Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-04 | mesa: improved gl_buffer_object reference counting | Brian Paul | |
Use new _mesa_reference_buffer_object() function wherever possible. Fixes buffer object/display list crash reported in ParaView. | |||
2008-05-16 | fix an attr/src mix-up when setting-up/binding vertex arrays | Brian Paul | |
This fixes problems with incorrect material coefficients when glMaterial is called per-vertex. | |||
2007-07-04 | Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵ | Brian | |
of -I flags. | |||
2007-02-26 | Fix #10071 - wrong max_index in vbo draw_prims. (Papadakos Panagiotis) | Aapo Tahkola | |
2007-01-25 | re-fix bug 9062 in vbo code | Roland Scheidegger | |
2006-10-30 | Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that our | Keith Whitwell | |
NV_vertex_program implementation has slightly incorrect aliasing behaviour. I think this is reasonable given the simplification and the fact that the mainstream ARB_vp continues to have the correct behaviour. | |||
2006-10-30 | better handling of current attributes. Trivial dlist and varray tests work | Keith Whitwell | |
2006-10-29 | Checkpoint of new vbo-building code. Currently builds regular arrays | Keith Whitwell | |
rather than VBO's - VBOs are easy but need to look closer at the driver interface. The trivial/tri demo works. |