Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-17 | mesa: added checks for OpenBSD | Brad Smith | |
2008-07-15 | mesa: added test for __NetBSD__ | Blair Sadewitz | |
2008-07-15 | mesa: added test for __NetBSD__ | Blair Sadewitz | |
2008-07-15 | mesa: added test for __NetBSD__ | Blair Sadewitz | |
2008-07-15 | mesa: added test for __NetBSD__ | Blair Sadewitz | |
2008-06-04 | mesa: Remove assyntax.h include from generated matypes.h. | José Fonseca | |
matypes.h doesn't really depend on assyntax.h; assyntax.h is only present on x86; and this way we remove the need of grep being available (which is relevant for scons and non-unix platforms). | |||
2008-05-26 | Remove CVS keywords. | José Fonseca | |
2008-05-21 | mesa: fix #include path for glapioffsets.h (fixes x86 build) | Brian | |
2008-05-18 | Regenerated API dispatch files | Brian Paul | |
Follow on to cherry-pick from master | |||
2008-05-14 | _generic_read_RGBA_span_BGRA8888_REV_SSE2: It should adjust the source | Xiang, Haihao | |
and target pointers after do the first 2 pixels. fix bug #15850 | |||
2008-05-07 | Never fail `make clean' | Dan Nicholson | |
Mostly some pedantic changes such that `make clean' always ignores errors. Also changed the top clean target to do the `touch configs/current' dance instead of realclean. | |||
2008-04-11 | mesa: fix broken x86_call() | Keith Whitwell | |
2008-04-04 | Alias glStencilOpSeparateATI with glStencilOpSeparate. | Brian | |
2008-04-04 | Finish up ATI_separate_stencil | Brian | |
Add entrypoints to glapi XML file and regenerate files. Implement glStencilOpSeparateATI(). Consolidate some code in stencil.c | |||
2008-03-19 | x86_init_func_size() returns int to indicate success/fail (bug 15119) | Brian | |
2008-03-19 | set outputs_safe to 0 as it's possible for the code generation | Alan Hourihane | |
to slip over the allocated memory for the vb. pull in sse fixes from gallium-0.1 | |||
2008-02-19 | Remove src/mesa and src/mesa/main from gallium source include paths. | José Fonseca | |
2008-02-13 | x86: fix assignment in assert typo | Keith Whitwell | |
2008-02-13 | x86: remove debug | Keith Whitwell | |
2008-02-13 | x86: emit absolute calls, as reallocating exec mem breaks relative ones | Keith Whitwell | |
2008-02-13 | x86: reallocate exec mem when we run out | Keith Whitwell | |
2008-02-07 | tgsi: Fall back to interpreter instead of assert(0) on unimplemented SSE code. | Michel Dänzer | |
2008-01-23 | Use HOST_CC for programs that will run on the build host | Ian Romanick | |
2008-01-10 | Add glapi/ path for inclusion of glapioffsets.h. | Michel Dänzer | |
Not sure why this is only needed now... | |||
2007-11-09 | remove commented-out code | Benno Schulenberg | |
2007-11-09 | recreate from changed gl_API.xml | Roland Scheidegger | |
2007-11-05 | fix mmx code (bug 12614) | Brian | |
2007-11-03 | Fix mem leak in SSE code generation path (Michel Dänzer) and don't crash if ↵ | Brian | |
_mesa_exec_malloc() returns NULL. (picked from mesa_7_0_branch) | |||
2007-10-30 | Alias glStencilOpSeparateATI with glStencilOpSeparate. | Brian | |
2007-10-30 | Finish up ATI_separate_stencil | Brian | |
Add entrypoints to glapi XML file and regenerate files. Implement glStencilOpSeparateATI(). Consolidate some code in stencil.c | |||
2007-10-03 | Double amount of memory allocated for generated shader code. | Michel Dänzer | |
The code generated for the glxgears vertex shader didn't fit, causing a crash. | |||
2007-09-28 | Remove gl dependency from the x86 assembler code | Zack Rusin | |
2007-09-28 | Revert "Redoing the way we handle vertex shaders for the draw module." | Zack Rusin | |
This reverts commit 6dcfddb8e2ec2bfb6187b912807fa65f28da2c5e. | |||
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin | |
2007-09-27 | Fix some compiler warnings with -pedantic | Keith Whitwell | |
2007-09-27 | Enable codegen based whenever __i386__ is defined. | Keith Whitwell | |
2007-08-24 | Indent. Remove GL dependencies. Simplify. Add rtasm instructions. | michal | |
2007-06-28 | Add a few missing GL 2.0 entrypoints, regenerate related files. | Brian | |
Specifically: glVertexAttrib4bv glVertexAttrib4iv glVertexAttrib4ubv glVertexAttrib4uiv glVertexAttrib4usv | |||
2007-06-12 | Fix TEXREL issues when using GLX_USE_TLS (see bug 7459). | Brian | |
2007-06-05 | Remove dubious compile-time test for pre-2.4 Linux kernels. | Michel Dänzer | |
LINUX_VERSION_CODE shouldn't be used by userspace code, it can be defined empty these days. If anybody still cares about 2.2 kernels, they should reinstate this as a proper runtime test. | |||
2007-05-16 | Initial implementation of MESA_texture_array | Ian Romanick | |
Shadow sampling from texture arrays is still not implemented. Everything else should be there, though. | |||
2007-05-11 | Fix some bugs related to loop counters and conditional branching. | Patrick Baggett | |
2007-04-06 | Drop the funky SSE exception test on linux. | George Sapountzis | |
Replace the check for IN_DRI_DRIVER with the appropriate kernel version check and just disable SSE on older (pre 2.4) kernels. | |||
2007-03-13 | use movdqu instead of movdqa for unaligned load avoiding a segfault (bug 10265) | Roland Scheidegger | |
2007-03-10 | Fix TEXREL issues. | Brian | |
Patch submitted by Christoph Brill. See http://www.gentoo.org/proj/en/hardened/pic-fix-guide.xml | |||
2007-01-27 | Bug 9628: no entry for GetVertexAttribPointerv | George Sapountzis | |
This is because (in glX_API.xml) GetVertexAttribPointerv is aliased to GetVertexAttribPointervARB which is then aliased to GetVertexAttribPointervNV. Make GetVertexAttribPointerv alias GetVertexAttribPointervNV directly. Patch by Ian Romanick <idr@us.ibm.com> and regenerate. | |||
2006-11-03 | #define _glapi_Dispatch _mglapi_Dispatch when USE_MGL_NAMESPACE is set. | Brian Paul | |
2006-11-03 | Added OpenGL 2.1 entrypoints. | Brian Paul | |
2006-11-02 | Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files. | Brian Paul | |
2006-10-11 | Fix bug #4681. | Ian Romanick | |
glDeleteTextures and glDeleteTexturesEXT were erroneously listed as aliases of each other. For anything /except/ GLX protocol they are aliases. This set of changes allows functions that are functionally identical but have different GLX protocol to be listed as aliases. When building with GLX_INDIRECT_RENDERING set, different static functions are used. These functions determine whether the current context is direct rendering or not. If the context is direct rendering, the aliased function (e.g., glDeleteTextures in the case of glDeleteTexturesEXT) is called. If the context is not direct rendering, the correct GLX protocol is sent. For a deeper explanation of what is changed, please see: http://dri.freedesktop.org/wiki/PartiallyAliasedFunctions |