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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-07-19
ir_to_mesa: Do validation on the IR tree.
Eric Anholt
2010-07-19
ir_to_mesa: Don't do lowering passes on an errored-out shader.
Eric Anholt
2010-07-18
ir_to_mesa: Rename struct temp_entry, which is used for all variables now.
Eric Anholt
2010-07-18
ir_to_mesa: Add support for function calls.
Eric Anholt
2010-07-18
glsl2: Make cross() be an expression operation.
Eric Anholt
2010-07-13
ir_to_mesa: Add convenience function for opcodes with no src/dst reg.
Eric Anholt
2010-07-13
ir_to_mesa: Add support for variable array indexing of builtin varyings.
Eric Anholt
2010-07-13
ir_to_mesa: Add support for array dereferences on the LHS of assignments.
Eric Anholt
2010-07-12
ir_to_mesa: Rely on ir_mat_op_to_vec for matrix multiplication support.
Eric Anholt
2010-07-12
ir_to_mesa: Emit OPCODE_MAD when we find an ADD of a MUL.
Eric Anholt
2010-07-12
ir_to_mesa: Add support for dereferencing matrices from arrays.
Eric Anholt
2010-07-12
linker: Stub-out intrastage linker
Ian Romanick
2010-07-12
Make shader_api.h be C++ friendly
Ian Romanick
2010-07-12
Revert "ir_to_mesa: Add support for adding/subtracting matrices."
Eric Anholt
2010-07-12
glsl2: Add a new pass at the IR level to break down matrix ops to vector ops.
Eric Anholt
2010-07-08
glsl2: Remove generate_temporary and global temporary counter.
Kenneth Graunke
2010-07-07
mesa: Extend register lifetimes to the end of the largest loop required.
Eric Anholt
2010-07-07
mesa: Fix documentation of BranchTarget for BRK.
Eric Anholt
2010-07-07
ir_to_mesa: Fix the assertion on LHS array derefs to DWIM.
Eric Anholt
2010-07-07
ir_to_mesa: Add support for constant matrices (untested).
Eric Anholt
2010-07-07
ir_to_mesa: Add support for adding/subtracting matrices.
Eric Anholt
2010-07-07
ir_to_mesa: Don't assert that we can't assign matrices. It should work now.
Eric Anholt
2010-07-07
ir_to_mesa: Only allocate a vector per column of a matrix.
Eric Anholt
2010-07-07
ir_to_mesa: Add support for assignment of aggregates.
Eric Anholt
2010-07-07
ir_to_mesa: Add support for matrix * matrix.
Eric Anholt
2010-07-07
ir_to_mesa: Add support for gl_TextureMatrix access.
Eric Anholt
2010-07-07
ir_to_mesa: Fill in some uninitialized fields that sometimes contained junk.
Eric Anholt
2010-07-07
glsl2: Add a pass to simplify if statements returning from both sides.
Eric Anholt
2010-07-06
glsl2: Add pass for supporting variable vector indexing in rvalues.
Eric Anholt
2010-07-06
ir_to_mesa: Add support for conditional moves.
Eric Anholt
2010-07-06
Add hash table helper functions for using pointers as hash keys
Ian Romanick
2010-07-06
Make hashtable.h be C++ friendly
Ian Romanick
2010-07-06
ir_to_mesa: Use the compiler-assigned locations for builtin attrs/varyings.
Eric Anholt
2010-07-02
ir_to_mesa: Fix uninitalized value.
Kenneth Graunke
2010-07-02
ir_to_mesa: Fix up implementation of ir_unop_exp.
Eric Anholt
2010-07-02
i965: Add support for the DP2 opcode, which we use for dot(vec2, vec2).
Eric Anholt
2010-07-02
ir_to_mesa: Add support for scalar * mat, vec * mat.
Eric Anholt
2010-07-02
ir_to_mesa: Add support for shadow comparison to texture instructions.
Eric Anholt
2010-07-02
ir_to_mesa: Move projection handling out of ir_tex so txb and txl get it.
Eric Anholt
2010-07-02
ir_to_mesa: Add support for projected non-shadow/bias/lod texturing.
Eric Anholt
2010-07-02
ir_to_mesa: Fix sparse swizzling of src regs when a writemask is present.
Eric Anholt
2010-07-02
ir_to_mesa: Don't forget to run the Mesa IR optimization passes.
Eric Anholt
2010-07-02
glsl2: Add a pass to break ir_binop_div to _mul and _rcp.
Eric Anholt
2010-07-01
glsl2: Conditionally allow optional extensions to be enabled
Ian Romanick
2010-07-01
glsl2: Conditionally define preprocessor tokens for optional extensions
Ian Romanick
2010-07-01
glsl2: Add gl_MaxTextureCoords
Ian Romanick
2010-07-01
ir_to_mesa: Fill in remaining ops, remove default case for expression types.
Eric Anholt
2010-07-01
ir_to_mesa: Add support for ir_unop_rcp.
Eric Anholt
2010-07-01
glsl2: Add a pass to convert mod(a, b) to b * fract(a/b).
Eric Anholt
2010-07-01
glsl2: Add ir_unop_fract as an expression type.
Eric Anholt
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