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path: root/src/mesa/x86/x86.c
AgeCommit message (Collapse)Author
2001-05-31replaced #ifdef 0 with #if 0Brian Paul
2001-05-21Initial commit of cliptest work. More to come shortly.Gareth Hughes
- Add debug, benchmark code. - Change linux/x86 FAST_MATH code to GCC/x86, and clear FP exceptions before exiting the fast math block. - Remove divide-by-zero test in x86 cliptest, and set clipped vertices to [0,0,0,1] instead of leaving them uninitialized.
2001-05-13Fix long-standing FP exception bug in _mesa_x86_cliptest_points4().Gareth Hughes
2001-03-30Remove all traces of CULL_MASK_ACTIVE.Gareth Hughes
2001-03-29Consolidation of asm code in 3.5Gareth Hughes
2001-03-28New type system for assembly code. Asm files should now includeGareth Hughes
matypes.h, which includes assyntax.h and is generated from the core Mesa header files.
2001-03-03more namespace clean-upsBrian Paul
2001-03-03lots of gl_*() to _mesa_*() namespace clean-upBrian Paul
2001-02-03Some more work on interal debugging, timing routines for things thatGareth Hughes
will have implementations in assembly code. To come: texture image conversions, more of internal T&L pipeline and so on.
2001-01-13Fix crash in book/stencil.Keith Whitwell
Allow drivers to perform the perspective divide themselves. Assembly to do cliptesting without perspective divide for size-4 vectors.
2000-12-27Fixes for compiling assembly (disable unused 'masked' versions)Keith Whitwell
Fixes for compiling without debug. Fix line clipping Fix unfilled polygon clipping (should be correct now).
2000-11-22 Modified Files:Jouk Jansen
Mesa/src/Allegro/amesa.c Mesa/src/DOS/dosmesa.c Mesa/src/FX/fxdd.c Mesa/src/FX/fxdrv.h Mesa/src/FX/fxfastpath.c Mesa/src/GGI/include/ggi/mesa/ggimesa.h Mesa/src/OSmesa/osmesa.c Mesa/src/SVGA/svgamesa.c Mesa/src/Trace/tr_control.c Mesa/src/Windows/wgl.c Mesa/src/X/xmesaP.h Mesa/src/X86/3dnow.c Mesa/src/X86/katmai.c Mesa/src/X86/x86.c Removed Files: Mesa/src/mms_depend Oops,... all files containing Caps in directory name or file name were missing in my types->mtypes commit. ----------------------------------------------------------------------
2000-11-19- Fix tnl/t_context.h inclusion.Gareth Hughes
- Some SSE asm updates, more to come.
2000-11-18* Auto* build fixesJon Taylor
* Added missing includes to math/*
2000-11-16Move the transform and lighting code to two new directoriesKeith Whitwell
math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
2000-10-23Major audit of all Mesa's x86 assembly code. This round is basicallyGareth Hughes
general cleanups - more to come. Added P6 architecture timing to debug_xform routines. Still need to add test_all_vertex_functions test for the v16 asm. Dynamic reconfiguration of counter overhead for more accurate benchmarking.
2000-06-27added aligned memory allocations (Gareth Hughes)Brian Paul
2000-05-26include glheader.h instead of system headersBrian Paul
2000-05-05fixed the nested extern warningBrian Paul
2000-04-15added a comment about FP overflowsBrian Paul
2000-03-27Updated to compile under Irix 6.5Randy Frank
1999-11-12 . Updates to get X86, MXX and 3DNow assembler code working with WatcomKendall Bennett
C++ and NASM. This includes lots of _ASMAPI macros to ensure that assembler functions are prototyped as __cdecl, as Watcom C++ uses register calling conventions by default. . Misc fixes to files to remove warnings generated by Watcom C++.
1999-10-19Changes to reduce the memory footprint of display listsKeith Whitwell
1999-08-19Initial revisionjtg