Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-23 | mesa: update tnl module for GL_EXT_vertex_array_bgra | Brian Paul | |
Add special case for GLubyte/GL_BGRA color arrays in _tnl_import_array() | |||
2009-01-23 | mesa: improve array initialization code, and set the new array->Format field. | Brian Paul | |
2009-01-23 | mesa: update glColorPointer, etc for GL_EXT_vertex_array_bgra | Brian Paul | |
Add new error checking, set array state appropriately. | |||
2009-01-23 | mesa: initial bits for GL_EXT_vertex_array_bgra | Brian Paul | |
2009-01-22 | i965: whitespace changes and reformatting | Brian Paul | |
2009-01-22 | i965: enable GL_ARB_framebuffer_object | Brian Paul | |
2009-01-22 | intel: add GL_EXT_framebuffer blit extension | Brian Paul | |
This functionality is required by GL_ARB_framebuffer_object. For now, implement it in terms of glCopyPixels(). This will need to be revisted though. | |||
2009-01-22 | intel: remove/disable the "paired depth/stencil" code | Brian Paul | |
We only allow combined depth+stencil renderbuffers so the complicated code for splitting and combining separate depth and stencil buffers is no longer needed. | |||
2009-01-22 | intel: asst clean-ups, simplifications in intel_draw_buffer() | Brian Paul | |
2009-01-22 | intel: remove unneeded call to ctx->Driver.DepthRange() | Brian Paul | |
The preceeding call to intel_draw_buffer() does that. | |||
2009-01-22 | i965: disallow separate depth/stencil renderbuffers | Brian Paul | |
Take advantage of the GL_FRAMEBUFFER_UNSUPPORTED feature to disallow separate depth and stencil renderbuffers; only allow combined depth/stencil buffers. Next up: remove/simplify a bunch of the depth/stencil renderbuffer code. Also: restore the previously disabled GL_DEPTH_COMPONENT16 case | |||
2009-01-22 | i965: minor reformatting | Brian Paul | |
2009-01-22 | intel: plug in stub intel_validate_framebuffer() function | Brian Paul | |
2009-01-22 | intel: inline some renderbuffer functions | Brian Paul | |
2009-01-22 | mesa: enable ARB_fbo for s/w drivers | Brian Paul | |
2009-01-22 | mesa: avoid calling _mesa_test_framebuffer_completeness() more than needed | Brian Paul | |
When we change a FBO's attachments, set _Status=0. Before using an FBO, check if status != GL_FRAMEBUFFER_COMPLETE. Also, fix missing GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE status. | |||
2009-01-22 | mesa: fix some renderbuffer/framebuffer delete semantics | Brian Paul | |
Need to unbind buffers if referenced by the current read/draw pointers when being deleted. | |||
2009-01-22 | mesa: add support for GL_DEPTH_STENCIL_ATTACHMENT point. | Brian Paul | |
Used to set both the depth and stencil attachment points to one renderbuffer of texture. | |||
2009-01-22 | mesa: additional FBO error checking for multisample-related things | Brian Paul | |
Plus some new comments. | |||
2009-01-22 | mesa: update Visual.samples field in _mesa_update_framebuffer_visual() | Brian Paul | |
2009-01-22 | mesa: refactor glRenderbufferStorage(), glRenderbufferStorageMultisample() code | Brian Paul | |
Use a common helper routine for both functions. | |||
2009-01-22 | mesa: init MaxSamples = 0 (no multisampling) | Brian Paul | |
2009-01-22 | mesa: add ARB_framebuffer_object.xml to API_XML | Brian Paul | |
2009-01-22 | mesa: added GL_MAX_SAMPLES query for GL_ARB_fbo | Brian Paul | |
2009-01-22 | mesa: added NumSamples, MaxSamples for ARB_fbo | Brian Paul | |
2009-01-22 | mesa: stub for _mesa_RenderbufferStorageMultisample() | Brian Paul | |
2009-01-22 | mesa: call fbo_incomplete() if driver marks FBO as incomplete (debug only) | Brian Paul | |
2009-01-22 | mesa: update update_framebuffer_size() for ARB_fbo and mixed renderbuffer sizes | Brian Paul | |
2009-01-22 | mesa: added ctx->Driver.ValidateFramebuffer() callback | Brian Paul | |
Called from the _mesa_test_framebuffer_completeness() function to give the driver the chance to make a framebuffer as incomplete if it doesn't meet some specific hardware restriction. | |||
2009-01-22 | mesa: add new ARB_fbo queries, fix some error tests | Brian Paul | |
2009-01-22 | mesa: add new ColorEncoding and ComponentType to gl_renderbuffer | Brian Paul | |
2009-01-22 | mesa: additional FBO/RB id error checking for ARB_fbo | Brian Paul | |
It's illegal to bind a FBO/RB id that didn't come from glGenRender/Framebuffer(). | |||
2009-01-22 | mesa: for ARB_fbo, lift restriction that all FBO attachments are same size ↵ | Brian Paul | |
and color format | |||
2009-01-22 | mesa: initial extension bits for GL_ARB_framebuffer_object | Brian Paul | |
2009-01-22 | mesa: regenerated GL API files | Brian Paul | |
2009-01-22 | glapi: include ARB_framebuffer_object.xml | Brian Paul | |
2009-01-22 | glapi: XML spec for GL_ARB_framebuffer_object | Brian Paul | |
2009-01-22 | glsl: call _mesa_write_shader_to_file(). Debug-only, disabled | Brian Paul | |
2009-01-22 | glsl: new _mesa_write_shader_to_file() function | Brian Paul | |
Used to log a shader to a file. Includes shader source code, the info log and generated GPU instructions. | |||
2009-01-22 | glsl: set shader->CompileStatus in _slang_compile() | Brian Paul | |
2009-01-22 | mesa: added _mesa_fprintf() wrapper | Brian Paul | |
2009-01-22 | mesa: master is open for new development, eventually will be Mesa 7.5 | Brian Paul | |
2009-01-22 | mesa: set version to 7.3 | Brian Paul | |
2009-01-21 | i915: Add decode for PS in batchbuffers. | Eric Anholt | |
2009-01-21 | i965: Remove gratuitous whitespace in INTEL_DEBUG=wm output. | Eric Anholt | |
2009-01-21 | i965: Use _mesa_num_inst_src_regs() instead of keeping a copy of its contents. | Eric Anholt | |
2009-01-21 | [intel] Remove remaining references to intel_wait_flips(). | Kristian Høgsberg | |
Oops. | |||
2009-01-21 | swrast: fix redundant texture application in affine_textured_triangle(). | Brian Paul | |
This function does simple texture mapping so disable normal texture mapping before we call _swrast_write_rgba_span() so that we don't do it twice. | |||
2009-01-21 | mesa: add some debug assertions to detect null current texture object pointers | Brian Paul | |
See bug #17895. These assertions could be removed when this is resolved. | |||
2009-01-20 | [intel] Go back to using the typedef for the sarea struct | Timo Aaltonen | |
The upstream linux kernel headers and libdrm kernel headers disagree on the tag name for the sarea struct: _drm_i915_sarea vs drm_i915_sarea. They both typedef it to drm_i915_sarea_t though, so just use that. |