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2006-03-06Port r200 tex tiling code to run on r300 but keep it disabled.Aapo Tahkola
2006-03-06Later versions of Python handle formats like '% 5u' differently. ForIan Romanick
whatever reason, a space is always inserted. That is not the desired behavior.
2006-03-06Generate server-side GLX protocol decode functions using the 'make server'Ian Romanick
target. The environment variable XORG_BASE must be set to point to the base of the X.org server sources where the files are to be placed. The 7.0.0 server release already contains files generated by these scripts. The scripts should have been committed months ago. Sorry for the lag. :(
2006-03-03Use standard ARB names instead of vendor-specific NV names for the ↵Roland Scheidegger
ARB/NV_vertex_program enums in common state handling code, and update comments accordingly. Change some slightly confusing code which gave the impression GL_VERTEX_PROGRAM_ARB and GL_VERTEX_PROGRAM_NV enums were different.
2006-03-03fix up the emit_func list in the experimental arbprogram sse code.Roland Scheidegger
2006-03-03Fix bogus span mask in s_atifragshader.c leading to trouble when the pixel ↵Roland Scheidegger
was later discarded by z test (this fixes doom3 r200 renderpath with swrast). Fix calling _swrast_alpha_test potentially leading to bogus results when Alpha Test might not be enabled. While here, don't disable deferred_texture (early z) when ATI_fragment_shader is active, as it is not necessary (for the record, this boosts doom3 swrast performance by roughly a factor of 2 (4 seconds per frame now...) with the r200 render path, might be a worthwile optimization for fragment programs which don't write z).
2006-03-02Add position_invarient supportKeith Whitwell
2006-03-02Fix more enums defined not only by one extension when queried by glGet ↵Roland Scheidegger
(GL_COLOR_SUM_EXT, GL_POINT_SPRITE_NV, GL_POINT_SPRITE_COORD_ORIGIN, GL_TRANSPOSE_CURRENT_MATRIX_ARB). Fix similar bugs (also those previously overseen dependant on NV/ARB_vertex_program) in glIsEnabled. Add missing GL_COLOR_SUM_EXT enum to glIsEnabled.
2006-03-02improved error msgBrian Paul
2006-03-02check FEATURE_EXT_framebuffer_blitBrian Paul
2006-03-02plug in BlitFramebuffer functionBrian Paul
2006-03-02implementation of _swrast_BlitFramebuffer()Brian Paul
2006-03-01Fix glGet with enums which are used not only in NV_vertex_program, but other ↵Roland Scheidegger
extensions too (ARB_vertex_program, ARB_fragment_program, NV_fragment_program), if no support for NV_vertex_program is present. While here, fix return value if enum is used which is not supported by the exposed extensions (GL_INVALID_ENUM instead of GL_INVALID_VALUE). Fix some compile-time #ifs depending on NV_vertex/fragment_program which should also be dependant on ARB_vertex/fragment_program. See bug #6070
2006-03-01No need for _mesa_save_error() to be public.Brian Paul
glVertexAttrib() w/ bad index should generate GL_INVALID_VALUE, not GL_INVALID_ENUM. Misc clean-ups.
2006-03-01added BlitFramebuffer() supportBrian Paul
2006-03-01New comments. Use tuples () instead of lists [] in a few places.Brian Paul
2006-03-01added Flush in glXCopyContext()Brian Paul
2006-03-01updated commentBrian Paul
2006-03-01Added glBlitFramebufferEXT function.Brian Paul
2006-03-01remove temporary tokens, more error checks for blit functionBrian Paul
2006-03-01added s_blit.cBrian Paul
2006-03-01_swrast_blit_framebuffer() functionBrian Paul
2006-02-28Free temps when possibleAapo Tahkola
2006-02-28Dont let (possibly) undefined z component reach hw as its unusedAapo Tahkola
2006-02-28No need to call *_FIREVERTICES twice.Aapo Tahkola
2006-02-28Fix aliasing bug (Benjamin Herrenschmidt)Aapo Tahkola
2006-02-28Allow error checking to look for presence of either of two extensions.Brian Paul
See bug 6070.
2006-02-28only run shader on active fragments in the spanBrian Paul
2006-02-28check if active fragment shader for deferred texturing/shadingBrian Paul
2006-02-28check for active shader, set FRAGPROG_BIT in raster maskBrian Paul
2006-02-27silence a bunch of warningsBrian Paul
2006-02-27More GLSL code:Michal Krol
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
2006-02-26re-formated with indent.Brian Paul
2006-02-26Remove need to initialize the InstSize[] array elements by just storingBrian Paul
the instruction size in _mesa_alloc_instruction().
2006-02-26display list clean-upsBrian Paul
2006-02-25Add all pci ids known by ddx to radeon dri driver. Remove the entries not ↵Roland Scheidegger
known by ddx (probably secondary ids, non-existant cards and similar). Add rs400 to the family enum, and configure the rv410 like a 2 quad chip (?)
2006-02-24fix broken _mesa_copy_context() for GL_LIGHTING_BITBrian Paul
2006-02-24need to check for _NEW_BUFFERS in xmesa_update_state()Brian Paul
2006-02-24Fix _mesa_copy_texture_state() so that we copy texture object bindings,Brian Paul
not the actual contents of texture objects. This makes glXCopyContext() work properly.
2006-02-22add some #includes, fix some prototypes (bug 5992)Brian Paul
2006-02-22include proper header file, remove local extern declarationsBrian Paul
2006-02-22add missing prototypes, use _slang_ prefix on non-static functionsBrian Paul
2006-02-22silence a variety of compiler warningsBrian Paul
2006-02-21More GLSL code:Michal Krol
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%.
2006-02-21 Committing in .Jouk Jansen
Update OpenVMS makefiles Modified Files: Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2006-02-18More GLSL code.Michal Krol
- general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff.
2006-02-17Fix STENCIL_WRITE_MASK defn for bug 5902Keith Whitwell
2006-02-16Skip ARL while we dont implement it. Fix broken nv vps but do it with ↵Aapo Tahkola
software for now.
2006-02-16Reinstate vertex format after a rasterization fallback for both r200 and ↵Roland Scheidegger
radeon driver when a tcl fallback is active, fixes a blender issue with non-tcl hw (bug #5601)
2006-02-15Include dix-config.h if HAVE_DIX_CONFIG_H is defined. This will be used by theEric Anholt
X Server to get things like _XSERVER64 (for X headers) and NO_LIBCWRAPPER defined consistently when its builds Mesa internally.