Age | Commit message (Collapse) | Author |
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commented out Keiths extensions strings
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use mesa_alloc/free.
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Improved that hack to remove leading directory names.
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will be correctly defined.
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This removes the miniglx driver function InitContextModes().
All of the server directories were edited to remove the implementations.
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code in _glapi_set_dispatch to its 1.74 form. This fixes a "problem"
with buggy apps that make GL calls with no bound GL context (i.e.,
Enemy Territory during shut-down).
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color masking correctly implemented for 15bpp.
small fixes for textures and tri engine.
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of 1.0.
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uses the NEW_INTERFACE now so _SOLO isn't necessary anymore.
Tested with the hardware that I own.
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added GL_EXT_blend_equation_separate.
minor cleanup.
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fixed x86 entrypoints for Mingw/DJGPP.
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_glapi_DispatchTSD wasn't properly handled.
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t_context.h.
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for this which spits out C code for the generated functions.
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broken, but it will be fixed "shortly." This is pretty much the same
as the patch I sent to the dri-devel list on 22-Jun-2004.
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for changing SAREA size form DRM_PAGE_SIZE to SAREA_MAX. fb driver
is still broken.
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get individual drivers working again. This converts miniglx to the new
dri interface. Thanks to Erdi Chen for the new interface code.
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