summaryrefslogtreecommitdiff
path: root/src/mesa/x86
AgeCommit message (Collapse)Author
2008-06-04mesa: Remove assyntax.h include from generated matypes.h.José Fonseca
matypes.h doesn't really depend on assyntax.h; assyntax.h is only present on x86; and this way we remove the need of grep being available (which is relevant for scons and non-unix platforms).
2008-05-26Remove CVS keywords.José Fonseca
2008-05-21mesa: fix #include path for glapioffsets.h (fixes x86 build)Brian
2008-05-18Regenerated API dispatch filesBrian Paul
Follow on to cherry-pick from master
2008-04-11mesa: fix broken x86_call()Keith Whitwell
2008-04-04Alias glStencilOpSeparateATI with glStencilOpSeparate.Brian
2008-04-04Finish up ATI_separate_stencilBrian
Add entrypoints to glapi XML file and regenerate files. Implement glStencilOpSeparateATI(). Consolidate some code in stencil.c
2008-02-19Remove src/mesa and src/mesa/main from gallium source include paths.José Fonseca
2008-02-13x86: fix assignment in assert typoKeith Whitwell
2008-02-13x86: remove debugKeith Whitwell
2008-02-13x86: emit absolute calls, as reallocating exec mem breaks relative onesKeith Whitwell
2008-02-13x86: reallocate exec mem when we run outKeith Whitwell
2008-02-07tgsi: Fall back to interpreter instead of assert(0) on unimplemented SSE code.Michel Dänzer
2008-01-23Use HOST_CC for programs that will run on the build hostIan Romanick
2008-01-10Add glapi/ path for inclusion of glapioffsets.h.Michel Dänzer
Not sure why this is only needed now...
2007-10-03Double amount of memory allocated for generated shader code.Michel Dänzer
The code generated for the glxgears vertex shader didn't fit, causing a crash.
2007-09-28Remove gl dependency from the x86 assembler codeZack Rusin
2007-09-28Revert "Redoing the way we handle vertex shaders for the draw module."Zack Rusin
This reverts commit 6dcfddb8e2ec2bfb6187b912807fa65f28da2c5e.
2007-09-28Redoing the way we handle vertex shaders for the draw module.Zack Rusin
2007-09-27Fix some compiler warnings with -pedanticKeith Whitwell
2007-09-27Enable codegen based whenever __i386__ is defined.Keith Whitwell
2007-08-24Indent. Remove GL dependencies. Simplify. Add rtasm instructions.michal
2007-06-28Add a few missing GL 2.0 entrypoints, regenerate related files.Brian
Specifically: glVertexAttrib4bv glVertexAttrib4iv glVertexAttrib4ubv glVertexAttrib4uiv glVertexAttrib4usv
2007-06-12Fix TEXREL issues when using GLX_USE_TLS (see bug 7459).Brian
2007-06-05Remove dubious compile-time test for pre-2.4 Linux kernels.Michel Dänzer
LINUX_VERSION_CODE shouldn't be used by userspace code, it can be defined empty these days. If anybody still cares about 2.2 kernels, they should reinstate this as a proper runtime test.
2007-05-16Initial implementation of MESA_texture_arrayIan Romanick
Shadow sampling from texture arrays is still not implemented. Everything else should be there, though.
2007-05-11Fix some bugs related to loop counters and conditional branching.Patrick Baggett
2007-04-06Drop the funky SSE exception test on linux.George Sapountzis
Replace the check for IN_DRI_DRIVER with the appropriate kernel version check and just disable SSE on older (pre 2.4) kernels.
2007-03-13use movdqu instead of movdqa for unaligned load avoiding a segfault (bug 10265)Roland Scheidegger
2007-03-10Fix TEXREL issues.Brian
Patch submitted by Christoph Brill. See http://www.gentoo.org/proj/en/hardened/pic-fix-guide.xml
2007-01-27Bug 9628: no entry for GetVertexAttribPointervGeorge Sapountzis
This is because (in glX_API.xml) GetVertexAttribPointerv is aliased to GetVertexAttribPointervARB which is then aliased to GetVertexAttribPointervNV. Make GetVertexAttribPointerv alias GetVertexAttribPointervNV directly. Patch by Ian Romanick <idr@us.ibm.com> and regenerate.
2006-11-03#define _glapi_Dispatch _mglapi_Dispatch when USE_MGL_NAMESPACE is set.Brian Paul
2006-11-03Added OpenGL 2.1 entrypoints.Brian Paul
2006-11-02Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.Brian Paul
2006-10-11Fix bug #4681.Ian Romanick
glDeleteTextures and glDeleteTexturesEXT were erroneously listed as aliases of each other. For anything /except/ GLX protocol they are aliases. This set of changes allows functions that are functionally identical but have different GLX protocol to be listed as aliases. When building with GLX_INDIRECT_RENDERING set, different static functions are used. These functions determine whether the current context is direct rendering or not. If the context is direct rendering, the aliased function (e.g., glDeleteTextures in the case of glDeleteTexturesEXT) is called. If the context is not direct rendering, the correct GLX protocol is sent. For a deeper explanation of what is changed, please see: http://dri.freedesktop.org/wiki/PartiallyAliasedFunctions
2006-10-04Changes to generated code caused by the previous commits.Ian Romanick
2006-09-29updated protos for blend funcsBrian Paul
2006-08-29Deprecate GL_EXT_vertex_weighting.Ian Romanick
Nvidia no longer supports this extension, and they no longer export its entry points from their libGL. There's no reason for us to keep dragging it around either.
2006-08-29More static dispatch function removal.Ian Romanick
Make functions for the following extensions available only via glXGetProcAddress. In cases where there are other aliases to the same functions (e.g., between GL_EXT_histogram and GL_ARB_imaging), the alias functions may still be statically exported. - GL_ATI_blend_equation_separate - GL_EXT_blend_equation_separate - GL_EXT_convolution - GL_EXT_color_sub_table - GL_EXT_cull_vertex - GL_EXT_depth_bounds_test - GL_EXT_framebuffer_blit - GL_EXT_histogram - GL_EXT_multisample - GL_EXT_stencil_two_side - GL_EXT_timer_query - GL_IBM_multimode_draw_arrays - GL_INGR_blend_func_separate - GL_NV_fence - GL_SGI_color_table - GL_SGIS_multisample - GL_SGIS_pixel_texture - GL_SGIS_point_parameters - GL_SGIX_pixel_texture
2006-08-25Add a couple of the missing GL 2.0 functions. Enable GLX protocol forIan Romanick
glBlendEquationSeparateEXT. Add missing enum "get" information for GL_EXT_texture_filter_anisotropic.
2006-08-24GL_EXT_paletted_texture functions should alias GL_SGI_color_table functions.Ian Romanick
The functions for GL_EXT_paletted_texture that do not share GLX protocol with GL_ARB_imaging are supposed to alias the similar functions from GL_SGI_color_table. They didn't. This patch corrects this problem and enables GLX protocol for both extensions. Since this removes 3 entries from the dispatch table, this change creates a lot of changes in the generated files.
2006-08-24Add a new offset mode to the GL API XML. This mode, called "assign,"Ian Romanick
tells the scripts to assign an available offset to the function. The important changes are in src/mesa/glapi/gl_XML.py and src/mesa/glapi/*.xml. Since the DRI drivers only depend on functions required by the ABI (e.g., GL 1.2 + ARB_multitexture) having fixed offsets, all functions not in the ABI use "assign" mode. This has caused the offset of basically every function outside the ABI to change. I have verified that a libGL with this patch works with a DRI driver without the patch. Futher, several function were removed from the dispatch tables altogether. These are the functions for the following extensions: GL_SGIS_texture_filter4 GL_SGIS_texture4D GL_SGIS_detail_texture GL_SGIS_sharpen_texture GL_SGIX_sprite GL_SGIX_instruments GL_SGIX_framezoom GL_SGIX_tag_sample_buffer GL_SGIX_reference_plane GL_SGIX_flush_raster GL_SGIX_list_priority GL_SGIX_fragment_lighting GL_PGI_misc_hints GL_EXT_index_material GL_EXT_index_func GL_3DFX_tbuffer This removes 50 functions from the dispatch table.
2006-08-22Add new attribute called static_dispatch to the <function> element. ThisIan Romanick
boolean attribute, which defaults to true, determines whether or not a static dispatch function is available in libGL for applications to link against. Ideally, any new functions that are not part of the ABI should not have directly accessable dispatch functions. This forces applications to use glXGetProcAddress to access these functions. By doing this we can gracefully remove functions from libGL without breaking the linkage of applications. Note that the static dispatch functions are still generated. However, they are given names like gl_dispatch_stub_820 and are marked with the "hidden" linker attribute. All extension functions added since the previous Mesa release (6.5) have been marked as 'static_dispatch="false"'.
2006-08-15Add support for GL_EXT_gpu_program_parameters. Any driver that enablesIan Romanick
either GL_ARB_vertex_program or GL_ARB_fragment_program should enable this extension as well.
2006-08-09More GLSL code - more support for vec4 operations on x86 back-end.Michal Krol
2006-06-16remove obsolete PointSizePtrBrian Paul
2006-06-12Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick
and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required.
2006-06-01Fix extended swizzling in vertex programs by introducing special swizzle ↵Roland Scheidegger
instruction, extend the 2 bit rsw field to 3 bit like used in other places. While here, also fix up rsw (negation), dph and try to fix up rsq with negative values (doesn't work, bug seems elsewhere) in the sse codegen code.
2006-05-16Add functions.Michal Krol
2006-04-25Remove carriage returns.Michal Krol