Age | Commit message (Collapse) | Author | |
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2003-10-22 | More SciTech SNAP updates. Some of these files didn't really change, but | Kendall Bennett | |
they show up in the list (GLU stuff) for some reason. The major change here is the addition of code in the glx86asm.py file to generate assembler stub entry points with the correct name decorations for _stdcall calling conventions so this can be used on Windows boxes. | |||
2003-08-24 | regenerated for GL_IBM_multimode_draw_arrays | Brian Paul | |
2003-08-22 | Added support for GL_IBM_multimode_draw_arrays. | Ian Romanick | |
Added non-static entrypoints and the name string for GL_SUN_multi_draw_arrays (identical to GL_EXT_multi_draw_arrays). Made add_newer_entrypoints (in src/mesa/main/context.c) table driven. This reduced the size of context.o by about 3KB. | |||
2003-06-13 | Implemented GL_ARB_occlusion_query (not 100% finalized). | Brian Paul | |
2003-04-21 | alias ARB/NV program functions where possible | Brian Paul | |
2003-03-29 | GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program ↵ | Brian Paul | |
entrypoints | |||
2002-11-07 | added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElements | Brian Paul | |
2002-11-07 | added missing 1.4 glFogCoord functions | Brian Paul | |
2002-09-06 | fixed glSampleCoverage typo | Brian Paul | |
2002-09-06 | added GL_EXT_stencil_two_side and GL_NV_fence | Brian Paul | |
2002-09-06 | added OpenGL 1.4 entrypoints | Brian Paul | |
2002-06-30 | Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and ↵ | Brian Paul | |
glMultiDrawElementsEXT(). | |||
2002-06-11 | Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof) | Brian Paul | |
2002-05-29 | Added GL_NV_point_sprite functions: glPointParameteri[v]NV(). | Brian Paul | |
Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs). | |||
2002-05-27 | updated vertex program dispatch | Brian Paul | |
2002-04-02 | DJGPP updates | Brian Paul | |
2001-12-14 | vertex program check-in | Brian Paul | |
2001-12-04 | dispatch changes to minimize hassle with XFree86 libGL | Brian Paul | |
2001-11-18 | added test implementation of GL_ARB_window_pos | Brian Paul | |
2001-11-18 | API dispath updates | Brian Paul | |
2001-10-17 | added new entrypoints for 1.3 | Brian Paul | |
2000-12-26 | Major rework of tnl module | Keith Whitwell | |
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. | |||
2000-10-27 | Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.c | Brian Paul | |
and state.c file for plugging those functions into the dispatch table. Don't use Mesa 3.5 for DRI until SGI approves the new dispatch offsets. Commented-out references to ctx->FogMode and VB->Specular in FX driver. Minor clean-up in extensions.c Removed unused prototype in fog.h | |||
2000-09-06 | replaced ## with CONCAT macro | Brian Paul | |
2000-05-18 | DeleteTexturesEXT was missing | Brian Paul | |
2000-05-18 | now generated from bin/glx86asm.py script | Brian Paul | |
2000-02-24 | added more entrypoints | Brian Paul | |
2000-02-24 | added more extension entrypoints | Brian Paul | |
2000-01-28 | include glapioffset.h instead of ../glapioffsets.h | Brian Paul | |
2000-01-17 | renamed _mesa_Dispatch to _glapi_Dispatch, misc clean-up | Brian Paul | |
2000-01-17 | added copyright info | Brian Paul | |
2000-01-16 | x86 assembly dispatch | Josh Vanderhoof | |