summaryrefslogtreecommitdiff
path: root/src/mesa
AgeCommit message (Expand)Author
2010-08-18ir_to_mesa: Fix leak by improper freeing of a uniform list.Eric Anholt
2010-08-18glsl2: Free the shader compiler at dri screen destruction.Eric Anholt
2010-08-18ir_to_mesa: Don't leak the whole linked assembly program.Eric Anholt
2010-08-18dri2: Clean up the common dri2 options at screen destroy.Eric Anholt
2010-08-18mesa: fpclassify is available on OpenSolaris.Vinson Lee
2010-08-18ir_to_mesa: Fix leak of set_branchtargets temp data.Eric Anholt
2010-08-18ir_to_mesa: Stop leaking the ir_instruction * annotation of our compile.Eric Anholt
2010-08-18mesa: Free linked shaders when deleting the shader program.Eric Anholt
2010-08-18mesa: Free old linked shaders when relinking new shaders.Eric Anholt
2010-08-18ir_to_mesa: Free the ir_to_mesa temporary storage when we're done.Eric Anholt
2010-08-18mesa: Hang the compiled shader off the shader->ir, not the shader.Eric Anholt
2010-08-18mesa: Make MESA_GLSL=dump include when compile/link fails, and the info log.Eric Anholt
2010-08-18r600: implement SSG instructionAndre Maasikas
2010-08-18r600: implement DP2 opcodeAndre Maasikas
2010-08-17ir_to_mesa: Allow ir_return in main().Eric Anholt
2010-08-17i965: Throw a link error when we see a "return" in main().Eric Anholt
2010-08-17ir_to_mesa: Fix implementation of ir_binop_equal, ir_binop_notequal.Eric Anholt
2010-08-17i915: Add support for SSG opcode.Eric Anholt
2010-08-17i915: Add support for reading output regs in the FS.Eric Anholt
2010-08-17i915: Add support for OPCODE_DP2.Eric Anholt
2010-08-17i915: Enable ARB_fragment_shader by default.Eric Anholt
2010-08-17r600c: Handle reads from PROGRAM_OUTPUTHenri Verbeet
2010-08-17prog_optimize: Only merge writes to temporary registersBenjamin Segovia
2010-08-17i965: Add support for DP2 in the VS.Eric Anholt
2010-08-17mesa: Dump shader source before validating the shader.Eric Anholt
2010-08-17r600c: fix dword miscount in blit emit codeAlex Deucher
2010-08-17mesa: fix es1/2 build hopefullyDave Airlie
2010-08-16i965: Use the implied move available in most brw_wm_emit brw_math() calls.Eric Anholt
2010-08-16i965: Add disasm for Compr4 instruction compression.Eric Anholt
2010-08-16Merge branch 'glsl2'Ian Romanick
2010-08-16ir_to_mesa: Silence unused variable warningsIan Romanick
2010-08-16ir_to_mesa: Clean up assertions in ir_to_mesa_visitor::visit(ir_texture *)Ian Romanick
2010-08-16ir_to_mesa: Support texture rectangle targetsIan Romanick
2010-08-16r600c: blit emit updatesAlex Deucher
2010-08-16st/mesa: test for FEATURE definesnobled
2010-08-16dri/nouveau: test for FEATURE definesnobled
2010-08-16dri/radeon: test for FEATURE definesnobled
2010-08-16x86: Remove unnecessary header from sse.h.Vinson Lee
2010-08-15x86: Include missing headers in mmx.h.Vinson Lee
2010-08-15x86: Remove unnecessary header from 3dnow.h.Vinson Lee
2010-08-15glsl: Clean up header file inclusion in slang_typeinfo.h.Vinson Lee
2010-08-15glsl: Include missing header in slang_codegen.h.Vinson Lee
2010-08-15glsl: Include missing header in slang_compile_operation.h.Vinson Lee
2010-08-15glsl: Clean up header file inclusion in slang_storage.h.Vinson Lee
2010-08-15glsl: Clean up header file inclusion in slang_mem.h.Vinson Lee
2010-08-15glsl: Clean up header file inclusion in slang_ir.h.Vinson Lee
2010-08-15glsl: Include missing header in slang_link.c.Vinson Lee
2010-08-15glsl: Include missing headers in slang_builtin.c.Vinson Lee
2010-08-16st/mesa: remove output register reads inside shadersMarek Olšák
2010-08-16r300/compiler: implement DP2 opcodeMarek Olšák