Age | Commit message (Collapse) | Author | |
---|---|---|---|
2001-11-18 | added test implementation of GL_ARB_window_pos | Brian Paul | |
2001-11-18 | API dispath updates | Brian Paul | |
2001-10-17 | added new entrypoints for 1.3 | Brian Paul | |
2000-12-26 | Major rework of tnl module | Keith Whitwell | |
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. | |||
2000-10-27 | Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.c | Brian Paul | |
and state.c file for plugging those functions into the dispatch table. Don't use Mesa 3.5 for DRI until SGI approves the new dispatch offsets. Commented-out references to ctx->FogMode and VB->Specular in FX driver. Minor clean-up in extensions.c Removed unused prototype in fog.h | |||
2000-09-06 | replaced ## with CONCAT macro | Brian Paul | |
2000-05-18 | DeleteTexturesEXT was missing | Brian Paul | |
2000-05-18 | now generated from bin/glx86asm.py script | Brian Paul | |
2000-02-24 | added more entrypoints | Brian Paul | |
2000-02-24 | added more extension entrypoints | Brian Paul | |
2000-01-28 | include glapioffset.h instead of ../glapioffsets.h | Brian Paul | |
2000-01-17 | renamed _mesa_Dispatch to _glapi_Dispatch, misc clean-up | Brian Paul | |
2000-01-17 | added copyright info | Brian Paul | |
2000-01-16 | x86 assembly dispatch | Josh Vanderhoof | |