summaryrefslogtreecommitdiff
path: root/src/mesa/x86/glapi_x86.S
AgeCommit message (Collapse)Author
2005-08-10Remove _glapi_check_multithread from the interface exported by the loader toIan Romanick
the driver. The loader now takes care of this for the driver. Remove _glapi_DispatchTSD and give _glapi_Dispatch its semantic (i.e., having a NULL value means that the application is multithreaded and _glapi_get_dispatch must be called). Gut all of the dispatch override code. This removes _glapi_RealDispatch, _glapi_tls_RealDispatch, _glapi_begin_dispatch_override, _glapi_end_dispatch_override, and _glapi_get_override_dispatch. Remove _glapi_get_proc_address, _glapi_get_proc_name, _glapi_get_version, and _glapi_check_table from the loader / driver interface. Reviewed by: Brian Paul
2005-08-03Convert all instances of XTHREADS to USE_XTHREADS. This fixes one ofIan Romanick
serveral things that are broken when building on a system with X.org 7.0rc0 installed.
2005-06-21Mammoth update to the Python code generator scripts that live inIan Romanick
src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208
2005-05-26Make a couple minor corrections to gl_API.xml. Fixes the name of anIan Romanick
extension that was missing the GL_ part and uses the core GL type names for vertex buffer object functions instead of the ARB names. Also commits the resulting changes to the generated code. Some how, the #if sequence disappeared in the 1.52 version of glapi_x86.S.
2005-05-07x86-64 transform optimizations (Mikko T.)Brian Paul
2005-04-13Add TLS support to libGL and, by virtue of using glthread.h and GL_CALL, allIan Romanick
DRI drivers. A TLS enabled libGL can load a TLS or a non-TLS DRI driver, but a TLS DRI driver requires a TLS enabled libGL. This fixes bug #1822.
2005-02-08Add new entrypoints for GL_EXT_framebuffer_object.Brian Paul
2005-01-12OpenGL 2.0 StencilFunc/Op/MaskSeparate functionsBrian Paul
2005-01-07Use GNU AS label aliasing, if available. This must be enabled by addingIan Romanick
'-DHAVE_ALIAS' to DEFINES in the config file used for building. On the linux-dri-x86 build, this cuts 4KB from libGL.so. HAVE_ALIAS is not currently enabled in any of the configs.
2004-12-19Implement software ATI_fragment_shaderDave Airlie
no error detection, slow, may not be 100% correct but a good start
2004-11-27Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul
alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct.
2004-11-27Set symbol visibility to 'default', if supported by gcc.Brian Paul
2004-10-28renumber ARB_shader_objects and ARB_vertex_shader offsetsMichal Krol
to get BlendEquation have offset 710 fix param name lack with GetInfoLogARB
2004-10-27add support for ARB_shader_objects and ARB_vertex_shaderMichal Krol
2004-10-02GL_ARB_draw_buffersBrian Paul
2004-08-25Fix mgl name mangling (patch 1014800)Brian Paul
2004-08-17Fixed an assembler warning / error (depending on the version of GAS used).Ian Romanick
Fixed a crash in the optimized pthreads dispatch path.
2004-07-02put back the correct dispatcher for non-threaded builds.Daniel Borca
fixed x86 entrypoints for Mingw/DJGPP.
2004-07-01Make sure THREADS is set no matter which threading model is selected.Ian Romanick
2004-06-29First phase of TLS work. At this point SPARC assembly dispatch isIan Romanick
broken, but it will be fixed "shortly." This is pretty much the same as the patch I sent to the dri-devel list on 22-Jun-2004.
2004-01-27Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
2003-11-24updated after APIspec fixesBrian Paul
2003-11-24generate the OpenGL 1.5 entrypointsBrian Paul
2003-10-23more MinGW fixesDaniel Borca
2003-10-22More SciTech SNAP updates. Some of these files didn't really change, butKendall Bennett
they show up in the list (GLU stuff) for some reason. The major change here is the addition of code in the glx86asm.py file to generate assembler stub entry points with the correct name decorations for _stdcall calling conventions so this can be used on Windows boxes.
2003-08-24regenerated for GL_IBM_multimode_draw_arraysBrian Paul
2003-08-22Added support for GL_IBM_multimode_draw_arrays.Ian Romanick
Added non-static entrypoints and the name string for GL_SUN_multi_draw_arrays (identical to GL_EXT_multi_draw_arrays). Made add_newer_entrypoints (in src/mesa/main/context.c) table driven. This reduced the size of context.o by about 3KB.
2003-06-13Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul
2003-04-21alias ARB/NV program functions where possibleBrian Paul
2003-03-29GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program ↵Brian Paul
entrypoints
2002-11-07added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElementsBrian Paul
2002-11-07added missing 1.4 glFogCoord functionsBrian Paul
2002-09-06fixed glSampleCoverage typoBrian Paul
2002-09-06added GL_EXT_stencil_two_side and GL_NV_fenceBrian Paul
2002-09-06added OpenGL 1.4 entrypointsBrian Paul
2002-06-30Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and ↵Brian Paul
glMultiDrawElementsEXT().
2002-06-11Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof)Brian Paul
2002-05-29Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul
Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs).
2002-05-27updated vertex program dispatchBrian Paul
2002-04-02DJGPP updatesBrian Paul
2001-12-14vertex program check-inBrian Paul
2001-12-04dispatch changes to minimize hassle with XFree86 libGLBrian Paul
2001-11-18added test implementation of GL_ARB_window_posBrian Paul
2001-11-18API dispath updatesBrian Paul
2001-10-17added new entrypoints for 1.3Brian Paul
2000-12-26Major rework of tnl moduleKeith Whitwell
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
2000-10-27Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.cBrian Paul
and state.c file for plugging those functions into the dispatch table. Don't use Mesa 3.5 for DRI until SGI approves the new dispatch offsets. Commented-out references to ctx->FogMode and VB->Specular in FX driver. Minor clean-up in extensions.c Removed unused prototype in fog.h
2000-09-06replaced ## with CONCAT macroBrian Paul
2000-05-18DeleteTexturesEXT was missingBrian Paul
2000-05-18now generated from bin/glx86asm.py scriptBrian Paul