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path: root/src/mesa/tnl_dd
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2007-11-30fix-build: remove ctx->_Facing assignmentBrian
2007-07-21Remove ctx->Point._Size and ctx->Line._Width.Brian
The clamping for these values depends on whether we're drawing AA or non-AA points, lines. Defer clamping until drawing time. Drivers could compute and keep clamped AA and clamped non-AA values if desired.
2007-05-20Overhaul/simplify SWvertex and SWspan attribute handling.Brian
Instead of separate fog/specular/texcoord/varying code, just treat all of them as generic attributes. Simplifies the point/line/triangle functions.
2007-04-24s/fog/attrib[FRAG_ATTRIB_FOGC][0]/Brian
2007-02-23SWvertex no longer has texcoord field, use attrib field insteadBrian
2006-07-28Fix build failure in the savage driver.Eric Anholt
2006-07-20Instead of testing ctx->_TriangleCaps for flat/smooth shading, just use ↵Brian Paul
ctx->Light.ShadeModel
2005-07-18Wrap every place that accesses a dispatch table with a macro. A new script-Ian Romanick
generated file, called src/mesa/glapi/dispatch.h, is added. This file contains three macros for each API function. It contains a GET, a SET, and a CALL. Each of the macros take a pointer to the context and a pointer to the dispatch table. In several threads on mesa3d-dev we discussed replacing _glapi_add_entrypoint with a new function called _glapi_add_dispatch. For this discussion, the important difference between the two is that the caller of _glapi_add_dispatch does *not* know what the dispatch offset will be at compile time. Because of this callers need to track the dispatch offset returned by _glapi_add_dispatch. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2 The downside is that driver code then has to access the dispatch table two different ways. It accesses it using structure tags (e.g., exec->Begin) for functions with fixed offsets and via a remap table (e.g., exec[ remap->NewExtensionFunction ]) for functions without fixed offsets. Yuck! Using the macros allows both types of functions to be accessed identically. If a driver needs to set a pointer for Begin, it does 'SET_Begin(ctx, exec, my_begin_function)'. If it needs to set a pointer for NewExtensionFunction, it does 'SET_NewExtensionFunction(ctx, exec, my_NewExtensionFunction_function)'. Furthermore, if at some point in the future a static offset is assigned for NewExtensionFunction, only the macros need to change (instead of every single place that accesses a table for that function). This code differs slightly from the originally posted patches in that the CALL, GET, and SET marcos no longer take a context pointer as a parameter. Brian Paul had suggested that the remap table could be stored as a global since it would be set at CreateScreen time and would be constant for all contexts. This change reflects that feedback. http://marc.theaimsgroup.com/?t=112087194700001&r=1&w=2
2005-05-25Provide initial values for some variables.Keith Whitwell
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
2005-02-14fix signed vs unsigned comparison warnings in tnl_ddDave Airlie
2005-01-23My last attempt to fix polygon offsets with the reversed viewport depthFelix Kuehling
range used by the savage driver by negating ctx->MRD broke polygon offsets with software fallbacks. This one adds a REVERSE_DEPTH parameter to t_dd_tritmp.h (defaults to 0) that allows reversing polygon offsets for hardware rendering but not for software fallbacks. For software fallbacks depth values are reversed after polygon offsets have been applied by the depth span functions.
2005-01-13Fix loop for quads-as-triangles.Keith Whitwell
2005-01-10More changes to cope with color stride == 0Keith Whitwell
2005-01-05Improve some quad paths, gives gears a little boost.Keith Whitwell
2004-11-12fix quads to use GL_QUADS instead of GL_TRIANGLES as primitiveRoland Scheidegger
2004-11-12wip hack for EXT_stencil_two_sideDaniel Borca
2004-11-12make render_quads_verts call EMIT_PRIM with the arguments in the right order,Adam Jackson
and enable hardware quads on r200 and radeon. samples/prim renders quads correctly now.
2004-11-01fixed compilation errorDaniel Borca
2004-10-29make sure we don't generate random alphaDaniel Borca
2004-10-16Removed two unnecessary variables.Ville Syrjala
2004-10-02Add an option for vertices emitted to be swapped CPU_TO_LE32, to be used by theEric Anholt
r128 code.
2004-07-20fix compare w/ zero warnings (bug 988766)Brian Paul
2004-07-01Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell
2004-05-10Add EXT_vertex_cull support to mesaKeith Whitwell
2004-02-04Fix off-by-one in calculations for wrapped trifan, polygon primitivesKeith Whitwell
2003-12-11Don't evaluate GET_CURRENT_VB_MAX_VERTS() until after calling INIT()Keith Whitwell
2003-12-11Updates to tnl_dd_dmatmp.hKeith Whitwell
- Allocate vertices explicitly, rather than trying to talk about dma buffers. - Clean up the various Flush() operations. - Don't allow fallbacks any longer. Provide a support function to detect them ahead o ftime Updates to tnl_dd_vbtmp.h - Get rid of power-of-two vertex strides. Pack all vertices tightly. - Get texunit 2,3 emit working coorrectly. Other stuff: - Get rid of lingering Ubyte color support. - Fix a few compiler warnings.
2003-12-09Fix incorrect removal of PRIM_PARITY code (ie remove the parity code, not theKeith Whitwell
non-parity code).
2003-11-26accomodate vtx-0-2-branchDaniel Borca
2003-11-24Merge vtx-0-2-branchKeith Whitwell
2003-09-17Add cast to remove compiler warningJon Smirl
2003-08-22patch to import Jon Smirl's work from BitkeeperBrian Paul