Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-05-01 | Bumped the Savage driver date (a bit late) to mark S3TC support. | Felix Kuehling | |
2005-05-01 | Fixed and cleaned up programming of watermark registers. There may be | Felix Kuehling | |
a marginal speedup, but I'm not sure this has the same effect on all hardware. Tested on Savage IX and ProSavageDDR. For experimenting with different values see the macros at the start of savagestate.c. | |||
2005-05-01 | Improve the DRI fb driver, now it compiles. | Jon Smirl | |
Added code to support NEW_INTERFACE. It still doesn't work. Made it build from make linux-solo. | |||
2005-04-30 | apply previous GL_COMPRESSED_TEXTURE_FORMATS_ARB fix to generator file, and ↵ | Brian Paul | |
regenerate get.c | |||
2005-04-30 | r300 side support for fixed function pipeline. This isnt functional with ↵ | Aapo Tahkola | |
current Mesa. | |||
2005-04-30 | Fixed bogus ENUM_TO_BOOLEAN in | Felix Kuehling | |
_mesa_GetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS_ARB). Must be ENUM_TO_INT. mesa/progs/tests/texenv now lists supported compressed texture formats correctly. | |||
2005-04-30 | Added S3TC support to the Savage driver with some help from Mark Cass's | Felix Kuehling | |
S3TC support for an older driver version. On Savage3D/IX/MX GL_EXT_texture_compression_s3tc can't be enabled because DXT3 and DXT5 are not supported. However GL_S3_s3tc is enabled on all Savage chips. Tested on a Savage IX and a ProSavageDDR | |||
2005-04-29 | Format for 80 columns. Add alternate matrix mul based on MAD rather than DP4. | Keith Whitwell | |
2005-04-29 | Add DISASSEM define, similar to other program generator files. | Keith Whitwell | |
2005-04-29 | Put back not-so-redundant #ifdef. | Keith Whitwell | |
2005-04-29 | Remove redundant #ifdef, fix compiler warning | Keith Whitwell | |
2005-04-29 | Maintain a fragment program for current texturing state. | Keith Whitwell | |
2005-04-28 | fix _tnl_copy_to_current() so that current edge flag and rasterpos aren't ↵ | Brian Paul | |
trashed by color index updates | |||
2005-04-28 | Stop gcc-4.0 complaining about "type qualifiers ignored on function | Keith Whitwell | |
return type". | |||
2005-04-28 | Stop gcc-4.0 complaining about "type qualifiers ignored on function | Keith Whitwell | |
return type". | |||
2005-04-27 | move set_component_sizes() to fix bug 3135 | Brian Paul | |
2005-04-26 | tweak previous fog/fragment program fix | Brian Paul | |
2005-04-26 | added interpolate_fog() | Brian Paul | |
2005-04-26 | enable fog render input if fragment program fog option set | Brian Paul | |
2005-04-26 | comments and minor clean-up | Brian Paul | |
2005-04-25 | Fix as suggested by Ben Skeggs. | Aapo Tahkola | |
2005-04-25 | Ensure all VB->AttribPtr[] are populated. Reported by Aapo Tahkola | Keith Whitwell | |
2005-04-25 | Minor changes to make linux-solo build again | Jon Smirl | |
2005-04-24 | Software fallback for glColorMask. Can be avoided on Savage4 when all | Felix Kuehling | |
channels are masked (disable draw update). Bumped driver date to reflect recent correctness fixes. The driver now passes all glean tests except exactRGBA on both Savage4 and Savage3D-based cards. | |||
2005-04-24 | Modifying to build against current Mesa. Disabled r200*.c files since they ↵ | Aapo Tahkola | |
didnt want to build anymore. | |||
2005-04-23 | Fixed a segfault introduced by Keith's pipeline changes. | Felix Kuehling | |
2005-04-23 | Texturing fixes for Savage3D/MX/IX: | Felix Kuehling | |
- force emitting texAddr when the texture image changed (flush caches) - set transparent texture color key to something improbable (couldn't find a way to disable it completely) - fixed texture environment modes GL_DECAL and GL_REPLACE - made texture environment mode GL_BLEND a software fallback - added two custom texture formats for promoting from GL_ALPHA to ARGB8888 and 4444. Since the hardware can't be made to ignore the RGB color components, set them to 1 instead of 0. This gives the correct results - disabled GL_EXT_texture_env_add on Savage3D/MX/IX - map both GL_CLAMP and GL_CLAMP_TO_EDGE to hardware mode "wrap". It doesn't match either mode exactly by the spec, so we should either fall back on both or none. I chose the latter. - fall back to software when s and t wrapping modes differ (hardware has only one bit for both) | |||
2005-04-23 | Fix the worst problems with dangling edgeflag references in | Keith Whitwell | |
display lists. These mainly arise from edgeflag being the only attribute no longer stored internally as a float and requiring various special case paths to accomodate it. | |||
2005-04-22 | Updates for pipeline_stage struct changes. | Keith Whitwell | |
2005-04-22 | First pass at updating these drivers with pipeline_stage struct changes. | Keith Whitwell | |
2005-04-22 | Added a French translation of option descriptions by Stephane Marchesin. | Felix Kuehling | |
2005-04-22 | Move the call to _tnl_UpdateFixedFunctionProgram to make | Keith Whitwell | |
it easier for hardware drivers to test this out. | |||
2005-04-22 | Simplify the pipeline_stage structure | Keith Whitwell | |
- remove input/output fields, input tracking removed. - remove state fields, the validate function now called on every statechange. - add an explicit 'create' function. Add in code to build vertex program to implement current t&l state. Still disabled, but turn on with a #define in t_vp_build.h. | |||
2005-04-22 | Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two. | Keith Whitwell | |
2005-04-22 | Add more error checking. | Michal Krol | |
2005-04-22 | Cosmetic changes. | Michal Krol | |
2005-04-22 | Move some utility functions to slang_utility.c. | Michal Krol | |
2005-04-22 | Provide precompiled binary versions of built-in library .gc sources | Michal Krol | |
to dramatically improve shader compiling performance. | |||
2005-04-22 | undef DEPTH_TYPE at end | Brian Paul | |
2005-04-21 | Fixed some suspicious pointer casts that caused lots of | Felix Kuehling | |
compile-time-warnings on x86-64. Not tested on x86-64 yet, but a good thing in general, so I'm giving up waiting for feedback. See also https://bugs.freedesktop.org/show_bug.cgi?id=2924. | |||
2005-04-21 | Fixed TexEnv modes GL_BLEND and GL_ADD on Savage4-based cards. Disabled | Felix Kuehling | |
the use of hardware texture format I8 as it produces garbage at least on ProSavageDDR. | |||
2005-04-21 | Adding some comments. | Aapo Tahkola | |
2005-04-21 | Reduce the size of mesa's internal fragment and vertex program | Keith Whitwell | |
representations by switching to packed structures for registers and instructions. | |||
2005-04-21 | use _mesa_pow() for LIT (bug 3087) | Brian Paul | |
2005-04-21 | Facility to construct a vertex program which executes the current | Keith Whitwell | |
fixed function t&l pipeline. Currently runs most of the Mesa demos OK, but still needs debugging & polishing. | |||
2005-04-21 | New software implementation of ARB_vertex_program. Similar in speed | Keith Whitwell | |
to existing version, but with the potential for good improvements. | |||
2005-04-21 | Had some odd problems with add and temps so doing it with mad. Adding some ↵ | Aapo Tahkola | |
MAD_2 cases. | |||
2005-04-20 | fix state.light[n].spot.direction.w value (bug 3083) | Brian Paul | |
2005-04-20 | clean up buffer creation code | Brian Paul | |
2005-04-19 | Reorganized shader stuff. | Aapo Tahkola | |