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path: root/src/mesa/vbo/vbo_exec_api.c
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2008-06-20mesa: added _vbo_Materialfv()Brian Paul
2008-06-20mesa: _vbo_Color4f, _vbo_Normal3f, _vbo_MultiTexCoord4f functionsBrian Paul
2008-06-18mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/Brian Paul
2008-06-10mesa: refactor: move #define FEATURE flags into new mfeatures.h fileBrian Paul
Also, check the FEATURE flags in many places.
2008-04-11mesa: Fix glBegin-time test for invalid programs/shaders.Brian Paul
Cherry-picked from master.
2008-03-14mesa: revert fast-track glColor and similar calls when not immediate mode ↵Brian
rendering Revert commit d08cd68d3f5456b69ad504ede2b090c0bb6474db This change caused some glean tests to fail. The alpha value of colors was always 1.0 instead of the value from glColor4fv(). The mesa color array found in st_draw() has size=3 instead of size=4.
2008-03-10mesa: fast-track glColor and similar calls when not immediate mode renderingKeith Whitwell
Often these are mixed in with draw arrays calls, etc. Try not to get the whole immediate rendering state machine going when we receive one of these on their own.
2008-02-20Fix glBegin-time test for invalid programs/shaders.Brian
2007-08-20fix VBO clean-up in vbo_exec_vtx_destroy()Brian
2007-08-17added vbo_use_buffer_objects() to specify that immediate mode data should be ↵Brian
put into bufferobjects
2007-07-04Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵Brian
of -I flags.
2007-06-28a variety of fixes for MingWzhang
2007-04-06for evaluators, loop to VBO_ATTRIB_TEX7, not VBO_ATTRIB_INDEX. See bug 10543Brian
2007-02-22XXX comments about shadersBrian
2006-10-30Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that ourKeith Whitwell
NV_vertex_program implementation has slightly incorrect aliasing behaviour. I think this is reasonable given the simplification and the fact that the mainstream ARB_vp continues to have the correct behaviour.
2006-10-29Checkpoint of new vbo-building code. Currently builds regular arraysKeith Whitwell
rather than VBO's - VBOs are easy but need to look closer at the driver interface. The trivial/tri demo works.