Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-19 | r600 : check in shader code test enable flag: if flag | Richard Li | |
R600_ENABLE_GLSL_TEST defined, IL shader code will goto r600 assembler. The test base is /mesa/progs/glsl/brick, and changes shader code in CH06-brick.frag/vert to test different logic op combination. (if,else,while,function,...). The stack depth code is not in yet, so it is hard coded now. So complex code would not run (such as things like 8 loops embeded loop in loop). | |||
2009-11-18 | r600 : update PS and VS emit count for loop constants. | Richard Li | |
2009-11-18 | r600 : add some defs | Richard Li | |
2009-11-18 | r600 : Initial version of glsl fc. | Richard Li | |
2009-11-18 | mesa: bump version to 7.8 | Brian Paul | |
2009-11-17 | Merge branch 'outputswritten64' | Ian Romanick | |
Add a GLbitfield64 type and several macros to operate on 64-bit fields. The OutputsWritten field of gl_program is changed to use that type. This results in a fair amount of fallout in drivers that use programs. No changes are strictly necessary at this point as all bits used are below the 32-bit boundary. Fairly soon several bits will be added for clip distances written by a vertex shader. This will cause several bits used for varyings to be pushed above the 32-bit boundary. This will affect any drivers that support GLSL. At this point, only the i965 driver has been modified to support this eventuality. I did this as a "squash" merge. There were several places through the outputswritten64 branch where things were broken. I foresee this causing difficulties later for bisecting. The history is still available in the branch. Conflicts: src/mesa/drivers/dri/i965/brw_wm.h | |||
2009-11-17 | ARB_fbo: Add missing GLX render opcode for glFramebufferTextureLayerEXT | Ian Romanick | |
Also regenerate the GLX protocol files from this change. | |||
2009-11-17 | Add missing XML files to API_XML | Ian Romanick | |
When the files missing from the list were modified, the generated files weren't regenerated. | |||
2009-11-17 | ARB_fbo: Enable GL_EXT_framebuffer_multisample | Ian Romanick | |
All of this functionality is already included in ARB_fbo. This just enables the string. I was a bit lazy in using FEATURE_ARB_framebuffer_object for this feature as well. I don't think it makes much difference in the long run. | |||
2009-11-17 | ARB_fbo: Regenerate files from previous commits. | Ian Romanick | |
2009-11-17 | ARB_fbo: Move EXT_fb_blit to EXT_framebuffer_object.xml | Ian Romanick | |
This extension is layered on GL_EXT_framebuffer_object, so it should live in the same XML file. | |||
2009-11-17 | ARB_fbo: Add GL_EXT_framebuffer_multisample | Ian Romanick | |
Add GL_EXT_framebuffer_multisample. Make glRenderbufferStorageMultisampleEXT in GL_EXT_framebuffer_object alias glRenderbufferStorageMultisample. Also add the missing GLX render opcode to glRenderbufferStorageMultisample. Since this extension is layered on GL_EXT_framebuffer_object, I put it in EXT_framebuffer_object.xml. | |||
2009-11-17 | EXT_pds: Alias GL_NV_packed_depth_stencil to GL_EXT_packed_depth_stencil | Ian Romanick | |
GL_EXT_packed_depth_stencil is a functional superset of GL_NV_packed_depth_stencil. If a driver enables EXT_pds, make NV_pds available as well. | |||
2009-11-17 | EXT_pds: Add GL_EXT_packed_depth_stencil | Ian Romanick | |
2009-11-17 | EXT_fbo_blit: Add missing GLX protocol render opcode | Ian Romanick | |
2009-11-17 | ARB_fbo: Add missing protocol "Get" information | Ian Romanick | |
2009-11-17 | ARB_fbo: Remove _EXT from enum names | Ian Romanick | |
2009-11-17 | mesa: remove old comment | Brian Paul | |
2009-11-17 | mesa: fix assorted compiler warnings | Brian Paul | |
2009-11-17 | mesa: fix incorrect type in store_texel_al1616() | Brian Paul | |
2009-11-17 | mesa: remove trailing comment to silence warning | Brian Paul | |
2009-11-17 | mesa: remove a bit of old code | Brian Paul | |
2009-11-17 | r300: fix reads and writes for MESA_FORMAT_S8Z24 buffer | Maciej Cencora | |
Regression was introduced by texformat-rework branch merge. | |||
2009-11-17 | Remove unconditional use of glibc specific bswap_16() macro. | Michel Dänzer | |
Fixes unresolved symbol bswap_16 on non-glibc or little endian glibc platforms. | |||
2009-11-17 | dri: Ensure subdirs have finished before linking driver | Dan Nicholson | |
Recursive make is hard. If there are subdirectories in the DRI drivers, it's pretty certain we want to finish building in them before linking the driver. Add a new target to serialize the rules. Signed-off-by: Dan Nicholson <dbn.lists@gmail.com> | |||
2009-11-17 | r600: More span breakage fixes. | Michel Dänzer | |
At least now the compiler doesn't complain about implicitly declared functions anymore... | |||
2009-11-17 | r600: Attempt to fix span breakage introduced by big endian fixes. | Michel Dänzer | |
Only compile tested; I happened to notice people on IRC reporting .../r600_dri.so: undefined symbol: radeon_ptr_2byte_8x2 | |||
2009-11-17 | radeon: Depth/stencil span code fixes for big endian. | Michel Dänzer | |
Fixes e.g. text in progs/demos/arbocclude. | |||
2009-11-17 | radeon: Fix occlusion queries on big endian. | Michel Dänzer | |
2009-11-17 | radeon: Fix software fallbacks with KMS on big endian. | Michel Dänzer | |
2009-11-17 | radeon: FBO fixes for big endian. | Michel Dänzer | |
2009-11-17 | Add MESA_FORMAT_XRGB8888_REV. | Michel Dänzer | |
2009-11-17 | radeon: rn50's have no 3D engine so don't try and init 3D driver. | Dave Airlie | |
2009-11-16 | i965: Use MESA_FORMAT_AL1616 when appropriate | Ian Romanick | |
2009-11-16 | Move 'static' to start of declaration to silence compiler warning | Ian Romanick | |
2009-11-16 | AL1616: Enable MESA_FORMAT_AL1616 for software paths | Ian Romanick | |
2009-11-16 | AL1616: Add TexImage storage path | Ian Romanick | |
2009-11-16 | AL1616: Add texel fetch / store routines | Ian Romanick | |
2009-11-16 | AL1616: Add formats for GL_LUMINANCE16_ALPHA16 textures | Ian Romanick | |
2009-11-16 | AL1616: Add macros to pack two GLushorts into a texel | Ian Romanick | |
2009-11-16 | r600: don't force Z order | Alex Deucher | |
Let the hw decide (early vs late Z) fixes fdo bug 25092 Signed-off-by: Alex Deucher <alexdeucher@gmail.com> | |||
2009-11-16 | mesa: remove unused vertex array driver hooks | Brian Paul | |
2009-11-16 | mesa: check BaseLevel, MaxLevel in _mesa_GenerateMipmapEXT() | Brian Paul | |
2009-11-16 | mesa: use _mesa_get_current_tex_object() | Brian Paul | |
2009-11-16 | mesa: added another check in check_gen_mipmap() | Brian Paul | |
We don't need to call ctx->Driver.GenerateMipmap() if we're updating a texture level >= MAX_LEVEL. | |||
2009-11-15 | st/mesa: comments for st_draw.c | Brian Paul | |
2009-11-13 | i965: Share OPCODE_TXB between brw_wm_emit.c and brw_wm_glsl.c | Eric Anholt | |
This should fix TXB on G45 and older in the GLSL case. | |||
2009-11-13 | i965: Share OPCODE_TEX between brw_wm_emit.c and brw_wm_glsl.c. | Eric Anholt | |
New comments should explain some of the confusion about how this message works. | |||
2009-11-13 | i965: Clean up emit_tex a bit. | Eric Anholt | |
2009-11-13 | Merge remote branch 'origin/mesa_7_6_branch' | Eric Anholt | |