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2010-05-21Merge branch 'gallium-msaa'Roland Scheidegger
Conflicts: src/mesa/state_tracker/st_gen_mipmap.c src/mesa/state_tracker/st_texture.c
2010-05-21Add __DragonFly__ in querymatrix for fpclassify()David Shao
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-05-21Merge branch 'gallium-front-ccw'Keith Whitwell
2010-05-20i965: remove disabled code for cycling through MRF registers in clipping.Eric Anholt
The idea would be that you could have multiple send messages going on if nothing depended on the previous message's results and you used a different send message. The problem is that the later send requires the VUE handle returned by the first send's allocate anyway.
2010-05-20intel: Throttle after doing copyregion/swapbuffers round tripKristian Høgsberg
Before we would throttle in the flush callback prior to round-tripping to the server to do copyregion or swapbuffer. Now, instead just note that we need to throttle and do it in intel_prepare_render(), which will be called after receiving the response from the server but before we start rendering the next frame. Even if the server also throttles us in swapbuffer, this just makes the throttling a no-op when we hit intel_prepare_render(). With that we can drop the using_dri2_swapbuffers hack and just always throttle.
2010-05-18st/mesa: fix wrong argument orderRoland Scheidegger
2010-05-17mesa/st: adapt to interface changesRoland Scheidegger
adapt to blit changes, and also handle a bit more msaa state in theory (incomplete, doesn't handle resolves in any way for now).
2010-05-14gallium: more work on ccw flag removalKeith Whitwell
The linux-debug target builds...
2010-05-13i965: Reduce a single GL_QUADS to GL_TRIANGLE_FAN.Eric Anholt
This is similar to the GL_QUAD_STRIP -> TRIANGLE_STRIP optimization -- the GS usage to split the quads into tris is a huge bottleneck, so a quick check improves glean blendFunc time massively (width * height of the window of single-pixel GL_QUADS, many many times). This may also end up helping with cairo performance, which sometimes ends up drawing a single quad.
2010-05-13intel: Don't update window system renderbuffers on TexImage.Eric Anholt
While sometimes rendering occurs in the form of blits for TexImage, it doesn't interact with the window system renderbuffers, so skip it.
2010-05-13mesa: Remove no-op wrappers around trig functions.Eric Anholt
2010-05-13mesa: Remove _mesa_pow(), which is always just pow().Eric Anholt
2010-05-13mesa: silence compiler warningAlan Hourihane
2010-05-13st/mesa: Remove unnecessary header.Vinson Lee
2010-05-12mesa/st: Expose pipe driver's shader limits.José Fonseca
2010-05-12st/mesa: Do not use draw module in OpenGL ES build.Chia-I Wu
This removes references to symbols in draw module for OpenGL ES build. As OpenGL ES does not support feedback/selection mode, draw module is used in pathes that will never be reached. However, if the symbols are referenced, it will bloat the final shared libraries unnecessarily. This is serious when LLVM is enabled.
2010-05-12mesa/es: Merge back to core mesa.Chia-I Wu
With the omit list gone, there are not too many differences in building core mesa and ES overlay. Remove the mesa/es and build both of them in src/mesa/Makefile.
2010-05-12mesa/es: Remove omit list.Chia-I Wu
vbo/vbo_save* are the last members on the omit list. Test FEATURE_dlist in the sources and remove the omit list.
2010-05-12mesa: Make FEATURE_ATI_fragment_shader more modular.Chia-I Wu
This allows atifragshader.h to be used without knowing if FEATURE_ATI_fragment_shader is enabled. As a result, atifragshader.c is removed from the omit list in ES overlay.
2010-05-12mesa/es: Remove sources.mak.Chia-I Wu
All ES overlay sources have been merged into core Mesa. Not much is left in sources.mak so merge it into Makefile.
2010-05-12mesa/es: Update sources.mak and fix the build.Chia-I Wu
Remove sources that are feature-aware from the omit list. x86 -O0 build is ~12KiB smaller afther making those sources feature-aware. Also, remove get.c from the omit list as get_es[12].c have been merged to it.
2010-05-12st/mesa: Make st_cb_drawtex.h FEATURE_OES_draw_texture aware.Chia-I Wu
This change allows st_cb_drawtex.h to be used without knowing if FEATURE_OES_draw_texture is enabled.
2010-05-12mesa: Add dummy _mesa_lookup_query_object to queryobj.h.Chia-I Wu
This allows condrender.c to be compiled without FEATURE_queryobj.
2010-05-12st/mesa: Make st_cb_blit.h FEATURE_EXT_framebuffer_blit aware.Chia-I Wu
This change allows st_cb_blit.h to be used without knowing if FEATURE_EXT_framebuffer_blit is enabled.
2010-05-12st/mesa: Make st_cb_queryobj.h FEATURE_queryobj aware.Chia-I Wu
This change allows st_cb_queryobj.h to be used without knowing if FEATURE_queryobj is enabled.
2010-05-12st/mesa: Make FEATURE_feedback and FEATURE_rastpos more modular.Chia-I Wu
Make st_cb_feedback.h FEATURE_feedback aware and st_cb_rastpos.h FEATURE_rastpos aware. Move creation of selection/feedback draw context to st_init_draw.
2010-05-12st/mesa: Make st_cb_{bitmap,drawpixels}.h FEATURE_drawpix aware.Chia-I Wu
This change allows st_cb_{bitmap,drawpixels}.h to be used without knowing if FEATURE_drawpix is enabled.
2010-05-12st/mesa: Make st_cb_accum.h FEATURE_accum aware.Chia-I Wu
This change allows st_cb_accum.h to be used without knowing if FEATURE_accum is enabled.
2010-05-12mesa: Make FEATURE_EXT_transform_feedback more modular.Chia-I Wu
This allows transformfeedback.h and st_cb_xformfb.h to be included and used without knowing if FEATURE_EXT_transform_feedback is enabled. Fix build of ES overlay.
2010-05-11mesa: fix error message stringsBrian Paul
2010-05-11mesa: added glGet code for GL_ARB_transform_feedback2Brian Paul
2010-05-11mesa: remove unused headerBrian Paul
2010-05-11mesa: remove unused headerBrian Paul
2010-05-11st/mesa: update query code for transform feedbackBrian Paul
2010-05-11mesa/st+tgsi: Provide a free callback to match with ureg_get_tokens().José Fonseca
This fixes crashes with the memory debugging routines on Windows. NOTE: This is a candidate for the 7.8 stable branch
2010-05-11mesa: Optimize get.c by using a table-driven approachKristian Høgsberg
2010-05-11st/mesa: Remove unnecessary header.Vinson Lee
2010-05-11intel: Don't update renderbuffers in intelSetTexBuffer2 if we have invalidateKristian Høgsberg
2010-05-11intel: Drop viewport hack when we canKristian Høgsberg
2010-05-11mesa/st: Remove internal flushes from Mesa state tracker.José Fonseca
Now that transfers are context operations it is the driver's responsibility to ensure that transfers happen in order with all other context operations, so flushes and finishes inside Mesa should be no longer necessary. The attached patch implements that. This should proportionate significant improvements for hardware drivers which are able to stream transfers in the command buffers. You can use the softpipe/llvmpipe_flush_resource() as reference implementation of the worst case scenario, where the driver is not able to streamline transfers. But the expectation is that driver implementators will want to avoid flushing as much as possible.
2010-05-10mesa: s/uint/GLuint/ in _mesa_BindTransformFeedback prototype.Vinson Lee
From http://www.opengl.org/registry/api/glext.h GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); Fixes MinGW build.
2010-05-10mesa: more transform feedback infrastructureBrian Paul
Includes GL_ARB_transform_feedback2 which encapsulates transform feedback state in objects.
2010-05-10intel: Also flush front buffer in glFinish()Kristian Høgsberg
2010-05-10st/mesa: rename vars, added commentsBrian Paul
2010-05-10i915: Drop intelFlush().Vinson Lee
This was missed in commit c4775a27e3aaa2006b98f225387499b79bc609ef. Fixes i915 build.
2010-05-10intel: Drop intelFlush()Kristian Høgsberg
Now that intel_flush() deosn't use the needs_mi_flush argument, we can finally drop one of the two flush functions.
2010-05-10intel: Only flush fake front buffer on API level glFlush()Kristian Høgsberg
Without this patch, any old intel_flush() call will cause a round trip to the server and do a copy from fake to real front. We only actually guarantee that frontbuffer results show up when glFlush() ia called, so move the flushing to intel_glFlush(). We also need to flush fake to front before getting new buffers, but we just handle that manually.
2010-05-10intel: Don't mark front buffer dirty if we're only readingKristian Høgsberg
When we call intel_prepare_render() from intelReadPixels(), we'll mark the front buffer dirty. That's silly, since we're only reading from it and marking it dirty will cause us to copy from fake front to front eventually. Just clear the dirty flag after doing the read.
2010-05-10intel: Mark frontbuffer dirty in intel_prepare_render()Kristian Høgsberg
Now that we have intel_prepare_render() in place, we can use it to mark the front buffer dirty if we're rendering to the front buffer once we get there.
2010-05-10st/mesa: only set prevInstWrotePsiz if translating a vertex programBrian Paul