Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-10-11 | use GLvoid * for _swrast_write_zoomed_rgb/rgba_span() functions | Brian Paul | |
2006-10-11 | rewrite/simplify the fast_draw_pixels() function | Brian Paul | |
2006-10-11 | use _mesa_convert_colors(), update some assertions | Brian Paul | |
2006-10-11 | Added _mesa_convert_colors(). | Brian Paul | |
_mesa_clip_drawpixels() now handles Pixel.ZoomY==-1. | |||
2006-10-11 | support for runtime renderbuffer depths | Brian Paul | |
2006-10-11 | In xmesa_DrawPixels_8R8G8B() check if drawing into a window system buffer, | Brian Paul | |
not a user-created FBO. | |||
2006-10-11 | added shaderobjects_3dlabs.c | Brian Paul | |
2006-10-11 | remove 3dlabs.c | Brian Paul | |
2006-10-11 | sources for X.org xserver build | Brian Paul | |
2006-10-11 | List of source (.c) files in each directory. | Brian Paul | |
To be included by X.org Makefile.am files so that lists of files don't need to be hardcoded and frequently updated there. | |||
2006-10-10 | a step toward moving run-time vertex program state out of GLcontext | Brian Paul | |
2006-10-10 | Move the fp_machine struct into s_nvfragmprog.c since (except for program | Brian Paul | |
debug) it's only used there. | |||
2006-10-10 | s/GLuint/GLbitfield/ | Brian Paul | |
2006-10-10 | If program is position invariant, set VERT_BIT_POS in InputsRead field. | Brian Paul | |
Fixes broken "OPTION NV_position_invariant". | |||
2006-10-10 | Use the mesa-provided texenv program rather than rolling our own. | Keith Whitwell | |
Turn on texture crossbar support. | |||
2006-10-09 | Updates for XCB. Bug 8560. | Ian Romanick | |
2006-10-07 | do not import arrays for generic arb attribs if the array is not enabled ↵ | Roland Scheidegger | |
(same as for generic attribs for nv vp is already done). Since the requested stride is 16, otherwise the code would end up doing lots of unnecessary import work (in doom3, trans_4_GLfloat_4f_raw caused by that was by far the single most time-consuming function in the r200 driver, not importing the disabled arrays caused the cpu time spent in the driver to drop from 45% to 30%, though real-world gain was pretty minimal as it's not really cpu bound here in the first place). | |||
2006-10-06 | rewrite clear_rgba_buffer_with_masking() | Brian Paul | |
2006-10-06 | deal with union/aliasing in convert_color_type() | Brian Paul | |
2006-10-06 | rewrite of read_fast_rgba_pixels() | Brian Paul | |
2006-10-05 | missing file | Keith Whitwell | |
2006-10-05 | Accelerate glBitmap with a color expand blit. Nice speedup for demos | Keith Whitwell | |
like 'fire' that display a help message or fps number this way. | |||
2006-10-05 | Quieten debug message. | Keith Whitwell | |
2006-10-05 | eliminate rhw divide under some circumstances | Keith Whitwell | |
2006-10-05 | Quieten debug message. | Keith Whitwell | |
2006-10-04 | Changes to generated code caused by the previous commits. | Ian Romanick | |
2006-10-04 | Fix the ordering of extensions. | Ian Romanick | |
2006-10-04 | Keep indentation consistent with indent. | Ian Romanick | |
Remove code in the Python scripts that keeps the indentation of the generated code consistent for all cases. Instead, pass the generated code through the indent command. Unix tools for the win! | |||
2006-10-04 | Divide categories into four groups as they are processed from the XML. Add | Ian Romanick | |
an iterator to iterate over the categories in order, starting with "core" versions, then ARB extensions, then numbered non-ARB extensions, and finally unnumbered extensions. Use the new iterator in a couple places to ensure that output that is grouped by catgory is generated in a consistent order. More changes to the scripts are coming. The generated files will be committed one time after all the changes are in. Too bad we're not using GIT, or this would be easy. :( | |||
2006-10-04 | Add utility method client_supported_for_indirect. | Ian Romanick | |
The new method client_supported_for_indirect is used to determine whether or not the client-side library supports the function for indirect rendering. The may or may not have associated protocol that needs to be generated (e.g., glVertexPointer does not, but glVertex3fv does). | |||
2006-10-04 | use _swrast_span_default_color() in the disabled code too | Brian Paul | |
2006-10-04 | call _swrast_span_default_color() to simplify _swrast_Bitmap(), improved ↵ | Brian Paul | |
comments | |||
2006-10-04 | minor formatting fix | Brian Paul | |
2006-10-02 | Bugzilla 6242: [mach64] Use private DMA buffers (only) | Felix Kuehling | |
https://bugs.freedesktop.org/show_bug.cgi?id=6242 Patch by George Sapountzis: https://bugs.freedesktop.org/attachment.cgi?id=6271 Update to new mach64 DRM 2.0.0 with private DMA buffers. Handle EAGAIN in mach64FireBlitLocked: call drmCommandWrite up to MACH64_TIMEOUT times when EAGAIN is returned. Also handle EAGAIN in mach64FlushVerticesLocked. | |||
2006-10-02 | return null if no context | Brian Paul | |
2006-10-01 | New SWspan and SWspanarrays typedefs. | Brian Paul | |
2006-09-29 | i915: Fix wait for scheduled swap on secondary display. | Michel Dänzer | |
2006-09-29 | updated protos for blend funcs | Brian Paul | |
2006-09-29 | more changes for runtime renderbuffer depths | Brian Paul | |
2006-09-29 | include mipmap.h | Brian Paul | |
2006-09-29 | Move mipmap generation functions, texture scaling functions into new | Brian Paul | |
mipmap.c file. | |||
2006-09-28 | Synchronize drawable to the pipe where the bigger part can be visible. | Michel Dänzer | |
This requires the DDX driver to set the corresponding fields in the SAREA, so check its minor version. | |||
2006-09-28 | Add new I830 SAREA fields. | Michel Dänzer | |
2006-09-28 | Add helper function that returns the current vblank sequence of a drawable. | Michel Dänzer | |
2006-09-28 | Add helper function to calculate the area of the intersection of two rectangles. | Michel Dänzer | |
2006-09-28 | i915: Handle DRM_VBLANK_SECONDARY when scheduling buffer swaps. | Michel Dänzer | |
2006-09-28 | i915: Attempt to schedule buffer swap on target vertical blank when possible. | Michel Dänzer | |
This has some advantages over the traditional way of first waiting for the target vertical blank and then emitting the buffer swap, e.g. * glXSwapBuffers returns immediately, only the next time the driver needs the hardware lock will it block until the target vertical blank. This should allow applications that don't intermix rendering and other processing to start processing for the next frame right away. * It's less likely to produce tearing. | |||
2006-09-28 | Add driGetVBlankInterval() helper function. | Michel Dänzer | |
This can be used by drivers to determine the current swap interval of a drawable. | |||
2006-09-28 | driWaitForVBlank: Add support for secondary vertical blank. | Michel Dänzer | |
2006-09-28 | Some restructuring of the driWaitForVBlank() code. | Michel Dänzer | |
Also some minor fixes for detecting when the deadline is met or missed, in particular wrt wraparounds of the sequence number. |