Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-06 | Port r200 tex tiling code to run on r300 but keep it disabled. | Aapo Tahkola | |
2006-03-06 | Later versions of Python handle formats like '% 5u' differently. For | Ian Romanick | |
whatever reason, a space is always inserted. That is not the desired behavior. | |||
2006-03-06 | Generate server-side GLX protocol decode functions using the 'make server' | Ian Romanick | |
target. The environment variable XORG_BASE must be set to point to the base of the X.org server sources where the files are to be placed. The 7.0.0 server release already contains files generated by these scripts. The scripts should have been committed months ago. Sorry for the lag. :( | |||
2006-03-03 | Use standard ARB names instead of vendor-specific NV names for the ↵ | Roland Scheidegger | |
ARB/NV_vertex_program enums in common state handling code, and update comments accordingly. Change some slightly confusing code which gave the impression GL_VERTEX_PROGRAM_ARB and GL_VERTEX_PROGRAM_NV enums were different. | |||
2006-03-03 | fix up the emit_func list in the experimental arbprogram sse code. | Roland Scheidegger | |
2006-03-03 | Fix bogus span mask in s_atifragshader.c leading to trouble when the pixel ↵ | Roland Scheidegger | |
was later discarded by z test (this fixes doom3 r200 renderpath with swrast). Fix calling _swrast_alpha_test potentially leading to bogus results when Alpha Test might not be enabled. While here, don't disable deferred_texture (early z) when ATI_fragment_shader is active, as it is not necessary (for the record, this boosts doom3 swrast performance by roughly a factor of 2 (4 seconds per frame now...) with the r200 render path, might be a worthwile optimization for fragment programs which don't write z). | |||
2006-03-02 | Add position_invarient support | Keith Whitwell | |
2006-03-02 | Fix more enums defined not only by one extension when queried by glGet ↵ | Roland Scheidegger | |
(GL_COLOR_SUM_EXT, GL_POINT_SPRITE_NV, GL_POINT_SPRITE_COORD_ORIGIN, GL_TRANSPOSE_CURRENT_MATRIX_ARB). Fix similar bugs (also those previously overseen dependant on NV/ARB_vertex_program) in glIsEnabled. Add missing GL_COLOR_SUM_EXT enum to glIsEnabled. | |||
2006-03-02 | improved error msg | Brian Paul | |
2006-03-02 | check FEATURE_EXT_framebuffer_blit | Brian Paul | |
2006-03-02 | plug in BlitFramebuffer function | Brian Paul | |
2006-03-02 | implementation of _swrast_BlitFramebuffer() | Brian Paul | |
2006-03-01 | Fix glGet with enums which are used not only in NV_vertex_program, but other ↵ | Roland Scheidegger | |
extensions too (ARB_vertex_program, ARB_fragment_program, NV_fragment_program), if no support for NV_vertex_program is present. While here, fix return value if enum is used which is not supported by the exposed extensions (GL_INVALID_ENUM instead of GL_INVALID_VALUE). Fix some compile-time #ifs depending on NV_vertex/fragment_program which should also be dependant on ARB_vertex/fragment_program. See bug #6070 | |||
2006-03-01 | No need for _mesa_save_error() to be public. | Brian Paul | |
glVertexAttrib() w/ bad index should generate GL_INVALID_VALUE, not GL_INVALID_ENUM. Misc clean-ups. | |||
2006-03-01 | added BlitFramebuffer() support | Brian Paul | |
2006-03-01 | New comments. Use tuples () instead of lists [] in a few places. | Brian Paul | |
2006-03-01 | added Flush in glXCopyContext() | Brian Paul | |
2006-03-01 | updated comment | Brian Paul | |
2006-03-01 | Added glBlitFramebufferEXT function. | Brian Paul | |
2006-03-01 | remove temporary tokens, more error checks for blit function | Brian Paul | |
2006-03-01 | added s_blit.c | Brian Paul | |
2006-03-01 | _swrast_blit_framebuffer() function | Brian Paul | |
2006-02-28 | Free temps when possible | Aapo Tahkola | |
2006-02-28 | Dont let (possibly) undefined z component reach hw as its unused | Aapo Tahkola | |
2006-02-28 | No need to call *_FIREVERTICES twice. | Aapo Tahkola | |
2006-02-28 | Fix aliasing bug (Benjamin Herrenschmidt) | Aapo Tahkola | |
2006-02-28 | Allow error checking to look for presence of either of two extensions. | Brian Paul | |
See bug 6070. | |||
2006-02-28 | only run shader on active fragments in the span | Brian Paul | |
2006-02-28 | check if active fragment shader for deferred texturing/shading | Brian Paul | |
2006-02-28 | check for active shader, set FRAGPROG_BIT in raster mask | Brian Paul | |
2006-02-27 | silence a bunch of warnings | Brian Paul | |
2006-02-27 | More GLSL code: | Michal Krol | |
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library; | |||
2006-02-26 | re-formated with indent. | Brian Paul | |
2006-02-26 | Remove need to initialize the InstSize[] array elements by just storing | Brian Paul | |
the instruction size in _mesa_alloc_instruction(). | |||
2006-02-26 | display list clean-ups | Brian Paul | |
2006-02-25 | Add all pci ids known by ddx to radeon dri driver. Remove the entries not ↵ | Roland Scheidegger | |
known by ddx (probably secondary ids, non-existant cards and similar). Add rs400 to the family enum, and configure the rv410 like a 2 quad chip (?) | |||
2006-02-24 | fix broken _mesa_copy_context() for GL_LIGHTING_BIT | Brian Paul | |
2006-02-24 | need to check for _NEW_BUFFERS in xmesa_update_state() | Brian Paul | |
2006-02-24 | Fix _mesa_copy_texture_state() so that we copy texture object bindings, | Brian Paul | |
not the actual contents of texture objects. This makes glXCopyContext() work properly. | |||
2006-02-22 | add some #includes, fix some prototypes (bug 5992) | Brian Paul | |
2006-02-22 | include proper header file, remove local extern declarations | Brian Paul | |
2006-02-22 | add missing prototypes, use _slang_ prefix on non-static functions | Brian Paul | |
2006-02-22 | silence a variety of compiler warnings | Brian Paul | |
2006-02-21 | More GLSL code: | Michal Krol | |
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%. | |||
2006-02-21 | Committing in . | Jouk Jansen | |
Update OpenVMS makefiles Modified Files: Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ---------------------------------------------------------------------- | |||
2006-02-18 | More GLSL code. | Michal Krol | |
- general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff. | |||
2006-02-17 | Fix STENCIL_WRITE_MASK defn for bug 5902 | Keith Whitwell | |
2006-02-16 | Skip ARL while we dont implement it. Fix broken nv vps but do it with ↵ | Aapo Tahkola | |
software for now. | |||
2006-02-16 | Reinstate vertex format after a rasterization fallback for both r200 and ↵ | Roland Scheidegger | |
radeon driver when a tcl fallback is active, fixes a blender issue with non-tcl hw (bug #5601) | |||
2006-02-15 | Include dix-config.h if HAVE_DIX_CONFIG_H is defined. This will be used by the | Eric Anholt | |
X Server to get things like _XSERVER64 (for X headers) and NO_LIBCWRAPPER defined consistently when its builds Mesa internally. |