolor | Keith Whitwell | |
becomes the result of lighting. When lighting is disabled, pass-through incoming color value. Likewise, pass through incoming texture values. (Based on patch by Aapo Tahkola) Add compile-time configuration to switch between DP4 and MUL/MAD for matrix-vector multiplications. | |||
2005-05-11 | Use _mesa_memset rather than memset | Keith Whitwell | |
2005-05-11 | Rename temp_flag to temp_in_use. Use ctx->Const.MaxVertexProgramTemps | Keith Whitwell | |
rather than MAX_NV_VERTEX_PROGRAM_TEMPS and deal with this possibly being greater than 32. | |||
2005-05-10 | Ensure programs don't overflow allocated instruction store. | Keith Whitwell | |
2005-05-10 | Improved detection of program changes. | Keith Whitwell | |
2005-05-10 | Fix some valgrind complaints | Keith Whitwell | |
2005-05-10 | Double-buffer generated instructions and only notify driver when the | Keith Whitwell | |
generated program differs from the previous one. | |||
2005-05-10 | Missing from previous commit | Keith Whitwell | |
2005-05-10 | Update for FragmentProgram._Active | Keith Whitwell | |
2005-05-04 | Add a facility to route all rasterization through a fragment program | Keith Whitwell | |
which is automatically generated to match the current texture environment state. Introduces a new value ctx->FragmentProgram._Active which is true when either _Enabled is true or there is such a fragment program ready to run. To test out on a driver running the software rasterizer, set MESA_TEX_PROG=t in the environment. It goes without saying that performance is lower for the software rasterizer in this mode. | |||
2005-05-03 | Import all texture coordinate arrays. Import them only once. | Keith Whitwell | |
2005-04-29 | Format for 80 columns. Add alternate matrix mul based on MAD rather than DP4. | Keith Whitwell | |
2005-04-29 | Add DISASSEM define, similar to other program generator files. | Keith Whitwell | |
2005-04-28 | fix _tnl_copy_to_current() so that current edge flag and rasterpos aren't ↵ | Brian Paul | |
trashed by color index updates | |||
2005-04-26 | tweak previous fog/fragment program fix | Brian Paul | |
2005-04-26 | enable fog render input if fragment program fog option set | Brian Paul | |
2005-04-25 | Ensure all VB->AttribPtr[] are populated. Reported by Aapo Tahkola | Keith Whitwell | |
2005-04-23 | Fix the worst problems with dangling edgeflag references in | Keith Whitwell | |
display lists. These mainly arise from edgeflag being the only attribute no longer stored internally as a float and requiring various special case paths to accomodate it. | |||
2005-04-22 | Move the call to _tnl_UpdateFixedFunctionProgram to make | Keith Whitwell | |
it easier for hardware drivers to test this out. | |||
2005-04-22 | Simplify the pipeline_stage structure | Keith Whitwell | |
- remove input/output fields, input tracking removed. - remove state fields, the validate function now called on every statechange. - add an explicit 'create' function. Add in code to build vertex program to implement current t&l state. Still disabled, but turn on with a #define in t_vp_build.h. | |||
2005-04-21 | Facility to construct a vertex program which executes the current | Keith Whitwell | |
fixed function t&l pipeline. Currently runs most of the Mesa demos OK, but still needs debugging & polishing. | |||
2005-04-21 | New software implementation of ARB_vertex_program. Similar in speed | Keith Whitwell | |
to existing version, but with the potential for good improvements. | |||
2005-04-15 | Reverted the last change back to fix bug 3035 | Ben Crossman | |
2005-04-14 | A few getenv() that werent using the mesa wrapper version | Ben Crossman | |
2005-03-02 | use COPY_CLEAN_4V macro to replace using both ASSIGN_4V & COPY_SZ_4V | Alan Hourihane | |
2005-03-02 | Added a bunch of new comments, minor code clean-ups. | Brian Paul | |
2005-03-02 | Using glColor3 commands to update materials could result in an undefined | Brian Paul | |
alpha value. Fixed. | |||
2005-02-28 | additional parenthesis in TNL_CONTEXT macro (Nicolai Haehnle) | Brian Paul | |
2005-02-14 | `static const' instead of `const static' | Daniel Borca | |
2005-02-10 | mesa-tnl-0-to-NULL.patch from Jeff Muizelaar | Keith Whitwell | |
2005-02-10 | Catch no-op vertex buffers consisting only of vertices which will | Keith Whitwell | |
also appear in a future buffer. | |||
2005-01-22 | Determine ahead of time whether a display list will include vertices | Keith Whitwell | |
which have to be processed in the 'loopback' path. If so, send all vertices that way as the transition from playback->loopback has several problems. | |||
2005-01-18 | Fix calculation of last_count in _tnl_wrap_buffers() | Keith Whitwell | |
2005-01-16 | make tnl_clipspace_attr->insert field const, to silence warning | Brian Paul | |
2005-01-12 | free buffer in t_vertex_c.c on context delete | Keith Whitwell | |
2005-01-10 | Fix segfault in pipes by dealing with stride == 0 case in generic_interp_extras | Keith Whitwell | |
2005-01-08 | Added missing break; to fix infinite recursion between choose_emit_func | Felix Kuehling | |
and emit_viewport4_bgra4_st2_st2. | |||
2005-01-07 | And fix the obvious bugs in higher-numbered templates. | Keith Whitwell | |
2005-01-07 | Templatize the fastpaths. | Keith Whitwell | |
2005-01-07 | Add some more hardcoded fastpaths. | Keith Whitwell | |
2005-01-07 | Cope with the possibility that incoming vectors may have | Keith Whitwell | |
count < VB->Count. Remove code to deal with the (should-be) impossible situation of null input vectors. | |||
2005-01-06 | solved classic "char*" vs "char[]" conflict. we were mimicking a pointer ↵ | Daniel Borca | |
variable at desired location and then we took its address. using array is more intuitive, as they give us the starting address instantly. | |||
2005-01-05 | Make the format of the fastpaths cleaner at the expense of a little | Keith Whitwell | |
performance. Add fastpaths for some more common vertex formats. | |||
2005-01-05 | Give attributes with zero-stride a count of 1 to make it easier | Keith Whitwell | |
to avoid transforming the same attribute multiple times. Don't light a single normal multiple times in light_fast_rgba* | |||
2005-01-05 | Add a couple of hardwired fastpaths to t_vertex.c. | Keith Whitwell | |
2005-01-05 | If there is only one normal, don't transform it multiple times. | Keith Whitwell | |
2004-12-03 | re-disable TRACE | Brian Paul | |