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AgeCommit message (Expand)Author
2009-07-27intel: Clean up leak of driver context structure on context destroy.Brian Paul
2009-07-27st/mesa: silence warningBrian Paul
2009-07-27mesa: separate some finite/pragma Watcom stuffBrian Paul
2009-07-27intel: Use _mesa_warning() to report GEM warningsBrian Paul
2009-07-27windows: updated VC8 project filesKarl Schultz
2009-07-22mesa: bump version to 7.5.1Brian Paul
2009-07-20intel: Fall back on glBitmap with fog enabled.Eric Anholt
2009-07-20i965: Don't clip everything if FRONT_AND_BACK culling while culling disabled.Eric Anholt
2009-07-20radeon: With DRI1, if we have HW stencil, only expose fbconfigs with stencil.Michel Dänzer
2009-07-17mesa: set version to 7.5Brian Paul
2009-07-16mesa: Fix logbase2.José Fonseca
2009-07-15Fix state flag dependencies for fixed function fragment program updates.Brian Paul
2009-07-15mesa: recognize and eliminate repeated error messagesKeith Whitwell
2009-07-15mesa: split out errorstring switch from _mesa_errorKeith Whitwell
2009-07-15mesa: remove dead code in _mesa_errorKeith Whitwell
2009-07-15mesa: don't call getenv every time _mesa_error is calledKeith Whitwell
2009-07-14mesa: fix texture border color code for glPopAttrib()Brian Paul
2009-07-14mesa: regenerated enums.c fileBrian Paul
2009-07-14mesa: Report the true face number when flushing.José Fonseca
2009-07-13r128: fix two-sided lighting segfault seen in GLUT's olight demoPeteri Andras
2009-07-12intel: Bump driver data, add RC3 tagIan Romanick
2009-07-11gallium: compare the actual register, not all the inputsZack Rusin
2009-07-10st/mesa: implement indirect addressing for destination registersBrian Paul
2009-07-10vbo: fix vbo/dlist memory leakBrian Paul
2009-07-09mesa: From float type modifier from values to large for singlesIan Romanick
2009-07-09glsl: do const parameter optimization for array element actual parametersBrian Paul
2009-07-09glsl: fix incorrect indexing for gl_TextureMatrix[i][j]Brian Paul
2009-07-07mesa: only use fallback texture when using shaders, not fixed-function (take ...Brian Paul
2009-07-07gallium: fixup register indexes for fog/frontface/point coordZack Rusin
2009-07-07gallium: Fixes for clobbering stencil values in combined depth/stencil textures.Michel Dänzer
2009-07-07gallium: Only set FRONT_STATUS_COPY_OF_BACK if there is a back buffer.Michel Dänzer
2009-07-06gallium: more fog extraction fixesZack Rusin
2009-07-04i965: fix fetching constants from constant buffer in glsl pathRoland Scheidegger
2009-07-04i965: Remove bad constant buffer constant-reg-already-loaded optimization.Eric Anholt
2009-07-03intel: Also update stencil bits in intel_update_wrapper().Michel Dänzer
2009-07-03mesa/shaders: fix gl_NormalMatrix state parametersKeith Whitwell
2009-07-02mesa: Assume depth textures have a single level unless told otherwise.José Fonseca
2009-07-02mesa: s/TRUE/GL_TRUEKeith Whitwell
2009-07-02glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regenerationKeith Whitwell
2009-07-02Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branchKeith Whitwell
2009-07-02mesa: ensure UsesFogFragCoord value is set for non-glsl shadersKeith Whitwell
2009-06-30mesa/vbo: fix compile and replay of nodes ending in a FALLBACKKeith Whitwell
2009-06-30mesa/dlist: fixes and improvements for material cachingKeith Whitwell
2009-06-30mesa/dlist: don't cache state which may not be replayed on CallListKeith Whitwell
2009-06-30mesa/dlist: invalidate cached dlist compile state after CallListKeith Whitwell
2009-06-30Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuitKeith Whitwell
2009-06-30mesa: remove whitespaceKeith Whitwell
2009-06-30mesa: remove dead constant pointsize code from ffvertex_prog.cKeith Whitwell
2009-06-30mesa: remove dead vertex fog code from ffvertex_prog.cKeith Whitwell
2009-06-30mesa: fix material inputs in ffvertex_prog.cKeith Whitwell