Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-03 | mesa: added case for fixed pt | Brian Paul | |
2008-07-03 | gallium: move, increase ST_MAX_SHADER_TOKENS | Brian Paul | |
2008-07-03 | gallium: fix surface memleak in bitmap code | Brian Paul | |
Found w/ tunnel2.c demo. | |||
2008-07-02 | mesa: fix vertex array validation test for attribute 0 (vert pos) | Brian Paul | |
We don't actually need vertex array[0] enabled when using a vertex program/shader. cherry-picked from master | |||
2008-07-02 | gallium: replace an assertion with "if (!texobj) continue" | Brian Paul | |
It's possible to call update_samplers() between the time a fragment shader is bound and when a texture image is defined (such as glClear). This fixes the case where we don't have a complete texture object yet. | |||
2008-07-02 | gallium: fix a bug in vertex program output mapping | Brian Paul | |
Need to translate VERT_RESULT_PSIZ, BFC0, BFC1 to TGSI shader output slots after all other attributes have been handled. This fixes a bug where generic vertex program outputs (varying vars) could get mapped to the same slot at point size or back-face colors. | |||
2008-07-02 | mesa: additional GLSL built-in constants | Brian Paul | |
2008-07-02 | mesa: when linking a shader program, make sure all the shaders compiled OK | Brian Paul | |
cherry-picked from master | |||
2008-07-02 | mesa: added some debug code (disabled) | Brian Paul | |
cherry-picked from master | |||
2008-07-02 | mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source() | Brian Paul | |
If the 'shader' parameter is wrong, need to either generate GL_INVALID_VALUE or GL_INVALID_OPERATION. It depends on whether 'shader' actually names a 'program' or is a totally unknown ID. There might be other cases to fix... cherry-picked from master | |||
2008-07-02 | mesa: regenerated file | Brian Paul | |
2008-07-02 | mesa: added some missing equal() notEqual() intrinsics | Brian Paul | |
cherry-picked from master | |||
2008-07-02 | mesa: disable some debug assertions | Brian Paul | |
We can sometimes fail these assertions because of how swizzled storage works. Will revisit someday. | |||
2008-07-02 | mesa: regenerated files | Brian Paul | |
2008-07-02 | mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctors | Brian Paul | |
cherry-picked from master | |||
2008-07-02 | mesa: added _mesa_print_swizzle() debugging helper | Brian Paul | |
2008-07-02 | mesa: fix issues around multisample enable | Roland Scheidegger | |
multisample enable is enabled by default, however gl mandates multisample rendering rules only apply if there's also a multisampled buffer. | |||
2008-07-01 | mesa: fix a GLSL vector subscript/writemask bug | Brian Paul | |
This fixes a failure for cases like: vec4 v; v[1] *= 2.0; The v[1] actually acts like a writemask, equivalent to v.y The fix is a bit convoluted, but will do for now. cherry-picked from master | |||
2008-07-01 | mesa: move some functions | Brian Paul | |
cherry-picked from master | |||
2008-07-01 | mesa: make _slang_swizzle_swizzle() non-private | Brian Paul | |
cherry-picked from master | |||
2008-07-01 | mesa: better function inlining in the presence of 'return' statements | Brian Paul | |
Before, the presence of a 'return' statement always prevented inlining a function. This was because we didn't want to accidentally return from the _calling_ function. We still need the semantic of 'return' when inlining but we can't always use unconditional branches/jumps (GPUs don't always support arbitrary branching). Now, we allow inlining functions w/ return if the return is the last statement in the function. This fixes the common case of a function that returns a value, such as: vec4 square(const in vec4 x) { return x * x; } which effectively compiles into: vec4 square(const in vec4 x) { __retVal = x * x; return; } The 'return' can be no-op'd now and we can inline the function. cherry-picked from master | |||
2008-07-01 | mesa: add/fix some IrInfo entries for debugging purposes | Brian Paul | |
cherry-picked from master | |||
2008-06-28 | mesa: added null ptr checks | Brian Paul | |
2008-06-28 | s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv() | Brian Paul | |
2008-06-28 | mesa: check FEATURE_point_size_array | Brian Paul | |
2008-06-27 | gallium: handle msaa | Roland Scheidegger | |
2008-06-27 | mesa: Replace void * arithmetic. | José Fonseca | |
2008-06-27 | gallium: Drop pipe_texture->cpp and pipe_surface->cpp. | José Fonseca | |
The chars-per-pixel concept falls apart with compressed and yuv images, where more than one pixel are coded in a single data block. | |||
2008-06-27 | mesa: Use the appropriate relocation. | José Fonseca | |
I don't fully understand this, but this matches the assembly code gcc generates glapi.c and fixes following error on x86-64 with assembly: relocation R_X86_64_PC32 against `_gl_DispatchTSD' can not be used when making a shared object | |||
2008-06-25 | mesa: point size arrays | Brian Paul | |
2008-06-24 | mesa: Fix Windows GDI winsys build. | José Fonseca | |
2008-06-24 | mesa: Use standard integer types. | José Fonseca | |
Especially get rid of the non-portable long long. | |||
2008-06-24 | mesa: Replace deprecated __MSC__ macro. | José Fonseca | |
2008-06-24 | mesa/dri: User standard integer types. | José Fonseca | |
2008-06-24 | mesa: More signed/unsigned float/integer fixes. | José Fonseca | |
2008-06-24 | mesa: Use appropriate unsigned/signed, float/integer types. | José Fonseca | |
2008-06-24 | mesa: Use _mesa_bsearch. | José Fonseca | |
2008-06-24 | mesa: bsearch implementation for WinCE. | José Fonseca | |
2008-06-24 | mesa: Replace abort by asserts. | José Fonseca | |
2008-06-24 | mesa: Move variable declarations to the scope top. | José Fonseca | |
2008-06-23 | gallium: added support for fixed-point formats, drawing | Brian Paul | |
2008-06-24 | mesa: ASSERT macro is already defined by WinCE headers. | José Fonseca | |
Even when just the standard headers are used.... | |||
2008-06-24 | mesa: No getenv on WinCE. | José Fonseca | |
2008-06-23 | gallium: fix-up inverted do_copy_texsubimage() | Brian Paul | |
The logic/arithmetic for inverting the src image is a bit simpler now. | |||
2008-06-23 | gallium: remove dead/prototype code | Brian Paul | |
2008-06-23 | Don't make libmesa.a or libglapi.a depend on asm_subdirs | Brian Paul | |
Since the asm_subdirs target does not actually create a file, make will always consider that it needs to be rebuilt. If libmesa.a and libglapi.a have asm_subdirs as a prerequisite, then they will always need to be rebuilt, too. The correct order will be preserved by the default target, though. This should fix #16358. Conflicts: src/mesa/Makefile cherry-picked from master | |||
2008-06-23 | Ensure all objects are built when installing DRI | Dan Nicholson | |
2008-06-23 | gallium: Add accessor functions to get textures from a st_framebuffer | Jakob Bornecrantz | |
2008-06-20 | gallium: s/feadback/feedback/, duh | Brian | |
2008-06-20 | mesa: init ctx->RenderMode | Brian Paul | |