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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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vbo
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vbo_exec_array.c
Age
Commit message (
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Author
2010-05-30
vbo: Remove unnecessary header.
Vinson Lee
2010-05-27
vbo: remove dead code
Brian Paul
2010-05-27
vbo: update/add comments
Brian Paul
2010-04-04
mesa: implement core Mesa support for GL_ARB_draw_instanced
Brian Paul
2010-02-19
Replace the _mesa_*printf() wrappers with the plain libc versions
Kristian Høgsberg
2010-02-19
Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions
Kristian Høgsberg
2010-02-15
vbo: fix broken glMultiDrawElements()
Brian Paul
2010-01-29
vbo: fix missing state validation bugs
Brian Paul
2010-01-29
mesa: Warn when indices are out of bounds, but do not skip the draw in debug ...
Brian Paul
2010-01-27
mesa: fix int/uint comparison warnings
Brian Paul
2010-01-26
vbo: if 'end' is out of bounds, clamp it
Brian Paul
2010-01-26
vbo: clamp DrawElements start/end to max possible values
Brian Paul
2010-01-12
vbo: Remove unnecessary header from vbo_exec_array.c.
Vinson Lee
2009-11-17
mesa: fix assorted compiler warnings
Brian Paul
2009-10-14
vbo: clean-ups, reformatting
Brian Paul
2009-10-14
mesa: added MESA_VERBOSE option 'draw' to debug glDrawArrays/Elements, etc.
Brian Paul
2009-09-24
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-09-24
vbo: limit number of warnings to 10
Brian Paul
2009-09-21
vbo: added comment about max array index
Brian Paul
2009-09-21
vbo: restore some lost warning output
Brian Paul
2009-09-21
mesa: refine the error checking vbo_exec_DrawRangeElements()
Brian Paul
2009-09-21
mesa: refine the error checking vbo_exec_DrawRangeElements()
Brian Paul
2009-09-08
mesa: Add support for ARB_draw_elements_base_vertex.
Eric Anholt
2009-09-01
mesa: Make MultiDrawElements submit multiple primitives at once.
Eric Anholt
2009-08-14
vbo: call _mesa_valid_to_render()
Brian Paul
2009-08-12
vbo: use _mesa_is_bufferobj()
Brian Paul
2009-08-12
vbo: fix incorrect pointer
Brian Paul
2009-08-12
vbo: Avoid extra validation of DrawElements.
Eric Anholt
2009-06-09
vbo: more glDrawElements debug code (disabled)
Brian Paul
2009-06-03
vbo: minor reformatting
Brian Paul
2009-06-03
vbo: move/refactor debug code
Brian Paul
2009-06-03
vbo: added debug code to check array data validity (disabled)
Brian Paul
2009-06-03
vbo: tweak out-of-bounds VBO access error message
Brian Paul
2009-05-22
mesa: fix warning message in vbo_exec_DrawRangeElements()
Brian Paul
2009-05-22
mesa: use Elements() for loop limit
Brian Paul
2009-05-22
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Brian Paul
2009-05-21
vbo: fix build breakage...oops
Brian Paul
2009-05-21
vbo: comments, whitespace clean-ups
Brian Paul
2009-05-21
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-05-21
vbo: fix incorrect loop limit in bind_array_obj()
Brian Paul
2009-05-21
mesa: use MAX_ values instead of literals
Brian Paul
2009-05-21
mesa: added gl_array_object::Weight array field
Brian Paul
2009-05-21
mesa: move gl_array_attrib::_MaxElement to gl_array_object::_MaxElement
Brian Paul
2009-05-21
vbo: s/8/MAX_TEXTURE_COORD_UNITS/
Brian Paul
2009-05-07
vbo: in glDraw[Range]Element() code, check for out of bounds indexes
Brian Paul
2009-03-07
vbo: make bind_array_obj() code a little more concise
Brian Paul
2009-03-02
mesa: save some useful VBO debug/dump code (disabled)
Brian Paul
2008-10-07
mesa: replace GLuint with GLbitfield to be clearer about usage
Brian Paul
2008-10-03
mesa: avoid generating constant vertex attributes in fixedfunc programs
Keith Whitwell
2008-08-26
vbo: seed initial max_element value with a more likely candidate
Keith Whitwell
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