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path: root/src/mesa/vbo/vbo_exec.h
AgeCommit message (Collapse)Author
2009-05-21vbo: move vp_mode enum to vbo_exec.h, use enum instead of GLuintBrian Paul
2009-03-03vbo: use MapBufferRange where availableKeith Whitwell
Previously would have to allocate a new VBO after firing a draw command as subsequent call to Map() on old VBO might block if the driver had submitted the commands to hardware.
2009-03-03mesa: Add BeginVertices driver callKeith Whitwell
Provides notification to the VBO modules prior to the first immediate call. Pairs with FlushVertices()
2008-04-11mesa: Fix glBegin-time test for invalid programs/shaders.Brian Paul
Cherry-picked from master.
2007-07-04Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵Brian
of -I flags.
2007-01-15Remove unused index buffer.Keith Whitwell
2006-10-31move public structure definitions to vbo.hKeith Whitwell
2006-10-30Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that ourKeith Whitwell
NV_vertex_program implementation has slightly incorrect aliasing behaviour. I think this is reasonable given the simplification and the fact that the mainstream ARB_vp continues to have the correct behaviour.
2006-10-30Remove wakeup functions. This code is intended to be active all theKeith Whitwell
time.
2006-10-30better handling of current attributes. Trivial dlist and varray tests workKeith Whitwell
2006-10-29Checkpoint of new vbo-building code. Currently builds regular arraysKeith Whitwell
rather than VBO's - VBOs are easy but need to look closer at the driver interface. The trivial/tri demo works.